New Feature in R191: Shards
Comments
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@RickOShay
I complete agree with the shards should just go into a bucket tier you can use at any time on any toon. Progression is brutal in this game already unless you pay-to-progress AND play a every freaking event AND place from time to time.
1:167 for a 5* is just outrageous. I don't care, at all, what the odds were before. The odds are terrible. I just hit 166 total saved pulls. Will be 167 later today. That took me ~2.5 months to save up. So I am going to get maybe 5x5* a year???????
Don't even get me started on the 4*. The odds are just silly.
Yes, being able to pick your color is HUGE. Big win. But with the volume and speed of new toons, you have to increase the rate at which you earn covers.4 -
What does TH stand for?1
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MegaBee said:What does TH stand for?0
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crackninja said:MegaBee said:What does TH stand for?0
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RickOShay said:
The drop rate being less than BH currently needs to be addressed ASAP, to let us know how and where the difference will be made up (I believe it will be close to fair.)1 -
I see some comments about the usefulness of BH for ST (getting to 10). While that is ofcourse the case if you're near 10 covers, if at 6 or so BH wouldn't do you all that good either. F.e. my Human Torch is now at 5 covers. It seems he will be necessary in the next ST. Getting 5 covers in that period isn't easy.
And tbh, it isn't the biggest problem if you don't get a cover from ST, bc it's almost always a T100 reward in PVE.1 -
How do you convert shards into a saved cover? For example, a duplicate 3* I want to save covers for until I have enough to max champ it.0
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dlegendary0ne said:How do you convert shards into a saved cover? For example, a duplicate 3* I want to save covers for until I have enough to max champ it.0
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tiomono said:dlegendary0ne said:How do you convert shards into a saved cover? For example, a duplicate 3* I want to save covers for until I have enough to max champ it.0
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Making us push more buttons is a step in the wrong direction.
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So now that you can’t get a new 5* as a bonus hero, is it better to try for them while they’re in the LL store? I’m thinking it is and then setting our favorite 5* to someone we really want.0
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Like I said, anyone expecting vast amounts of shards coming from the developers, look back to what we got with supports and RISO. Notice those amounts of RISO never flowed at the promised levels from D3 for those of us who bought into the concept of Supports.
How are Supports doing at this point? Oh, well Support Circuit has been completely discontinued due to the high grind to low rewards elements that fans were upset about and your chances of nabbing a non-duplicate Support at a level worth developing are even more preposterous than getting an old 5-star cover.
Also, no new supports have been developed in more than half a year, despite having multiple films they could have pulled items from to develop into a support, because the ratio of what you could do with the items was already limited when they took them from five different abilities per Support down to 3.
Shards are Supports 2.0, just with a integrated monetization element attached from day one.8 -
dlegendary0ne said:tiomono said:dlegendary0ne said:How do you convert shards into a saved cover? For example, a duplicate 3* I want to save covers for until I have enough to max champ it.
@dlegendary0ne - not exactly. The cap on shards is 9999, so once you hit 9900 you'll want to covert those into 33 covers. Though I'd cash them at 3900 and just have a new champ up and running if that works for you, though I'd presume that there'd already be dupe absorbing the shards based on regular cover acquisition.0 -
aftarquino said:Honestly, what is the advantage of shards instead of Bonus Hero?
With BH you could assign more than one character and wait for a lucky pull, now if you assign more than one char you need to wait a century to have 500 shards and, when you have, probably this char will be with13 covers and champed.
Complete waste of time.
You can't see the player perspective. You need to see the perspective of the entity that controls the game and their objectives0 -
Projectus2501 said:aftarquino said:Honestly, what is the advantage of shards instead of Bonus Hero?
With BH you could assign more than one character and wait for a lucky pull, now if you assign more than one char you need to wait a century to have 500 shards and, when you have, probably this char will be with13 covers and champed.
Complete waste of time.
You can't see the player perspective. You need to see the perspective of the entity that controls the game and their objectives
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Projectus2501 said:aftarquino said:Honestly, what is the advantage of shards instead of Bonus Hero?
With BH you could assign more than one character and wait for a lucky pull, now if you assign more than one char you need to wait a century to have 500 shards and, when you have, probably this char will be with13 covers and champed.
Complete waste of time.
You can't see the player perspective. You need to see the perspective of the entity that controls the game and their objectivesI don't have a problem with Devs making money on shards and most reasonable players don't either.The problem that most of us see is the obvious fact that shards are character specific instead of tier specific. If they would have just made 3 buckets (3, 4 and 5 * shards) and done everything else the amount of complaints would have been WAY lower.At the moment (until we see how else we might get them via PvP/PvE) the system is VASTLY worse for just about everyone it's supposed to be helping:1) If you already have your target character champed, then shards has reduced your BH rate since you don't need/care about specific cover colors.2) If you don't have the character fully covered and you need a specific color then there is an very good chance you may cover the character organically (via tokens/HfH offers/feeders) before you acquire the shards needed for your BH cover in which case you wasted your efforts.So who exactly is it helping?and all that's before the clumsy user interface that now comes with opening every token.KGB10 -
dlegendary0ne said:How do you convert shards into a saved cover? For example, a duplicate 3* I want to save covers for until I have enough to max champ it.I just tried this with my 3* Doc. Strange. I have a max champed and a duplicate at 5/5/3 and 60 saved covers. If I try to claim another cover (1025/300 shards available) I am prompted to pick a colour and then I am prompted to "Recruit Again?". If I try to claim the cover I am prompted to purchase a new slot. There is no opportunity to covert the shards to a cover that I can add to my saved covers on the duplicate that I already have. I can either purchase a new slot for a third copy of Doc. Strange or I can just back out of the prompt and save the shards.So in this scenario if I don't pull any more 3* Doc. Strange covers I will need to champ my current duplicate once I have 9999 shards saved (I understand that is the max that can be saved) and then it will only need 7 more covers to max champ my second Doc. Strange.TLDR: You cannot convert shards to saved covers.
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I'd like to see an option for an occasional "shardburst", where you gain two or three times the normal amount of shards every once in a while from a token. That would still retain a little bit of the bonus hero excitement (plus they could bring back the twinkly "Victory banner" for the shardburst effect, as a nice throwback)
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