Nerf Bishop
Comments
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Maybe the devs should stop coming up with X-men characters. Since the introduction of 5* for the elder game, X-men characters have been contributing to the majority of controversies for veterans:
1) OML
2) Gambit
3) Kitty Pryde
4) Bishop
5) Professor X (Classic)
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HoundofShadow said:Maybe the devs should stop coming up with X-men characters. Since the introduction of 5* for the elder game, X-men characters have been contributing to the majority of controversies for veterans:
1) OML
2) Gambit
3) Kitty Pryde
4) Bishop
5) Professor X (Classic)
You can add Juggs to the list soon I’d imagine. He’s going to be a problem for the 4* tier.0 -
Maybe we should all use Bishop 100% of the time, thus the over usage will call for a nerf rather then how broken the character is?
I think it's tough for the Devs to do character reworks as then it undermines the work that someone has already put into a character building him up etc. If they over nerf him then everyone will be up in arms that he is now ruined and if they dont nerf him everyone will still be up in arms about how he is ruining the game.
Eventually they will have to choose a path, releasing a counter character in this situation doesn't work due to the problems with dilution.
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DyingLegend said:Maybe we should all use Bishop 100% of the time, thus the over usage will call for a nerf rather then how broken the character is?
I think it's tough for the Devs to do character reworks as then it undermines the work that someone has already put into a character building him up etc. If they over nerf him then everyone will be up in arms that he is now ruined and if they dont nerf him everyone will still be up in arms about how he is ruining the game.
Eventually they will have to choose a path, releasing a counter character in this situation doesn't work due to the problems with dilution.
The last time I can remember a 4 star nerf causing legitimate outrage was when they nerfed X-fForce wolvie and Jane Foster, but that was because there were no 5 stars yet and those 2 were the strongest characters in the game, and just like with bishop those 2 were on the majority of teams in pvp.
When carnage, Mr Fantastic, Kingpin, etc. got reworks I remember some people being upset but it was like 2 or 3 pages of "Oh man, that kinda sucks" As opposed to with OML and Gambit with pages upon pages of people saying they were quiting the game over it.2 -
DyingLegend said:Maybe we should all use Bishop 100% of the time, thus the over usage will call for a nerf rather then how broken the character is?
I think it's tough for the Devs to do character reworks as then it undermines the work that someone has already put into a character building him up etc. If they over nerf him then everyone will be up in arms that he is now ruined and if they dont nerf him everyone will still be up in arms about how he is ruining the game.
Eventually they will have to choose a path, releasing a counter character in this situation doesn't work due to the problems with dilution.1 -
tiomono said:DyingLegend said:Maybe we should all use Bishop 100% of the time, thus the over usage will call for a nerf rather then how broken the character is?
I think it's tough for the Devs to do character reworks as then it undermines the work that someone has already put into a character building him up etc. If they over nerf him then everyone will be up in arms that he is now ruined and if they dont nerf him everyone will still be up in arms about how he is ruining the game.
Eventually they will have to choose a path, releasing a counter character in this situation doesn't work due to the problems with dilution.
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Daredevil217 said:tiomono said:DyingLegend said:Maybe we should all use Bishop 100% of the time, thus the over usage will call for a nerf rather then how broken the character is?
I think it's tough for the Devs to do character reworks as then it undermines the work that someone has already put into a character building him up etc. If they over nerf him then everyone will be up in arms that he is now ruined and if they dont nerf him everyone will still be up in arms about how he is ruining the game.
Eventually they will have to choose a path, releasing a counter character in this situation doesn't work due to the problems with dilution.
Bishop is a problem to go up against on offense.
What's the difference in floating at 450 or 600?
Either you go for wins, in which case you should welcome each and any retal.
Or you're going for 1200, in which case you just do two extra 75 pointers to make up the difference in float points.
Bishop is a problem, yes, but there's no reason to run him on defense yourself.
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Bowgentle said:Daredevil217 said:tiomono said:DyingLegend said:Maybe we should all use Bishop 100% of the time, thus the over usage will call for a nerf rather then how broken the character is?
I think it's tough for the Devs to do character reworks as then it undermines the work that someone has already put into a character building him up etc. If they over nerf him then everyone will be up in arms that he is now ruined and if they dont nerf him everyone will still be up in arms about how he is ruining the game.
Eventually they will have to choose a path, releasing a counter character in this situation doesn't work due to the problems with dilution.
Bishop is a problem to go up against on offense.
What's the difference in floating at 450 or 600?
Either you go for wins, in which case you should welcome each and any retal.
Or you're going for 1200, in which case you just do two extra 75 pointers to make up the difference in float points.
Bishop is a problem, yes, but there's no reason to run him on defense yourself.0 -
I think what most people may want is for the Devs to come out on the forums and tell us what they think of Bishop and why he isn't considered over powered.5
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tiomono said:Bowgentle said:Daredevil217 said:tiomono said:DyingLegend said:Maybe we should all use Bishop 100% of the time, thus the over usage will call for a nerf rather then how broken the character is?
I think it's tough for the Devs to do character reworks as then it undermines the work that someone has already put into a character building him up etc. If they over nerf him then everyone will be up in arms that he is now ruined and if they dont nerf him everyone will still be up in arms about how he is ruining the game.
Eventually they will have to choose a path, releasing a counter character in this situation doesn't work due to the problems with dilution.
Bishop is a problem to go up against on offense.
What's the difference in floating at 450 or 600?
Either you go for wins, in which case you should welcome each and any retal.
Or you're going for 1200, in which case you just do two extra 75 pointers to make up the difference in float points.
Bishop is a problem, yes, but there's no reason to run him on defense yourself.
Else why bother when you can grab 75 point retals when you start your final climb.1 -
Bowgentle said:tiomono said:Bowgentle said:Daredevil217 said:tiomono said:DyingLegend said:Maybe we should all use Bishop 100% of the time, thus the over usage will call for a nerf rather then how broken the character is?
I think it's tough for the Devs to do character reworks as then it undermines the work that someone has already put into a character building him up etc. If they over nerf him then everyone will be up in arms that he is now ruined and if they dont nerf him everyone will still be up in arms about how he is ruining the game.
Eventually they will have to choose a path, releasing a counter character in this situation doesn't work due to the problems with dilution.
Bishop is a problem to go up against on offense.
What's the difference in floating at 450 or 600?
Either you go for wins, in which case you should welcome each and any retal.
Or you're going for 1200, in which case you just do two extra 75 pointers to make up the difference in float points.
Bishop is a problem, yes, but there's no reason to run him on defense yourself.
Else why bother when you can grab 75 point retals when you start your final climb.1 -
Bowgentle said:tiomono said:Bowgentle said:Daredevil217 said:tiomono said:DyingLegend said:Maybe we should all use Bishop 100% of the time, thus the over usage will call for a nerf rather then how broken the character is?
I think it's tough for the Devs to do character reworks as then it undermines the work that someone has already put into a character building him up etc. If they over nerf him then everyone will be up in arms that he is now ruined and if they dont nerf him everyone will still be up in arms about how he is ruining the game.
Eventually they will have to choose a path, releasing a counter character in this situation doesn't work due to the problems with dilution.
Bishop is a problem to go up against on offense.
What's the difference in floating at 450 or 600?
Either you go for wins, in which case you should welcome each and any retal.
Or you're going for 1200, in which case you just do two extra 75 pointers to make up the difference in float points.
Bishop is a problem, yes, but there's no reason to run him on defense yourself.
Else why bother when you can grab 75 point retals when you start your final climb.1 -
I'm with bow on this one. At least half of the people complaining about the wall of bishops....are leaving bishop out on defense. If you dislike facing him so much, stop leaving him out. I take a ton of hits in pvp but I do pretty well at the end of the day, and I never ever ever use bishop.
Oddly enough, even people from the shield coordination rooms use him for hops. I assume to save their own points, but who are you really coordinating with and helping? That's one I really dont understand at all.3 -
A_Wise_Man said:I'm with bow on this one. At least half of the people complaining about the wall of bishops....are leaving bishop out on defense. If you dislike facing him so much, stop leaving him out. I take a ton of hits in pvp but I do pretty well at the end of the day, and I never ever ever use bishop.
Oddly enough, even people from the shield coordination rooms use him for hops. I assume to save their own points, but who are you really coordinating with and helping? That's one I really dont understand at all.
I find the character frustrating and obnoxious so I avoid him alot. So I may as well use that thought process to help me score a smidge higher than I would putting in the same effort with other characters.
I want something done about him no doubt. Until that happens, either through a counter, nerf, or just better option, I am gonna ride the Bishop train. Choo choo.
Edit: about 20 hours in with no shield. I have 3 losses and 3 wins on defense. Gritty can't do that.0 -
What's more interesting is who did you lose to for those 3 losses?
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HoundofShadow said:What's more interesting is who did you lose to for those 3 losses?
5* players can beat bishop, but it is a roll of the dice every time. For reasons that we have laid out over and over in this discussion.
No other character can get a 50/50 split on defense like bishop does at my level. And only 6 hits in 22 hours. My next best team will have taken 10 to 20 losses in this time, and maybe 2 wins, compared to bishops 3 wins 3 losses.3 -
A_Wise_Man said:I'm with bow on this one. At least half of the people complaining about the wall of bishops....are leaving bishop out on defense. If you dislike facing him so much, stop leaving him out. I take a ton of hits in pvp but I do pretty well at the end of the day, and I never ever ever use bishop.
Oddly enough, even people from the shield coordination rooms use him for hops. I assume to save their own points, but who are you really coordinating with and helping? That's one I really dont understand at all.
Not sure why you are confused, you should really learn the basics of the game before commenting on character interactions.0 -
dkffiv said:A_Wise_Man said:I'm with bow on this one. At least half of the people complaining about the wall of bishops....are leaving bishop out on defense. If you dislike facing him so much, stop leaving him out. I take a ton of hits in pvp but I do pretty well at the end of the day, and I never ever ever use bishop.
Oddly enough, even people from the shield coordination rooms use him for hops. I assume to save their own points, but who are you really coordinating with and helping? That's one I really dont understand at all.
Not sure why you are confused, you should really learn the basics of the game before commenting on character interactions.
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Bowgentle said:
.I don't get these posts.
Bishop is a problem to go up against on offense.
What's the difference in floating at 450 or 600?
Either you go for wins, in which case you should welcome each and any retal.
Or you're going for 1200, in which case you just do two extra 75 pointers to make up the difference in float points.
Bishop is a problem, yes, but there's no reason to run him on defense yourself.
If your main team is Gritty theres a very high chance you outright lose if Kitty gets stunned. If your main team is Thorkoye theres a very high chance your Thor will have very low hp even if you win (Thor takes Bishops counter damage depending on how the tiles fall). If your Thor is too low you'll need to heal him then go back a safer hp range - all this takes time.
In simulator you need to beat 7 or so Bishop teams in a row without getting hit to go from 1800 to 2000. If you dont use your own Bishop you'll get chain hit because every other queuable team at 1800 has him. It's getting worse every season because everyone's Bishops are getting higher and higher.0 -
A_Wise_Man said:dkffiv said:A_Wise_Man said:I'm with bow on this one. At least half of the people complaining about the wall of bishops....are leaving bishop out on defense. If you dislike facing him so much, stop leaving him out. I take a ton of hits in pvp but I do pretty well at the end of the day, and I never ever ever use bishop.
Oddly enough, even people from the shield coordination rooms use him for hops. I assume to save their own points, but who are you really coordinating with and helping? That's one I really dont understand at all.
Not sure why you are confused, you should really learn the basics of the game before commenting on character interactions.0
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