That CL10 challenge node is...
Comments
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Funny thing is prof 4* suits well with kitty. If he can hit, better yet.
But prof 5* not. His playstyle goes against kitty.0 -
Challenge Node: Spirits of Vengeance
Str5nge/Wid5w/Chavez
Yikes.
I mean, you can see what this is. Chavez is there just to try to throw out random crits for her 5* buds to use. That sucks.
But you cant throw out an active power unless you also want a faceful of flames from Strange.
And you cant stun Strange to stop that unless you wanna suffer a stun from Widow as well.
Yikes.
So... I did what i like to do normally, with more of a reliance on passives.
Kitty/Valk/Ic5man
So here's the deal. Follow that bounty hunter as best as you can, without matching iceman stun tiles to accidentally stun someone who isnt Widow. Bounty hunter is important because not only is yellow nice for protects (once Strange is stunned or dead), but Bounty hunter also depletes enemy blue AP! You dont wanna deal with Strange's stun, do you?
HOWEVER, if Widow's already stunned, and you have the AP to fire something (hopefully Kitty's yellow), then go ahead and stun Strange. Let Chavez watch as you hold her two comrades stunned, and let loose your stores of AP you've been building! Mwa ha ha!
It takes some tricky manuevering, but using these passives makes it manageable, as long as you're willing to follow Bounty Hunter, and make sure to stun in the order of Widow first, then Strange.
Its also notable that while Strange is out there, we cant safely use powers, but (to this team) Widow is the main threat. She has powers that wanna get rid of your toys! So, try to down her first, or keep her stunned.
We all know Chavez is annoying, but Bounty Hunter lowers one of their pools and raises one of yours. That'll mitigate some of her abilities without having to necessarily target her.
Finally, time for my full disclosure...
I only beat this ONCE.
Didnt even try more.
Because if you've been doing at least 4 clears per node (2 for waves, 1 for loaners) throughout the event, you only need THREE clears of the Royal Family (5* essential node) and ONE clear of this Challenge Node (for full progression rewards)!
So yes... I was done bashing my head against the wall of Royal Family, checked out this node, and saw i only needed one clear to be done. So why not? Saves me a headache (and time).
Good luck to you!4 -
Yeah a look at that Challenge Node warns of pain to come. Luckily I could Px/Thorkoye the node 4x. Focussed on matching strange to death, keeping AP to not make AC go nuke on me, went for TU&Match-4s. Talon Fighter saves the day once again.
Wish DDQ would offer that challenge nodes, but I repeat myself.
But for the royal family: That is just mean. Had problems even 4x-ing it. Needed to do hit 3&4 with Hawkeye/Hammercap and a 0/1/0 sinister.It was very close both times.I used 3x 2 AP boosts. Made blue on first match, got hit for a lot so I had 30 blue in turn 2. stunned medusa and bolt. Casted hawkeye blue, made that stun medusa again. Fire all blue for hawkeye. Going invisi helped. Stunned the dog too when cap was at 45 health, luckily no attack tile on board both times due to early stun and board cascade luck. Killed medusa, then chewed on Bolt to keep him stunned. Then a long battle against the dog, denied AP and cap was downed by then of course.2 -
My MVP is still 5* Infinity Cap against these challenge nodes with tile movers. Pair him with Thorkoye (Thor at less than 50% of course) and he basically can shut down any of these characters from using their powers since his purple is so cheap and drains 6 AP and gives you a ton of turns to capture 6 more purple AP. This team does it all except stun.
Okoye is the tank and damage dealer with her passive AP multiplier. Thor is the AP gatherer and his yellow defense power is actually useful in drawn out battles. More importantly he basically prevents most opponents from getting red/green/yellow AP as you are sucking up most of it with his passive. Hoard his green AoE until you have 30 team AP with Okoye. Okoye red is a great goon tile remover and damage dealer as well. She gives you great board control.
Finally, Thor leaves a ton of black/blue and purple on the board. Make sure to match enough purple so you have a reserve to stop enemy powers from firing. Blue and black are great because Okoye can tank them and take most of the big match damage from AI matches and you can easily just heal her with all the yellow that Thor collects.
Pretty much been able to clear the first four clears with most of these challenges using this team, and many time a full six clears. The only risk is AoE characters or goons who can down 5Thor early. Nothing new here though as that has always been the risk for him. You do end up spending a few healthpacks every other clear or so on Infinity Cap since he tanks purple and red for me. Just avoid making green and yellow matches with Thor, which is pretty easy to do given Thor sucks up most of those tiles anyway.
Fair Disclosure: I do have the Royal Talon support on Okoye (which is a PvE godsend) at level 3 and Korg support at level 4 on Thor. I don't think I have a support on Infinity Cap (note to self to check into that since I probably should put one on him now that I use him a lot more for these challenge nodes!)6 -
DR Stange5- BW5-ChavezI've done 3 clears yet with HE-HammerCap and Colston. Only thing that could happen is Hammer dying early on a cascade or something- after round 2 it is locked in with all the Colston counters. Make sure to stun Strange first (even if BW will stun one person) or hammer will die from the Saltines0
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I misread that as ‘death by saltiness’. Made me laugh.2
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For Chavez/Strange/Widow, I used good old Thorokye with Spider-man 2099 (5/3/5). Colored boosted match damage with Okoye TU's are a nice perk. Okoye also tanks blue, so grab as much as you can while Thor does his thing in the background.
Since you are hoarding AP, Chavez shouldn't activate as long as the AI doesn't get a crazy cascade.
Once enough blue, stun Strange. Sure, Widow does her thing, but she only hits SM:2099 anyway and he's only here for stunning/backup.
Continue to gather blue and launch all powers while Strange is stunned. Hopefully you can get Chavez down after a round or two of this so that their AP doesn't outmatch yours.
Don't hesitate to use that OBW blue TU if blue is lacking on the board.1 -
I ran Hawkey/Worthy/Coulson, takes an age, and as long as they don't get a turn 1 cascade, you have pretty much won.
Only loss was when I thought to stun Widow then Strange, so his flames would trigger Cap's countdowns.
That didn't work well....0 -
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I find a lot more dificult the royal family, with hyper healing medusa, whispering killer dude, and lovely pet Cujo. No, err... pet lockjaw thats it.0
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5tange/Widow 5/Chavez was much easier than the Royal Family node. Thorkoye combined with my own Chavez. Take out Strange first so you can start firing your powers without taking 15K damage. If you started with Thor at half health, your Chavez should be throwing out critical tiles in just a few turns, which makes things go much faster.
Royal Family node I beat once, and that's been it. My Sinister is 1/2/1, which certainly doesn't help much.0 -
sambrookjm said:
Royal Family node I beat once, and that's been it. My Sinister is 1/2/1, which certainly doesn't help much.0 -
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Strange Sights Door 2: GED and two brawlers - yes, the same as the 5E in Infinite Pursuit but with a stronger GED (650 top). I used Thork plus BRB for this one since BRB has 12 covers and has the 5E boost. No problem for the first 4 clears.
Hopefully some people in different doors can share.2 -
I was able to hit Royal Family with a 1/0/2 Sinister/Okoye/Chavez (lvl 354) twice, but then got stopped dead in my tracks. The challenging node in that sub I had less problems with using Okoye/Profe$$or X/Chavez and focusing first on 5trange so I could then fire off Okoye's yellow without repurcussion.1
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Wonko33 said:Bad said:I find a lot more dificult the royal family, with hyper healing medusa, whispering killer dude, and lovely pet Cujo. No, err... pet lockjaw thats it.
I worked it out that I did not need that node to get max progression then bailed out
I cleared strange and company 5 times but inhumans 3 times, missing the 1cp. So hard! If using special tiles medusa screw them. And heals 10.000 per own tile. More than crazy!
And sinister is in developing, I doubt there could be so many players that didnt go for px and brb when they were together.
I would like to champ sinister but brb had clearly more priority. That is how it works0
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