R192: Champion Rewards Updates
Comments
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@IceIX
I have a legitimate question.Is this how future feeders are going to be rolled out? If say Eddie Brock is the feeder for Carnage, will we be getting less retroactive rewards leveling him now than if we were to wait for him to become a feeder?3 -
Well this is far from what I was expecting...
The apple has definitely fallen very far from the tree.1 -
The rockett said:With this update, I lost 34-5* covers that I will never see again. Here is the breakdown and this is based of the standard that DEMI set for almost 2 years of feeders. This wasn’t set by the player base, this was there Standard Operating Procedures.
Champ Rewards Update:Character- cover : shards (old system) { amount lost}
5*
Archangel-1 : 500 (6) {4}
Cable-2 : 500 (7) {4}
Doom-1 : 150 + 600 (5) {2.5}
Gambit-2 : 500 (7) { 4}
Hela-1 (1) {even}
Iceman-1 : 500 (6) {4}
Kitty-1 : 100 (2) {.80}
PX-1 : 500 (6) {4}
Rescue-2 : 500 (7) {4}
Storm-1 : 500 (6) {4}
Banner-1 : 500 (6) {4}
If you think this is acceptable to lose 34-5* covers then I really don’t know what to say.
2 -
"In addition you will gain 100 shards, for each 250 shard milestone you passed."
Who ever thought that was a good idea, did not consider the ramifications.
1. It tells players it is punitive to champion a 4 star until it is a feeder.
2. It says you don't care about your loyal players, who are used to getting the rewards they missed out on.
3. It also fundamentally violated the promise given to us in November of 2017 https://forums.d3go.com/discussion/comment/749081#Comment_749081
This should have said,
"In addition you will gain all the shard milestones you missed out on"3 -
Never in my wildest dreams I could have imagined to be fooled like this, once again.
Beware D3, you created al lot of angry and disillusioned players1 -
bluewolf said:granne said:Momo988 said:What’s clear is that the new feeders were treated the same as existing feeders. If that’s as intended, then it’s not what was communicated. If it’s a mistake, it would be helpful to know if it’s being fixed. Whether it is a or b would be a helpful clarification from The team.
Everyone needs to fully understand this and not hope for some update or fix. This is it.
Clearly canceling VIP means nothing. What if the customers said "buy group boycott"?0 -
I looked over this list of changes, and maybe I'm just overly negative, but it looks a lot like all of these "improvements" add up to D3 giving Champions the same NUMBER of rewards, but actually giving players LESS actual rewards. Instead of replacing covers with an appropriate amount of shards, they've now removed Hero Points, Command Points and even ISO-8...just to give us the same number of covers that we're supposed to have.I was upset when they nerfed healing way back with that stupid "burst of health" mechanic. I felt like all the time and money I had invested into building my roster of characters was completely wasted...but I dealt with it. I played every now and again and, on rare occasions, I threw a couple dollars at them.I was really happy when they introduced Champion Rewards. I played more often, enjoyed the game more, and spent a lot more money buying Hero Points for Roster Slots and Cover Packs.I was pretty happy when they introduced the VIP program. I made sure to log in every day, I still spent money on Hero Points and D3 had a guaranteed $10 a month from me that I was happy to pay.I was extremely happy when they introduced the Bonus Cover system. Pulling a 4-Star Cover from a Heroic Token feels good, but pulling a 4-Star Cover and a 4-Star BONUS Cover from a Heroic Token (even though it's ridiculously rare), feels soooo much better.Then came the Shard system. D3 keeps saying, "It's the same thing, but better!"No, it REALLY isn't.I'm back to feeling like every minute and every dime I've spent on this game has been wasted and I've recently passed up several opportunities to spend money (that I would have jumped all over a month or two ago) because I just don't enjoy the game as much anymore. I'd rather spend my time and money on other things...like games I'll actually enjoy playing.I'm not saying that D3 has to revert these changes or cater to what I want. I'm just saying that if D3 wants my money, this isn't the way to get it.6
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Dogface said:How can you lose something you never had?
Ok @dogface I would like to address this directly with nothing but data, facts and looking at my account.
I have played this game everyday for 2016 days. I run 3 ally's with one of them being a top 10 PVE ally. I am also a top 5 SL 9 pve player ever since they killed tapping (which needed to die a horrible death). I have 394 roster slots with my highest character at 516.
Rogue example:
I would like to look at Rogue on my roster. I have one at level 370 and one at level 286. In the champ system that has been used since they started to update 5* feeders (more on this later), I would have received 7 covers for my 494 Gambit. In this update I received 2 covers and 500 shards, which is minus 4 covers under the system that we have only known. Now, Rogue was released into the game on September 2017 that means it took me 2 years+ to get to the levels I currently have. With today's token pulls and dilution it would take me almost 3 years to make the same type of progress.
5* Feeder system:
The feeder system for 5* was established in November 2017 by Demi/D3. This brought huge joy to the player base. This same feeder system was used 20 times and this is all we have ever known. They just didn't do this 1 time and say, oh well it is too much. They have made this their Standard Operating Procedure since the time it was released and did it 20 times in 2 years. In fact the last feeder was in July 2019 and it followed the same exact way all feeders have.
This is why a lot of people are very upset at this change. They did not lay this out clearly and if they were going to do a wholesale change, they needed to make sure and clearly say this. This did not happen and in fact they made a last minute change to the post less than 12 hours before the update when live. This is not right.
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IceIX said:
The Champion Reward updates will update rewards for 2-Stars, 3-Stars, and 4-Stars, update the characters that are rewarded for 3-Stars and 4-Stars, and will give you retroactive rewards if you have already earned the Champion Rewards. That’s a lot to chew through, so let’s dive in!
Where are my maxed Champion 2* and 3*rewards.2 -
The rockett said:Dogface said:How can you lose something you never had?
Ok @dogface I would like to address this directly with nothing but data, facts and looking at my account.
I have played this game everyday for 2016 days. I run 3 ally's with one of them being a top 10 PVE ally. I am also a top 5 SL 9 pve player ever since they killed tapping (which needed to die a horrible death). I have 394 roster slots with my highest character at 516.
Rogue example:
I would like to look at Rogue on my roster. I have one at level 370 and one at level 286. In the champ system that has been used since they started to update 5* feeders (more on this later), I would have received 7 covers for my 494 Gambit. In this update I received 2 covers and 500 shards, which is minus 4 covers under the system that we have only known. Now, Rogue was released into the game on September 2017 that means it took me 2 years+ to get to the levels I currently have. With today's token pulls and dilution it would take me almost 3 years to make the same type of progress.
5* Feeder system:
The feeder system for 5* was established in November 2017 by Demi/D3. This brought huge joy to the player base. This same feeder system was used 20 times and this is all we have ever known. They just didn't do this 1 time and say, oh well it is too much. They have made this their Standard Operating Procedure since the time it was released and did it 20 times in 2 years. In fact the last feeder was in July 2019 and it followed the same exact way all feeders have.
This is why a lot of people are very upset at this change. They did not lay this out clearly and if they were going to do a wholesale change, they needed to make sure and clearly say this. This did not happen and in fact they made a last minute change to the post less than 12 hours before the update when live. This is not right.
I haven't been playing as long as Rockett, my roster isn't as big, and I don't place quite as well or as consistently, but I tend to do well enough.
All weekend I told anyone in any of my alliance families: pull as many tokens as you can now. Get as many rewards as you can now, and then get the retroactive rewards on top when the update comes. That's what I'm doing.
Why?
Because that's the precedent that had been set in the past. Why should we expect much different otherwise?
Thousands (probably tens of thousands across all our alliances) of Standards, Elites, Heroic, and Latest tokens were pulled.
I think maybe sometime on Sunday I heard the first rumblings that no Mighty Tokens would be handed out (an update that came via Discord). Uh-oh.
Then there was speculation that only shards for new feeders would be handed out. Like a moron, I remained optimistic that we would also get a one-time bonus of retroactive shards for those who were already feeders.
Looks like that was bad advice now. We didn't even get any 3* or 4* shards, unless we had 2*s or 3*s at certain points in the rewards chain.
I haven't seen anyone overly complaining in any Line rooms yet, but I know if I was some of them, I'd feel rather ripped off.
If I knew how much they were planning on moving the goalposts more than 12 hours in advance of when the update went live, I would have said to do quite literally the exact opposite: hoard everything until the update goes live. Don't apply any levels to any characters in any tiers.
D3/Demi are free to move the goalposts if they want. It's their game. But don't be surprised that there's a backlash of this magnitude when it's handled this way.
Look, I don't think anyone would have been thrilled with the change, no matter when or how it was announced.
But had it been announced on, say Friday, and we had the weekend to decide how we wanted to handle our roster management, we at least could have been informed consumers.
Speaking of which, when did the Hero Points sale end? Oh, right around the time the update (kinda) explaining how rewards would work was posted? Gee, what a crazy coincidence. 😯
Can't speak for anyone else, but I bought an Asgard Treasure with less than 24 hours to go in the sale. I'd originally intended to do a Logan's Loonies, but between an Amazon gift card and a discount on their coins, more than 60 percent of the Asgard Treasure was covered. I felt reasonably good about the feeder update and the retroactive rewards I thought I'd be getting, so I bumped up to the Asgard Treasure.
If I knew fully how the rewards would have been handed out, I definitely would not have stepped up to the Asgard Treasure. I suspect the timing of the Hero Points sale is a big reason why we didn't get the update until we did.
(EDIT: Slight correction -- the sale ended Sunday night, and we got the update about 24 hours later, but the point still stands: I think the update was delayed on purpose until the HP sale ended.)
"A fool and his money are soon parted." I must admit, I do feel every bit a fool. Let's hope I'm not dumb enough to fall for it again.13 -
DarthDeVo said:
All weekend I told anyone in any of my alliance families: pull as many tokens as you can now. Get as many rewards as you can now, and then get the retroactive rewards on top when the update comes. That's what I'm doing.
Why?
Because that's the precedent that had been set in the past. Why should we expect much different otherwise?
Thousands (probably tens of thousands across all our alliances) of Standards, Elites, Heroic, and Latest tokens were pulled.I think this is the exact reason why they did what they did. An incredible number of players attempting to double dip rewards across all tiers (3, 4 and 5). On top of that it's at a lot more champion reward spots since shards replaced multiple rewards instead of just a single reward (ie 3 shard award slots in 4* champ rewards to get 1 cover instead of just a single award for a cover at 300, 320 etc).Clearly they should have given more than 12 hrs notice and a better breakdown but it's understandable they didn't want to shower vets with tons of extra resources that other newer players weren't going to be getting.KGB-1 -
Who cares what someone else receives? Does it change your enjoyment of the game?
If we want to start about what’s fair, let’s post up our hours played and monetary investments and we can see who deserves what. The socialist approach won’t keep businesses running unfortunately.2 -
So. 10 CP on the 3* reward track is half of a 4/5* pull but only translates to 100 shards? Foul!
You want to convert everything to shards? Ok: ((600 shards *15%) + (400 shards * 85%))/2 = (90 + 340)/2 = 215 shards. So you have net reduced 3* rewards by 115 shards.
Thanks! /s
Personally I'd much rather have the CP as that's the only way (still) to get 5* pulls. Reducing CP rewards means progression will be even slower going to 5*-land.
Similarly, on the 4* track you take a cover and break it apart into 600 shards, but in a few places those shards ALSO replace CP rewards. Foul!
You are reducing ISO rewards through this as well. ISO that the game is starved of.
If you want to spread out rewards (shards), do not reduce the rest of the net rewards.
--Khanwulf
Edit: IceX makes the inflammatory statement that the "flexibility of the rewards, the power of that had to come from *somewhere*." No. No it doesn't. These are numbers in a game where advancement is already very slow. With saved covers the marginal utility of shards is reduced--it's not like these champ level shards are going to our current favorite, only the one set per hero.
It would take very little effort to spread the missing rewards throughout the chart, making it net equal but with the tiny utility of earlier shards.
Distinctly unimpressed.
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KGB said:DarthDeVo said:
All weekend I told anyone in any of my alliance families: pull as many tokens as you can now. Get as many rewards as you can now, and then get the retroactive rewards on top when the update comes. That's what I'm doing.
Why?
Because that's the precedent that had been set in the past. Why should we expect much different otherwise?
Thousands (probably tens of thousands across all our alliances) of Standards, Elites, Heroic, and Latest tokens were pulled.I think this is the exact reason why they did what they did. An incredible number of players attempting to double dip rewards across all tiers (3, 4 and 5). On top of that it's at a lot more champion reward spots since shards replaced multiple rewards instead of just a single reward (ie 3 shard award slots in 4* champ rewards to get 1 cover instead of just a single award for a cover at 300, 320 etc).Clearly they should have given more than 12 hrs notice and a better breakdown but it's understandable they didn't want to shower vets with tons of extra resources that other newer players weren't going to be getting.KGB
It would have been mostly positively received by the players as evidenced by this thread and instead of people being angry, disillusioned, refusing to put money into the game any longer, giving the game bad reviews and threatening to quit all together we would have a thread praising the generous rewards, putting money into the game (I don't spend often on this game but I know I and many others like to support the game if we are enjoying the game), recommending the game to our friends, and overall boosting player morale that has been on the decline from what I have observed on this forum.7 -
Just speaking personally and honestly I really haven't got my head around what I should or shouldn't have received so I am less outraged than totally confused. Like others I was probably expecting certain rewards - that is just human nature but I have no clue what. However there are players here who know exactly what they have missed out on. If those players who have played longer, harder and contributed more to the bottom line get more than me that seems completely fair and justifiable. I'm not completely F2P but have cut back my spending the last year, so I can honestly say the game probably owes me less than others. I have one level 300 character which has taken me years to get, if others have higher level characters it is because they have played harder to get them and possibly swelled the Devs coffers too. They deserve all the rewards they expected, I don't really care if it is "double dipping", there is such a thing as rewarding your playerbase for loyalty.Also Brigby did already give me a Unicorn on the forums.Anyway, I hope the Devs can rectify this because I don't think the outrage is OTT. MPQ has a passionate community - players seem genuinely hurt by this.5
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KGB said:DarthDeVo said:
All weekend I told anyone in any of my alliance families: pull as many tokens as you can now. Get as many rewards as you can now, and then get the retroactive rewards on top when the update comes. That's what I'm doing.
Why?
Because that's the precedent that had been set in the past. Why should we expect much different otherwise?
Thousands (probably tens of thousands across all our alliances) of Standards, Elites, Heroic, and Latest tokens were pulled.I think this is the exact reason why they did what they did. An incredible number of players attempting to double dip rewards across all tiers (3, 4 and 5). On top of that it's at a lot more champion reward spots since shards replaced multiple rewards instead of just a single reward (ie 3 shard award slots in 4* champ rewards to get 1 cover instead of just a single award for a cover at 300, 320 etc).Clearly they should have given more than 12 hrs notice and a better breakdown but it's understandable they didn't want to shower vets with tons of extra resources that other newer players weren't going to be getting.KGB
When 5* feeders were announced, most of my 4*s were in the 280-300 range. A few were able to double dip on rewards, but probably the average number of covers I've gotten whenever a new 5* feeder has been announced is 2-3 covers, probably weighted closer to 2 rather than 3.
This was the first retroactive reward update I stood to do fairly well on, yet I'm still somehow getting the short end of the stick.
Retroactive rewards up to this point have behaved in a fairly standard way, and I felt secure enough in that knowledge to make the recommendations I did, while also practicing what I preached.
Any time a new 5* feeder was announced in the past, there were always a few players one or two levels away from hitting 280, 300, 320, 340, 350, or 360. Often they would target that specific 4* as a BH then open tokens and hope they could get that character across the threshold to get the LT before the update went live.
With this update though, that was actually the worst possible thing you could do, and that is one of the things that has gotten people fired up.7 -
KGB said:DarthDeVo said:
All weekend I told anyone in any of my alliance families: pull as many tokens as you can now. Get as many rewards as you can now, and then get the retroactive rewards on top when the update comes. That's what I'm doing.
Why?
Because that's the precedent that had been set in the past. Why should we expect much different otherwise?
Thousands (probably tens of thousands across all our alliances) of Standards, Elites, Heroic, and Latest tokens were pulled.I think this is the exact reason why they did what they did. An incredible number of players attempting to double dip rewards across all tiers (3, 4 and 5). On top of that it's at a lot more champion reward spots since shards replaced multiple rewards instead of just a single reward (ie 3 shard award slots in 4* champ rewards to get 1 cover instead of just a single award for a cover at 300, 320 etc).Clearly they should have given more than 12 hrs notice and a better breakdown but it's understandable they didn't want to shower vets with tons of extra resources that other newer players weren't going to be getting.KGB
The veterans feel they "earned" these rewards based on dozens upon dozens of historical precedents.
Why do you reinforce a message that veterans did not "earn" these rewards that you called double dips?
What exactly do you have against veterans, that you don't think they should get "paid" for their time served?
The veterans have loved this game, and trusted this game to recruit constantly for this game.
They showed their friends this game.
They introduced their friends to the LINE and Discord communities.
Many have hundreds if not thousands of Facebook friends because of this game and have introduced this game to hundreds of thousands of people.
This is the message that was sent to these veterans, that you are strongly reinforcing.
"Dear loyal customer base we do not value your loyalty, or understand our player base."
It comes from the actions of these words.
"In addition, you will gain 100 Shards per 250 Shard milestone you have passed."
"It should say you will gain all of the shards for each shard milestone you passed." This would reward the players as expected, based on historical precedence.
Now there is a very sounds reasoning on why they should reward people because of that.
This is because every new 4 star that is introduced and is not an immediate Feeder, should not be championed until it is.
6 -
I would also like to point out the 3 star feeder math is flawed in that. It is better, in some cases to now sell your three star after the first Reward of 4 star at level 183. which takes 30 covers. You will earn a legendary token 100 hero points and 2 command points along that journey.
50 covers later a 4 star is earned as well as 100 hero points and now only 6 command points and no legendary token.
They took away the 7 command points and 150 hero points to make the journey worth it. (Also forced color scheme made it necessary before).
If somebody is specifically trying to level a particular 4 star with a 3 star feeder. It might be more advantageous to now sell it at level 183.11 -
whitecat31 said:KGB said:DarthDeVo said:
All weekend I told anyone in any of my alliance families: pull as many tokens as you can now. Get as many rewards as you can now, and then get the retroactive rewards on top when the update comes. That's what I'm doing.
Why?
Because that's the precedent that had been set in the past. Why should we expect much different otherwise?
Thousands (probably tens of thousands across all our alliances) of Standards, Elites, Heroic, and Latest tokens were pulled.I think this is the exact reason why they did what they did. An incredible number of players attempting to double dip rewards across all tiers (3, 4 and 5). On top of that it's at a lot more champion reward spots since shards replaced multiple rewards instead of just a single reward (ie 3 shard award slots in 4* champ rewards to get 1 cover instead of just a single award for a cover at 300, 320 etc).Clearly they should have given more than 12 hrs notice and a better breakdown but it's understandable they didn't want to shower vets with tons of extra resources that other newer players weren't going to be getting.KGB
The veterans feel they "earned" these rewards based on dozens upon dozens of historical precedents.
Why do you reinforce a message that veterans did not "earn" these rewards that you called double dips?
What exactly do you have against veterans, that you don't think they should get "paid" for their time served?
The veterans have loved this game, and trusted this game to recruit constantly for this game.
They showed their friends this game.
They introduced their friends to the LINE and Discord communities.
Many have hundreds if not thousands of Facebook friends because of this game and have introduced this game to hundreds of thousands of people.I have nothing against veterans at all.As I stated in the other big post, I fully 100% believe you should get ALL those 5* shards/covers.But I also believe you (me, everyone) should have to give back all the double dip rewards. So for a Max 370, you should have to give back 6 LTs and 60 cp. Otherwise, you earned MORE than what I would for doing the exact same thing (max champing a 4*).Hence I suggested D3 allow a 1 time customer service request (as they did when they ended cover swaps and allowed dup 5* to be broken into saved covers) from each player for anything they want addressed and then you agree to give back the double dip rewards in return for the 5* shards (or 4* or 3* etc whatever you want to address).That's fair to the entire player base. Everyone. You, me (a long time player with a fully champed 4* roster player in the 280-300 range), newer players in the 3* and below range and so on. That's all I am asking for, fairness across the board (note, I am fine with the extra 100 shard bonus for vets per 20 levels as a vet bonus).KGB
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