Revised Event: Welcome to S.H.I.E.L.D.
Comments
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Vhailorx said:Daredevil:Do you think baby champed rosters will be able to do the 5e nodes when the new 4* isn't as good hellcat or karnak?I don't even know if such rosters *should* be able to compete ever welcome to shield in the end (what is demi's actual target?), but what would the ideal strategy be for 530 riri/Bobbi/goon with, say, a level 500 Northstar/emma + a one cover oml?I honestly don’t know what Northstar does haha. But I know having a baby champed Logan wasn’t a deterrent for me. I just didn’t use Valk. Having a single cover Logan? Yeah that would have been way more difficult, but by baby champ I meant someone with the 5E in the 450-460 range.Hound, people can disagree with your feedback and not be triggered. Those two things can both be true. I’m just surprised since you often advocate for “the little guy” not often represented on these here forums and talk about how players only think about their own situations, that your feedback to the developers is essentially to use development time take away the one avenue younger rosters have to punch up every now and again. Thorkoye is lazy. Thanos is lazy. Bishop is lazy. Whales are lazy. So what? People just use the best tools they have at their disposal. Tools they earned playing the game. No one is taking food off your plate or making it less of a challenge for you. But I get that the more people complete the nodes, the less impressive those skillzz look. So I guess I understand from an insecurity perspective why someone would want to create barriers for younger rosters.11
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Daredevil217 said:
*snip*
*snip*I honestly don’t know what Northstar does haha. *snip*I am pretty sure that Northstar does 2 things:(1) he has a decent blue that destroys a row and potentially regens some blue/yellow/black ap(2) he turns yellow and black AP into a literal waste of time as you watch animations/banners than accomplish nothing.
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The trick failed. So I should say goodbye to my LL token( although I have 1 day left for making appear with magic1 logan cover lol).
It sounds like the final day was easy, and for so are complains too. Never rains to all people desires lol.
About whales, let it be.
This char was a top supporter and surely all nodes can be beated although not having the 5* champed.
About northstar and emma, first that is not gonna happen. The 4* will be new. Second I suppose they will design the nodes accordingly if the character is kinda weak ( I suppose you are not going to repeat all those nodes each month isnt it. Isnt it.)0 -
I was able to get a LT from shield training for the first time, so I already like the new format better. I hope they keep it this way.10
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Having played the whole event, I think it's a good event, BUT I would like to see them ease the scaling a bit, especially when you only get to pick one character. Three 575 characters is a bit much imo. 500 would be an idea, still a challenge, just a friendlier challenge.5
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Still love this event overall, at least you could access it all - most shield events very few can access certain parts
So its not easy, so the characters are limited, so the event 'anti-climaxed' on the last day, yes it could be better but I felt good for completing my first ever shield event completely0 -
The new event, instead of gating the training on 3 4*s, is officially gating it on a single 5* (OML in this case.) Of course, folks with a weak 5* can whale, or in this case, Valkyrie worked wonders.
Opening things up for the final event was nice. Valkyrie plus Hellcat is a pretty killer.0 -
To Daredevil217
You got the wrong person. I don't advocate for "the little guy" often. I'm not that noble. I've always been labelled as "pro-dev" by you guys in this forum.
Being pro-dev automatically means anti-players because their solutions centre around reducing in-game resources, increase time spent playing the game, and increase money spent by players in order to progress. How my "pro-dev" label changed to "advocate for the little guy" so quickly just so you can write a long post to take a shot at me.
I don't think I ever said using Thanos and Bishop is lazy. I did say that about Thorkoye and using Whales. So, please don't put words into my mouth.
It doesn't affect me how many players can win the challenge, so it's nothing to do with insecurity. I've already explained what the results of "Challenge" should entail. This non-timed challenge event/training ground come only once per month (hopefully) on average and it is the only opportunity where players can come together to work out different solutions, explore different strategies, and uncover characters that have been forgotten. To just whale through the nodes are really meaningless.
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I thought it was a good event, pretty well designed. But I have a champed OML -- not sure how I'll feel about things when I don't have the required 5* champed...
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I think one thing often missed when people are discussing/arguing about aspects of this game is that it's kind of like an MMO, in that there are many ways to play the game.
There are many goals to choose from and there's no one way to play the game.0 -
Vhailorx said:Daredevil217 said:
*snip*
*snip*I honestly don’t know what Northstar does haha. *snip*I am pretty sure that Northstar does 2 things:(1) he has a decent blue that destroys a row and potentially regens some blue/yellow/black ap(2) he turns yellow and black AP into a literal waste of time as you watch animations/banners than accomplish nothing.
I actually bring Northstar along when I need to whale a CN. Using a support that gives me chance of yellow AP at match start, boosting all-AP and teamups, and the whales teamup.
So he does have one good purpose.0 -
Today's final node was really a nice surprise! I was expecting a horrendous level 600+ wave slog, and instead it was a perfectly manageable fight. I am pretty sure it was the first time I've ever earned the LT in Shield Training, so that combined with 1/2 of a new 4* seemed pretty reasonable in my book. The massive jump in difficulty on day 2 & 3 does seem a little odd - it's almost like one team developed day 1 & 4, and another team developed day 2 & 3, without a lot of communication between them.1
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abenness said:Vhailorx said:Daredevil217 said:
*snip*
*snip*I honestly don’t know what Northstar does haha. *snip*I am pretty sure that Northstar does 2 things:(1) he has a decent blue that destroys a row and potentially regens some blue/yellow/black ap(2) he turns yellow and black AP into a literal waste of time as you watch animations/banners than accomplish nothing.
I actually bring Northstar along when I need to whale a CN. Using a support that gives me chance of yellow AP at match start, boosting all-AP and teamups, and the whales teamup.
So he does have one good purpose.
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HoundofShadow said:To Daredevil217
You got the wrong person. I don't advocate for "the little guy" often. I'm not that noble. I've always been labelled as "pro-dev" by you guys in this forum.
Being pro-dev automatically means anti-players because their solutions centre around reducing in-game resources, increase time spent playing the game, and increase money spent by players in order to progress. How my "pro-dev" label changed to "advocate for the little guy" so quickly just so you can write a long post to take a shot at me.
I don't think I ever said using Thanos and Bishop is lazy. I did say that about Thorkoye and using Whales. So, please don't put words into my mouth.
It doesn't affect me how many players can win the challenge, so it's nothing to do with insecurity. I've already explained what the results of "Challenge" should entail. This non-timed challenge event/training ground come only once per month (hopefully) on average and it is the only opportunity where players can come together to work out different solutions, explore different strategies, and uncover characters that have been forgotten. To just whale through the nodes are really meaningless.I don’t believe pro-dev has to be anti-player and vice versa. It’s not that black and white. I think the ideal place the developers and players want to come to is one where players WANT to spend money on and support the game due to decisions the developers make (pro dev and pro player). I already mentioned in my feedback that this revamped training gets a huge thumbs up from me and it’s way more about having actual challenges again akin to the old gauntlet than it is the resources. I’ve missed that. And so on this decision, they get kudos from me! Other decisions... if I don’t like it, I’ll point that out too. It’s all just feedback.To be clear, I’m the one calling all those characters lazy. I’m not saying you were. So I was not putting words in your mouth. Sorry if you were triggered by that.And finally, did we not come together and strategize as a community on different ways beat these nodes despite having whales as an option? It was certainly a suggestion that was offered, but was whales the only offer suggested or were plenty of other teams theory crafted, tested, and suggested? Just because whales is an option for those who have enough points and choose to use them, others such as you and I will still find other ways to beat these nodes I’m sure.I understand projecting your values onto others. It’s human nature. But trust me when I say that from my experience a ton of players aren’t interested in challenge and creativity in the same ways we are. I’m out here trying to find teams that make my newly champed Star-Lord work, playing a sea of lazy Bishop and BRBitty teams in PVP. Different people have different end goals and values. That’s okay. I hope more young players continue to grow their rosters with the resources provided in these trainings and stick around, so you and I have a game to continue to debate about! Coding the game to remove some players only option to get said resources seems super spiteful to me, but I am okay with agreeing to disagree and leaving it alone I clearly struck a nerve and for that I apologize.6 -
I think nobody is here antiplayer or prodev but progame (or at least that would be the most idealistic to be).
That being said, now tell me what are the specific claims and the ways you are willing to use for asking them and then I will tell you if they are right, reasonable or desirable.
Because not all players are the same and not all players want the same.
If an argument is reasonable, right, and is exposed in manners no one could have any problem with that.
And always being open to undernstand that the slight change has consequences and they should be measured by the real interested here. Devs.
In any case, be welcome to debate anything.0 -
No trigger was pulled and no nerve was struck.
Done.0 -
OJSP said:Vhailorx said:I don't love nodes that lock-in 2/3 of the combo (especially not with that 2/3 selection being made by a combo of RNG and demi's famously bad team-building strategies).
We're really reliant on proper testing of the character's synergy of the featured 4* and 5* here. However, like the feedback I provided, I believe they intentionally paired Hellcat with Wolverine and they have successfully showcased her powers and potential. I hope this continues. I may be wrong and we might get a few stinkers in the future, but for now I can't comment on what hasn't happened yet.0 -
Just to add $.02 to the straw man: Northstar plays well with Okoye - he scoops up colors she needs, makes more team up for less yellow than she does (just without the heal), and adds a second row clear to the kit on a color off from hers, so you get more board control. So whenever that hypothetical day comes when he is the required 4*, you may find he has more utility than generally given credit for.
Anyway, I feel like I did this the way i'd do that one - having a 4/1/4 OML at lvl 285 + a loaner meant I just soloed it with BRB, which I think will remain a viable strategy over time...0 -
N* also gives a black outlet for Okoye and uses it to send enemies airborne and destroy AP. I think Okoye would be one of the few pairings where he can truly shine even if there might be better 3rds.0
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