Justonescarf said: How are people even beating Day 3: A Test of Skill?!My OML is 300. I'm on my 6th attempt and have tried Okoye, Valykrie, but nothing has worked. I'm getting one shot by every power. And usually by round 4-5. Mordo will usually kill me.
JHawkInc said: *snip* but a way to acquire an Old Man Logan cover might have helped a lot of people as well (even if it's the same 250CP purchase option we see when he's Essential). Could be a neat place for a broader bundle, covering each required character (at least shards, if not a full cover), and could be a stepping stone for newer players towards acquiring 4's and 5's.
Vhailorx said: JHawkInc said: *snip* but a way to acquire an Old Man Logan cover might have helped a lot of people as well (even if it's the same 250CP purchase option we see when he's Essential). Could be a neat place for a broader bundle, covering each required character (at least shards, if not a full cover), and could be a stepping stone for newer players towards acquiring 4's and 5's. I like the idea of adding another h4h cover for classic 5*s. 1 extra 250cp cover every 4 weeks (or even every 2 weeks if they they run welcome to shield for 5*s) would be a welcome increase the availability of classic 5*s that would mitigate classic dilution without (I think) putting too many new covers into the wild. That would amount to 12-25 new 5* cover purchases every year, so less than 1 extra cover per classic per year.
LavaManLee said: Is everyone fighting the same level in the new Shield Clearance or does it scale? I am still stuck on Day 3 level 4. I just can't get past it using anything (I am a 5* player). You have to target Thing and if you fire something tinykitty Star Lord throws out his CD that lets Mordo or Thing just one shot me. My OML is 435 and I have tried everyone from BRB to 5X to Bishop to 4X to Vulture to Okoye. I am obviously doing something wrong but I just cannot figure out how to get past this level. (And, yes, I have started with boosts and still doesn't do anything for me because of the opponents high HP and I've also tried denying colors but that really doesn't do anything because ALL of Mordo's colors are deadly).
HoundofShadow said: My feedbacks:There are too many enemies on the wave node. Please reduce it to 3 x 3 and increase their levels. If the team plans to continue with this arrangement (2 challenging nodes and one easy wave nodes) , please lock out 3* deadpool and Whales.I was thinking of suggesting a node where we can pair up any two characters with Hellcat but it had already been implemented in the wave node. Is it possible to loan a championed Hellcat that requires healthpack in SCL 10 PvP? If not, could you add in one non-wave node where we can pick any 2 characters to test out the new 4* character?Make required 5* cover available via HfH for those who don't have it. Give them a choice of 375 cp for colourless 500 5* shards or 250cp for fixed coloured cover.Overall, I love this event and it's a good way of showing new 4* character in various difficulty levels. HoundofShadow said: You are assessing the accessibility of ST based on where you in the game, whereas I'm assessing the accessibility of ST based on the entire playerbase as a whole. I do agree that that there are some group of players who might be at a slight disadvantage after the new change.Looking at the change as a whole, majority of the players have access to more nodes in ST. Not only that, the pressure to level unpredictable choices of three 4* characters to 209 have been greatly reduced. Now, you need only 1 cover of 4* to play the node and 1 cover of 5* to play the node. I For 5* players, they do not have to whale the newest characters to win the LT in the last node. If you've noticed, the new ST was also balanced based on the entire resources available in the game. I think the 5* requirement was a tradeoff from the pressure from four 4* required characters.You just answered your own question. They don't have the skills to beat the nodes, or they are simply too lazy to prove that they can do it, that's why they are relying on whales. I have beaten this node with 3* characters and 4* characters. Likewise, many players have done so.
HoundofShadow said: My feedbacks:There are too many enemies on the wave node. Please reduce it to 3 x 3 and increase their levels. If the team plans to continue with this arrangement (2 challenging nodes and one easy wave nodes) , please lock out 3* deadpool and Whales.I was thinking of suggesting a node where we can pair up any two characters with Hellcat but it had already been implemented in the wave node. Is it possible to loan a championed Hellcat that requires healthpack in SCL 10 PvP? If not, could you add in one non-wave node where we can pick any 2 characters to test out the new 4* character?Make required 5* cover available via HfH for those who don't have it. Give them a choice of 375 cp for colourless 500 5* shards or 250cp for fixed coloured cover.Overall, I love this event and it's a good way of showing new 4* character in various difficulty levels.
HoundofShadow said: My feedbacks:There are too many enemies on the wave node. Please reduce it to 3 x 3 and increase their levels. If the team plans to continue with this arrangement (2 challenging nodes and one easy wave nodes) , please lock out 3* deadpool and Whales.
OJSP said: HoundofShadow said:I'm very surprised that no 5* player used 5* Yelena in day 3 5* node. She seems like the perfect 5-star to deal with those characters. Most probably not many have her championed or decently levelled yet. I've only seen one lvl 405 Yelena so far (in events, I know some people already have her championed).
HoundofShadow said:I'm very surprised that no 5* player used 5* Yelena in day 3 5* node. She seems like the perfect 5-star to deal with those characters.
OJSP said: Vhailorx said:Do you think baby champed rosters will be able to do the 5e nodes when the new 4* isn't as good hellcat or karnak?I don't even know if such rosters *should* be able to compete ever welcome to shield in the end (what is demi's actual target?), but what would the ideal strategy be for 530 riri/Bobbi/goon with, say, a level 500 Northstar/emma + a one cover oml? I'm not Daredevil, but I'm curious to why you're framing your questions like that and I want to try answering your questions.When you said "such rosters", were you referring to those with baby champed rosters? Why then go to just having a one cover OML in the further question? I appreciate having baby champed rosters might mean not having all of the 5* champed and maybe some of the 5*s actually only have single covers, but that's a bit of a big jump between the 2 circumstances in the scenarios you are describing.I should think it would be very hard or impossible for someone with a single cover 5* to do the D2 and/or D3 5* nodes if the 4* is weak. It would be hard even for someone with a properly championed higher levelled 5*, especially if they end up having to fight one (or 2, with the third character that we could bring) against 3 highly levelled opponents like them. That's why it is important for the developers to test the characters properly for these nodes.I should think, with a lvl 500 Northstar/Emma in your scenario, who we are bringing as the 3rd character would be the key (and to some extent what one cover we have for OML) if we're going to beat that node.I think as a general rule of thumb, just like there is a minimum number of covers/levels required for beating Crash of the Titans nodes, a similar criteria could be applied for these nodes too. I'd think at least the 5* needs at least 1 of each power to allow levelling them up higher and at least utilising the APs we are gathering, so they are more than just a meat shield. Since a lot of the powers could either severely injure a character or down them, we basically need them to be able to survive the match damage (and/or the weaker powers) until we could unleash our powers. So yeah, that's the puzzle aspect of these nodes.I can't really say what is Demi's actual target, but from the first post, I think these nodes are for players who are already accustomed to playing CL9 and CL10 and beating them on a regular basis.
Vhailorx said:Do you think baby champed rosters will be able to do the 5e nodes when the new 4* isn't as good hellcat or karnak?I don't even know if such rosters *should* be able to compete ever welcome to shield in the end (what is demi's actual target?), but what would the ideal strategy be for 530 riri/Bobbi/goon with, say, a level 500 Northstar/emma + a one cover oml?
HoundofShadow said: Test of Skill should be a node where it allows the community to brainstorm ideas to work out solutions together. Whales is a pretty lazy solution where anyone who have enough Deadpool Points can win the match as long as they can survive the attack.
OJSP said: *snip* I see. I think I missed it because I was trying to understand what you meant by having a baby champed roster. I purposefully just answered the second question.Since you've clarified they are different questions, then I could try to answer the first question. If the 5* is championed, they should be able to beat the D2 and/or D3 nodes regardless of the strength of the 4*. How? It depends on the characters we choose. That's going to be the puzzle.You mentioned having a championed/ levelled OML could be detrimental if we bring Valkyrie as the 3rd character. You're right. It's not the answer if that's what we have. We just have to find other answers.
*snip*