That CL10 challenge node is...

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Comments

  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    supergarv said:
    Bad. Or good, if you like banners.

    5Carnage/Symbiote/Mindless

    For clear 5&6 they have

    312/194/267k

    health. Carnage moves with ~15k damage per turn, double if you have more special tiles due to his moves. Also, CD spam by the goons.
    Hmmm, he/worthy/strange?  Stun carnage asap, but leave the goons awake for a while to proc strange a few times?

    But at 600+ you will probably need to use okoye instead to get the extra damage output.
  • supergarv
    supergarv Posts: 410 Mover and Shaker
    Worthy will not survive the first turn probably. Definitely not a second.

    I did clear 3&4 with Kitty, BRB and Okoye. It was close, I don‘t think my weakish Okoye (466) would allow Clear 5. But I‘m no longer doing placement in CL10, so my job here for
    prog rewards is done. Clear 5/6 are clearly not made for non 550 rosters, D3 wants those players to get placement rewards, and I can accept that they want this pay-to-win mechanic for the people paying their bills.
  • bluewolf
    bluewolf Posts: 5,819 Chairperson of the Boards
    supergarv said:
    Worthy will not survive the first turn probably. Definitely not a second.

    I did clear 3&4 with Kitty, BRB and Okoye. It was close, I don‘t think my weakish Okoye (466) would allow Clear 5. But I‘m no longer doing placement in CL10, so my job here for
    prog rewards is done. Clear 5/6 are clearly not made for non 550 rosters, D3 wants those players to get placement rewards, and I can accept that they want this pay-to-win mechanic for the people paying their bills.
    I did clears 3 and 4 with Worthy/HE/ Coulson.  Slow but not a problem (+2 blue AP, just to be sure).  I'll try them again and see how the last clears go, later on.
  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    supergarv said:
    Worthy will not survive the first turn probably. Definitely not a second.

    I did clear 3&4 with Kitty, BRB and Okoye. It was close, I don‘t think my weakish Okoye (466) would allow Clear 5. But I‘m no longer doing placement in CL10, so my job here for
    prog rewards is done. Clear 5/6 are clearly not made for non 550 rosters, D3 wants those players to get placement rewards, and I can accept that they want this pay-to-win mechanic for the people paying their bills.
    If you stun carnage, and don't get a bad cascade, worthy should last long enough.  Will need a healthpack each match though.
  • MegaBee
    MegaBee Posts: 1,041 Chairperson of the Boards
    Worthy, HE, G4mora for first clear. Okoye, half Thor, 5-star Iceman for clears two through four.
  • wymtime
    wymtime Posts: 3,759 Chairperson of the Boards
    For infinite Pursuit sub 1 I finally went to 5* hawkey, Gamora, Coulson boosting blue.  Man was this slow but stun tastic.  It might take me over an hour to close with this team but it went better than worthy teams
  • LavaManLee
    LavaManLee Posts: 1,434 Chairperson of the Boards
    edited February 2020
    wymtime said:
    For infinite Pursuit sub 1 I finally went to 5* hawkey, Gamora, Coulson boosting blue.  Man was this slow but stun tastic.  It might take me over an hour to close with this team but it went better than worthy teams
    I am so not picking on you, wymtime, and appreciate the info.  But I have no desire to play a mobile game for over two hours a day (assuming one hour for clears 5 - 7 and then one hour for the next clear 1 - 4) just to get progression/placement.  
  • wymtime
    wymtime Posts: 3,759 Chairperson of the Boards
    wymtime said:
    For infinite Pursuit sub 1 I finally went to 5* hawkey, Gamora, Coulson boosting blue.  Man was this slow but stun tastic.  It might take me over an hour to close with this team but it went better than worthy teams
    I am so not picking on you, wymtime, and appreciate the info.  But I have no desire to play a mobile game for over two hours a day (assuming one hour for clears 5 - 7 and then one hour for the next clear 1 - 4) just to get progression/placement.  
    I do don’t blame you.  My Okoye Hawkey hammer got killed, my Okoye Thor Phoenix got slaughtered and this was the best way I found to beat clear number 4.  It was a slog
  • liminal_lad
    liminal_lad Posts: 476 Mover and Shaker
    I died fast. I’m not trying it again.
  • PiMacleod
    PiMacleod Posts: 1,786 Chairperson of the Boards
    Sigh.  I couldnt figure a good team out for today.  I had to do the @Daredevil217 sponsored team.

    Challenge Node: Deepest Space

    Carn5ge/Devastator/Horror

    So i knew right away that the last time i fought a challenge node against Carn5ge, i could use the boosted Carn5ge AND boosted Mr. F and do great things.  
    But neither of them are in such a state now.

    Cant use Kitty/Rocket.  Thats just asking for pain.

    So, i used the tried and true (and slow!)...

    Hawk5ye/Hammercap/G4mora

    While my Hammercap and Gamora are champed, HE is NOT!  In fact, i only generate 2 blue and red per CD.  I did, however, put support Wong (rank 2) on him.  And Sharon Carter rank 2 on Hammercap.  Extra blue is needed!

    I won all 4 clears.  It was slow.  But i did lose a couple times.  I learned that keeping Carnage stunned is a must, but you dont need to kill him as much as the Devastator!  One green goes off and you're done.  Not to mention, he puts down purple CDs, which kinda ruins your insta-kill with Gamora.  Kill the Devastator first, then I'd say Horror, then Carnage.  Honestly, i just dont like the idea of them generating any AP when i cant stun them for a turn!

    Good luck to you!  I certainly needed it.
  • Wonko33
    Wonko33 Posts: 985 Critical Contributor
    edited February 2020
    I’ve been doing well with HE-kitty-G4mor4. Keep C5rnage stunned and kill that symbiote. After a while you get a bunch of special tiles  from Gamora and kitty, those do the work for you. Doesn’t take too long 
  • TPF Alexis
    TPF Alexis Posts: 3,826 Chairperson of the Boards
    All I'm seeing here is Hawkeye teams. Any suggestions for someone who doesn't have a usable Clint?
  • wymtime
    wymtime Posts: 3,759 Chairperson of the Boards
    All I'm seeing here is Hawkeye teams. Any suggestions for someone who doesn't have a usable Clint?
    Here is a suggestion only: 4* Gamora, Vulture, Okoye with black boost and all boosts.  This should slow you to get falcon airborne fast and Gamora to stun lock everyone.  Stunlock seems to be the best bet on this node
  • Bad
    Bad Posts: 3,146 Chairperson of the Boards
    Vs carnage5/symbiote/ mindless
    I cleared 5 times with my boys. Prof5 carnage5 and Ice5. Being Ice almost the mvp, I stunned carnage for 14 turns. 
    The battle is long, of course. Not too much health used.
  • Friarbundy
    Friarbundy Posts: 118 Tile Toppler
    I got three clears with Kitty, Carbage and Boosted Ben.  Ben throws up shields and his red stuns.
  • MegaBee
    MegaBee Posts: 1,041 Chairperson of the Boards
    Okoye, half-Thor, Iceman. Thor is only there to generate green for Iceman and yellow/red for Okoye. Stun Carnage early and keep him that way. Use Okoye's red to pop Iceman's stuns and repeaters when necessary. I don't remember who originally suggested this team, but it's solid.
  • Glockoma
    Glockoma Posts: 555 Critical Contributor
    All I'm seeing here is Hawkeye teams. Any suggestions for someone who doesn't have a usable Clint?
    I also do not have a usable HE. But I do have a team that only lost twice to the Carnage gang: Phoenix, Quake, 4* Black widow. I brought 2 P/B and 2 Y/R boosts. 

    This is all dependent on grabbing 4* Black widow’s Yellow as soon a possible. Reduces friendly powers by 3. If you have a max Phoenix, you will soon find that a little AP from cascades will gather a 5AP 3-turn stun from Widow, 4AP user specific tile destruction from Quake, and of course 4AP for Jean’s cascading Red. 

    I found that I could gather plenty of AP along the way by letting Carnage slaughter my poor Phoenix. When reincarnated, they came back with complete control via Widow’s Yellow. 

    Destroyed the smallest AP color quantity on the board with Quake (or any cd tiles pending), and blow them all away with 48k green or a flurry of Red powers. 

    It really worked and...

    Holy Board control Batman!
  • shinnaruto
    shinnaruto Posts: 60 Match Maker
    I just used on sub 1 Kitty, Cable, Bishop. Bishop started the stun train on Carnage. Then I rolled cables blue to generate stuns and green - plasma rifle. Kitty was there to manage the enemy tiles as I started rolling out attack and shield tiles. 3 X-Men = boosting at lower numbers. Mindless one, then the symbiote, and then Carnage last. It will eat health packs for Bishop though
  • LFChikarason
    LFChikarason Posts: 402 Mover and Shaker
    I did my four clears with 5Hawkeye, 4Gamora and HammerCap. I tried may other combos for the 5th shot, all unsuccessful