That CL10 challenge node is...
Comments
-
supergarv said:Bad. Or good, if you like banners.
5Carnage/Symbiote/Mindless
For clear 5&6 they have
312/194/267k
health. Carnage moves with ~15k damage per turn, double if you have more special tiles due to his moves. Also, CD spam by the goons.Hmmm, he/worthy/strange? Stun carnage asap, but leave the goons awake for a while to proc strange a few times?But at 600+ you will probably need to use okoye instead to get the extra damage output.0 -
Worthy will not survive the first turn probably. Definitely not a second.
I did clear 3&4 with Kitty, BRB and Okoye. It was close, I don‘t think my weakish Okoye (466) would allow Clear 5. But I‘m no longer doing placement in CL10, so my job here for
prog rewards is done. Clear 5/6 are clearly not made for non 550 rosters, D3 wants those players to get placement rewards, and I can accept that they want this pay-to-win mechanic for the people paying their bills.
1 -
supergarv said:Worthy will not survive the first turn probably. Definitely not a second.
I did clear 3&4 with Kitty, BRB and Okoye. It was close, I don‘t think my weakish Okoye (466) would allow Clear 5. But I‘m no longer doing placement in CL10, so my job here for
prog rewards is done. Clear 5/6 are clearly not made for non 550 rosters, D3 wants those players to get placement rewards, and I can accept that they want this pay-to-win mechanic for the people paying their bills.0 -
supergarv said:Worthy will not survive the first turn probably. Definitely not a second.
I did clear 3&4 with Kitty, BRB and Okoye. It was close, I don‘t think my weakish Okoye (466) would allow Clear 5. But I‘m no longer doing placement in CL10, so my job here for
prog rewards is done. Clear 5/6 are clearly not made for non 550 rosters, D3 wants those players to get placement rewards, and I can accept that they want this pay-to-win mechanic for the people paying their bills.
0 -
Worthy, HE, G4mora for first clear. Okoye, half Thor, 5-star Iceman for clears two through four.0
-
For infinite Pursuit sub 1 I finally went to 5* hawkey, Gamora, Coulson boosting blue. Man was this slow but stun tastic. It might take me over an hour to close with this team but it went better than worthy teams0
-
wymtime said:For infinite Pursuit sub 1 I finally went to 5* hawkey, Gamora, Coulson boosting blue. Man was this slow but stun tastic. It might take me over an hour to close with this team but it went better than worthy teams0
-
LavaManLee said:wymtime said:For infinite Pursuit sub 1 I finally went to 5* hawkey, Gamora, Coulson boosting blue. Man was this slow but stun tastic. It might take me over an hour to close with this team but it went better than worthy teams0
-
I died fast. I’m not trying it again.0
-
Sigh. I couldnt figure a good team out for today. I had to do the @Daredevil217 sponsored team.
Challenge Node: Deepest Space
Carn5ge/Devastator/Horror
So i knew right away that the last time i fought a challenge node against Carn5ge, i could use the boosted Carn5ge AND boosted Mr. F and do great things.
But neither of them are in such a state now.
Cant use Kitty/Rocket. Thats just asking for pain.
So, i used the tried and true (and slow!)...
Hawk5ye/Hammercap/G4mora
While my Hammercap and Gamora are champed, HE is NOT! In fact, i only generate 2 blue and red per CD. I did, however, put support Wong (rank 2) on him. And Sharon Carter rank 2 on Hammercap. Extra blue is needed!
I won all 4 clears. It was slow. But i did lose a couple times. I learned that keeping Carnage stunned is a must, but you dont need to kill him as much as the Devastator! One green goes off and you're done. Not to mention, he puts down purple CDs, which kinda ruins your insta-kill with Gamora. Kill the Devastator first, then I'd say Horror, then Carnage. Honestly, i just dont like the idea of them generating any AP when i cant stun them for a turn!
Good luck to you! I certainly needed it.1 -
I’ve been doing well with HE-kitty-G4mor4. Keep C5rnage stunned and kill that symbiote. After a while you get a bunch of special tiles from Gamora and kitty, those do the work for you. Doesn’t take too long0
-
All I'm seeing here is Hawkeye teams. Any suggestions for someone who doesn't have a usable Clint?
0 -
TPF Alexis said:All I'm seeing here is Hawkeye teams. Any suggestions for someone who doesn't have a usable Clint?0
-
Vs carnage5/symbiote/ mindless
I cleared 5 times with my boys. Prof5 carnage5 and Ice5. Being Ice almost the mvp, I stunned carnage for 14 turns.
The battle is long, of course. Not too much health used.0 -
I got three clears with Kitty, Carbage and Boosted Ben. Ben throws up shields and his red stuns.0
-
Okoye, half-Thor, Iceman. Thor is only there to generate green for Iceman and yellow/red for Okoye. Stun Carnage early and keep him that way. Use Okoye's red to pop Iceman's stuns and repeaters when necessary. I don't remember who originally suggested this team, but it's solid.1
-
TPF Alexis said:All I'm seeing here is Hawkeye teams. Any suggestions for someone who doesn't have a usable Clint?This is all dependent on grabbing 4* Black widow’s Yellow as soon a possible. Reduces friendly powers by 3. If you have a max Phoenix, you will soon find that a little AP from cascades will gather a 5AP 3-turn stun from Widow, 4AP user specific tile destruction from Quake, and of course 4AP for Jean’s cascading Red.I found that I could gather plenty of AP along the way by letting Carnage slaughter my poor Phoenix. When reincarnated, they came back with complete control via Widow’s Yellow.Destroyed the smallest AP color quantity on the board with Quake (or any cd tiles pending), and blow them all away with 48k green or a flurry of Red powers.It really worked and...Holy Board control Batman!2
-
No joke, this is now the best thread on here. Even when I’m not doing CL10 I like to see what people are using and what strategy.8
-
I just used on sub 1 Kitty, Cable, Bishop. Bishop started the stun train on Carnage. Then I rolled cables blue to generate stuns and green - plasma rifle. Kitty was there to manage the enemy tiles as I started rolling out attack and shield tiles. 3 X-Men = boosting at lower numbers. Mindless one, then the symbiote, and then Carnage last. It will eat health packs for Bishop though1
-
I did my four clears with 5Hawkeye, 4Gamora and HammerCap. I tried may other combos for the 5th shot, all unsuccessful0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements