dkffiv said: A_Wise_Man said: dkffiv said: A_Wise_Man said: I'm with bow on this one. At least half of the people complaining about the wall of bishops....are leaving bishop out on defense. If you dislike facing him so much, stop leaving him out. I take a ton of hits in pvp but I do pretty well at the end of the day, and I never ever ever use bishop. Oddly enough, even people from the shield coordination rooms use him for hops. I assume to save their own points, but who are you really coordinating with and helping? That's one I really dont understand at all. Shield coordination rooms are where you post what your score is, when you will be hopping, when it is safe to queue, and when you shield (when it's safe to hit). Putting a Bishop out would reduce the chances of being hit in the window that you aren't shielded - all seems pretty self explanatory to me.Not sure why you are confused, you should really learn the basics of the game before commenting on character interactions. Shield coordination rooms are there to help each other score higher and place better. At least that's been the case in every shield check room I've ever used. S1,3,4 and 5. As well as the "secret" rooms. Putting a bishop out helps only you, not the other people there. So why bother coordinating? The check rooms call out when their non-Bishop (i.e. easy to beat) is out so the room can q them. That's the whole point of coordinating.
A_Wise_Man said: dkffiv said: A_Wise_Man said: I'm with bow on this one. At least half of the people complaining about the wall of bishops....are leaving bishop out on defense. If you dislike facing him so much, stop leaving him out. I take a ton of hits in pvp but I do pretty well at the end of the day, and I never ever ever use bishop. Oddly enough, even people from the shield coordination rooms use him for hops. I assume to save their own points, but who are you really coordinating with and helping? That's one I really dont understand at all. Shield coordination rooms are where you post what your score is, when you will be hopping, when it is safe to queue, and when you shield (when it's safe to hit). Putting a Bishop out would reduce the chances of being hit in the window that you aren't shielded - all seems pretty self explanatory to me.Not sure why you are confused, you should really learn the basics of the game before commenting on character interactions. Shield coordination rooms are there to help each other score higher and place better. At least that's been the case in every shield check room I've ever used. S1,3,4 and 5. As well as the "secret" rooms. Putting a bishop out helps only you, not the other people there. So why bother coordinating?
dkffiv said: A_Wise_Man said: I'm with bow on this one. At least half of the people complaining about the wall of bishops....are leaving bishop out on defense. If you dislike facing him so much, stop leaving him out. I take a ton of hits in pvp but I do pretty well at the end of the day, and I never ever ever use bishop. Oddly enough, even people from the shield coordination rooms use him for hops. I assume to save their own points, but who are you really coordinating with and helping? That's one I really dont understand at all. Shield coordination rooms are where you post what your score is, when you will be hopping, when it is safe to queue, and when you shield (when it's safe to hit). Putting a Bishop out would reduce the chances of being hit in the window that you aren't shielded - all seems pretty self explanatory to me.Not sure why you are confused, you should really learn the basics of the game before commenting on character interactions.
A_Wise_Man said: I'm with bow on this one. At least half of the people complaining about the wall of bishops....are leaving bishop out on defense. If you dislike facing him so much, stop leaving him out. I take a ton of hits in pvp but I do pretty well at the end of the day, and I never ever ever use bishop. Oddly enough, even people from the shield coordination rooms use him for hops. I assume to save their own points, but who are you really coordinating with and helping? That's one I really dont understand at all.
bluewolf said: dkffiv said: A_Wise_Man said: dkffiv said: A_Wise_Man said: I'm with bow on this one. At least half of the people complaining about the wall of bishops....are leaving bishop out on defense. If you dislike facing him so much, stop leaving him out. I take a ton of hits in pvp but I do pretty well at the end of the day, and I never ever ever use bishop. Oddly enough, even people from the shield coordination rooms use him for hops. I assume to save their own points, but who are you really coordinating with and helping? That's one I really dont understand at all. Shield coordination rooms are where you post what your score is, when you will be hopping, when it is safe to queue, and when you shield (when it's safe to hit). Putting a Bishop out would reduce the chances of being hit in the window that you aren't shielded - all seems pretty self explanatory to me.Not sure why you are confused, you should really learn the basics of the game before commenting on character interactions. Shield coordination rooms are there to help each other score higher and place better. At least that's been the case in every shield check room I've ever used. S1,3,4 and 5. As well as the "secret" rooms. Putting a bishop out helps only you, not the other people there. So why bother coordinating? The check rooms call out when their non-Bishop (i.e. easy to beat) is out so the room can q them. That's the whole point of coordinating. I agree that's how it's supposed to work.....but I would bet everyone who's in a room has had someone call out their team on a hop and found it to be Bishop, at least once. And you think "thanks, but no thanks".
Bowgentle said: Daredevil217 said: tiomono said: DyingLegend said: Maybe we should all use Bishop 100% of the time, thus the over usage will call for a nerf rather then how broken the character is?I think it's tough for the Devs to do character reworks as then it undermines the work that someone has already put into a character building him up etc. If they over nerf him then everyone will be up in arms that he is now ruined and if they dont nerf him everyone will still be up in arms about how he is ruining the game. Eventually they will have to choose a path, releasing a counter character in this situation doesn't work due to the problems with dilution. I have started only playing versus events with one 5* and a 4* plus the required character. So when I want to stop I leave 5* daredevil and bishop out. I get about a 3rd of the retals as when I leave out gritty. Same here. I mentioned in one of the Bishop threads (maybe this one?) that I can’t fully enjoy spending my 400 Pulls on Professor/Ice/Storm today knowing that playing them together means not having Bishop on defense and handicapping myself. At least Ice has some Bishop synergy with the blue outlet. And Bishop contributes to Professor’s black ability. But still, it really dampens excitement having to build around a broken 4 with around 20 5* champs. I don't get these posts.Bishop is a problem to go up against on offense.What's the difference in floating at 450 or 600?Either you go for wins, in which case you should welcome each and any retal.Or you're going for 1200, in which case you just do two extra 75 pointers to make up the difference in float points.Bishop is a problem, yes, but there's no reason to run him on defense yourself.
Daredevil217 said: tiomono said: DyingLegend said: Maybe we should all use Bishop 100% of the time, thus the over usage will call for a nerf rather then how broken the character is?I think it's tough for the Devs to do character reworks as then it undermines the work that someone has already put into a character building him up etc. If they over nerf him then everyone will be up in arms that he is now ruined and if they dont nerf him everyone will still be up in arms about how he is ruining the game. Eventually they will have to choose a path, releasing a counter character in this situation doesn't work due to the problems with dilution. I have started only playing versus events with one 5* and a 4* plus the required character. So when I want to stop I leave 5* daredevil and bishop out. I get about a 3rd of the retals as when I leave out gritty. Same here. I mentioned in one of the Bishop threads (maybe this one?) that I can’t fully enjoy spending my 400 Pulls on Professor/Ice/Storm today knowing that playing them together means not having Bishop on defense and handicapping myself. At least Ice has some Bishop synergy with the blue outlet. And Bishop contributes to Professor’s black ability. But still, it really dampens excitement having to build around a broken 4 with around 20 5* champs.
tiomono said: DyingLegend said: Maybe we should all use Bishop 100% of the time, thus the over usage will call for a nerf rather then how broken the character is?I think it's tough for the Devs to do character reworks as then it undermines the work that someone has already put into a character building him up etc. If they over nerf him then everyone will be up in arms that he is now ruined and if they dont nerf him everyone will still be up in arms about how he is ruining the game. Eventually they will have to choose a path, releasing a counter character in this situation doesn't work due to the problems with dilution. I have started only playing versus events with one 5* and a 4* plus the required character. So when I want to stop I leave 5* daredevil and bishop out. I get about a 3rd of the retals as when I leave out gritty.
DyingLegend said: Maybe we should all use Bishop 100% of the time, thus the over usage will call for a nerf rather then how broken the character is?I think it's tough for the Devs to do character reworks as then it undermines the work that someone has already put into a character building him up etc. If they over nerf him then everyone will be up in arms that he is now ruined and if they dont nerf him everyone will still be up in arms about how he is ruining the game. Eventually they will have to choose a path, releasing a counter character in this situation doesn't work due to the problems with dilution.
A_Wise_Man said:As far as cupcake teams, I disagree with dkffiv that they're the point of coordinating. They're a byproduct of coordination in specific shards. 2 and 5 coordinate but they don't cupcake.
Daredevil217 said: A_Wise_Man said: I'm with bow on this one. At least half of the people complaining about the wall of bishops....are leaving bishop out on defense. If you dislike facing him so much, stop leaving him out. I take a ton of hits in pvp but I do pretty well at the end of the day, and I never ever ever use bishop. Oddly enough, even people from the shield coordination rooms use him for hops. I assume to save their own points, but who are you really coordinating with and helping? That's one I really dont understand at all. This makes zero sense. Whether I use him or not, I’m still going to run into the Bishwall. The only way not to face him is to keep mashing that skip button and hit every Thorkoye and Gritty in sight. But even those will dry up eventually. We use him BECAUSE no one likes facing him.
tiomono said: 32 hours unshielded in dooms event. 6 hits, 3 were wins 3 were losses. My boosted doom is level 335. My unboosted bishop is 277. My champ daredevil 454. Daredevil is not a deterrent to any dual 5* teams, neither is my doom. Bishop is a free shield at my level. That's not my opinion or feelings on it. That is proof from how other players treat you when you leave bishop on defense at my level. I have 9 5* champs, and none of them are as big of a deterrent to my opponents as bishop even unboosted.5* players need an answer to bishop. Either a counter or a nerf. He is obnoxious.
Bowgentle said: tiomono said: 32 hours unshielded in dooms event. 6 hits, 3 were wins 3 were losses. My boosted doom is level 335. My unboosted bishop is 277. My champ daredevil 454. Daredevil is not a deterrent to any dual 5* teams, neither is my doom. Bishop is a free shield at my level. That's not my opinion or feelings on it. That is proof from how other players treat you when you leave bishop on defense at my level. I have 9 5* champs, and none of them are as big of a deterrent to my opponents as bishop even unboosted.5* players need an answer to bishop. Either a counter or a nerf. He is obnoxious. Yes, Bishop is a problem.But YOU are being left alone because you float with him at garbage points, where there are a ton of other teams to hit.Try floating with that team at 900+, see how fast you're down to 550.
A_Wise_Man said: Daredevil217 said: A_Wise_Man said: I'm with bow on this one. At least half of the people complaining about the wall of bishops....are leaving bishop out on defense. If you dislike facing him so much, stop leaving him out. I take a ton of hits in pvp but I do pretty well at the end of the day, and I never ever ever use bishop. Oddly enough, even people from the shield coordination rooms use him for hops. I assume to save their own points, but who are you really coordinating with and helping? That's one I really dont understand at all. This makes zero sense. Whether I use him or not, I’m still going to run into the Bishwall. The only way not to face him is to keep mashing that skip button and hit every Thorkoye and Gritty in sight. But even those will dry up eventually. We use him BECAUSE no one likes facing him. If you don't use him that's one less person using him. If half the people complaining about him didn't use him that's a much smaller wall to pass. Idk, maybe it's just me. The way I see it you don't get to cause the problem and also complain about the problem you're helping to cause. *That* makes zero sense. I don't run him partly because he's garbage to run on offense, but partly because I'm not interested in being part of the problem.
ThaRoadWarrior said: "garbage float points" is definitely subjective. I would love to be able to float at at 600 like I used to in 4* MMR. Now with 2 5* champs I float at 398, which is not awesome for getting to 900 without shielding, which is generally my goal.
ThaRoadWarrior said: Don’t have one yet, I’ve been chasing Chavez for 7 months to finish JJ, just need 14 more before I switch my BH off. I’ll check back in
ThaRoadWarrior said: I have a 2/0/2 thor, he wasn't even close to feedable. I probably should have gone all-in on Shuri if anything, since Okoye was at least in feeder range. If you take Thor off the table, there are a lot of other fun teams to play with I find. Unfortunately Thor is on everyone else's table, so not quite as fun as it would otherwise be...I'm hopeful Iceman and his green will fill that role of cheap AoE buddy, but the true utility of Thor is that AP gain, so maybe he won't in the end.
DAZ0273 said: ThaRoadWarrior said: I have a 2/0/2 thor, he wasn't even close to feedable. I probably should have gone all-in on Shuri if anything, since Okoye was at least in feeder range. If you take Thor off the table, there are a lot of other fun teams to play with I find. Unfortunately Thor is on everyone else's table, so not quite as fun as it would otherwise be...I'm hopeful Iceman and his green will fill that role of cheap AoE buddy, but the true utility of Thor is that AP gain, so maybe he won't in the end. It isn't just the AP gain (I have a 5/2/1 Thor for reference), it is the fact that every tile destroyed ALSO causes damage and can lead to cascades. Thor's passive quite often finishes off an enemy for me without my having to do anything.