** Moonstone (Dark Avengers) ** [PRE 2015-05]

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Comments

  • falsep77
    falsep77 Posts: 35
    Kolence wrote:
    falsep77 wrote:
    Think of the fun you could have if gravity attracted tiles of a chosen color either/both vertically/horizontally and didn't switch that last damage tile that you didn't notice was tucked in a corner.
    Could you explain some more? Not sure how that would work.


    I mean like this.

    X = chosen color

    Let's say gravity warp let you pick a color and then pick a tile of the same color on that row, that tile (or tiles, at higher levels) would switch places with the tile closest to your chosen one. So you click on the red tile (first x) choose another red tile in the same row or column. Gravity Warp pulls the tile to it!

    So using Gravity Warp on the first red tile here and choosing another red tile changes THIS


    OOOOOO
    OXOOXO


    to THIS


    OOOOOO
    OXXOOO


    See what I mean?

    Level 1 would effect only ONE green or yellow tile on a row and would cost 8 Purple. (but not countdown, strike, protect or environmental tiles)
    Level 2 would add add the ability to do this with the horizontal column of the chosen tile, as well. 9 Purple.
    Level 3 would give the ability to control to color tiles in her skillset, thereby feeding herself AP. Cost 10 Purple
    Level 4 would add control of countdown, protect, strike and environmental tiles, cost: 10 purple.
    Level 5 would give her the ability to pick TWO tiles and the cost would be raised to 11 purple AP.


    At lower levels, she wouldn't be able to feed her own skills, but it would make her an almost invaluable support character who is able to generate AP for other characters almost at will.

    At level 5, she'd be almost able to create critical strike tiles as well as an extra turn while feeding herself or others AP, almost at will.
  • Kolence
    Kolence Posts: 969 Critical Contributor
    OK, I think i get it now. Only unsure if it is the first or second scenario:

    before
    OOOOOOOO
    OOOOOOOO
    OOOYOOOO
    OOOXYOOZ
    OOOOOOOO
    OOOZOOOO

    after1
    OOOOOOOO
    OOOOOOOO
    OOOYOOOO
    OOOXZYOO
    OOOZOOOO
    OOOOOOOO

    after2
    OOOOOOOO
    OOOOOOOO
    OOOYOOOO
    OOOXZOOY
    OOOZOOOO
    OOOOOOOO

    First scenario would have much greater shuffling potential by moving all the tiles in a row/column by one position (plus it evokes gravity collapsing like colored tiles icon_e_smile.gif ).

    I like your idea, just not sure why restrict on green/yellow (other than to help Thor icon_e_wink.gif ). Also where is blue in all this? Finally, it might even end up a bit too powerful, though I'd love to see Moonstone get buffed.
  • falsep77
    falsep77 Posts: 35
    Kolence wrote:
    OK, I think i get it now. Only unsure if it is the first or second scenario:

    before
    OOOOOOOO
    OOOOOOOO
    OOOYOOOO
    OOOXYOOZ
    OOOOOOOO
    OOOZOOOO

    after1
    OOOOOOOO
    OOOOOOOO
    OOOYOOOO
    OOOXZYOO
    OOOZOOOO
    OOOOOOOO

    after2
    OOOOOOOO
    OOOOOOOO
    OOOYOOOO
    OOOXZOOY
    OOOZOOOO
    OOOOOOOO

    First scenario would have much greater shuffling potential by moving all the tiles in a row/column by one position (plus it evokes gravity collapsing like colored tiles icon_e_smile.gif ).

    I like your idea, just not sure why restrict on green/yellow (other than to help Thor icon_e_wink.gif ). Also where is blue in all this? Finally, it might even end up a bit too powerful, though I'd love to see Moonstone get buffed.

    I just DESPERATELY want to see them balance her out.
  • optimiza
    optimiza Posts: 127 Tile Toppler
    I once control shifted one of those tiles that suicides a goon and does damage to the opposing team. That by itself wouldn't have been a big deal were it not for the fact that the tile also turns black and prevented me from matching it away. That's probably the biggest 17 AP kick in the nuts I've ever had in this game. So yeah, don't do that, kids.

    Meanwhile, the top end of my roster was running pretty thin during the Thor PVP and I didn't have any purple/black users that weren't hurting, so she came off the bench. Was really happy with her performance in warping a green Torch team-up into a match 5 and in general being a tanky nuisance. She only lasted two matches but she did her job in getting me to the 300 token.
  • y2fitzy
    y2fitzy Posts: 255 Mover and Shaker
    Yeah she has been fairly useful to me so far simply for the health. I completely suck at trying to use any of her abilities semi-competently though
  • She control shifted a tile that Falcon had his bird removing...such a joke power at times...
    - Unreall
  • Pylgrim
    Pylgrim Posts: 2,332 Chairperson of the Boards
    As stated in the title. Enemy Moonstone used G. Warp on me and the only special tile on the board was my Human Torch's green countdown tile. The ability, however, ignored that tile and just popped a random tile, dealing damage.

    Also, I believe that Venom's Devour Team-Up wasn't fixed to deal full damage like the others. I have had it used on me three or four times and every time it ha dealt less than 300 damage.
  • SunCrusher
    SunCrusher Posts: 278 Mover and Shaker
    I might be wrong, but Venom isn't a buffed character so depending on the level of Venom in the TU, less than 300 damage but around that number give or take a little -might- just be a sensible number. Before the changes, I saw it do 70 someodd damage and THAT was probably broken.

    Ares' Onslaught and Moonstone's Photon Blast can really slaughter people because they depend on the number of certain tiles available. Venom's, on the other hand, depends on web tiles (which he likely didn't drop unless the team had 2 Venom TUs), and he isn't buffed.
  • over_clocked
    over_clocked Posts: 3,961
    Gravity Warp affects more coloured tiles with covers, so maybe yours wasn't cover-maxed.
  • Pylgrim
    Pylgrim Posts: 2,332 Chairperson of the Boards
    locked wrote:
    Gravity Warp affects more coloured tiles with covers, so maybe yours wasn't cover-maxed.

    Ah that might be it. I never used her after I moved into the world of 2*s so I never learned well her moveset.
    SunCrusher wrote:
    I might be wrong, but Venom isn't a buffed character so depending on the level of Venom in the TU, less than 300 damage but around that number give or take a little -might- just be a sensible number. Before the changes, I saw it do 70 someodd damage and THAT was probably broken.

    Ares' Onslaught and Moonstone's Photon Blast can really slaughter people because they depend on the number of certain tiles available. Venom's, on the other hand, depends on web tiles (which he likely didn't drop unless the team had 2 Venom TUs), and he isn't buffed.

    As far as I know, the level of a defensive T-U is based on the level of the defending team. I've been battling Dark Avengers Teams of levels above 100 in PVE. Devour should do upwards of 4k damage even without web tiles.
  • CNash
    CNash Posts: 952 Critical Contributor
    SunCrusher wrote:
    Ares' Onslaught and Moonstone's Photon Blast can really slaughter people because they depend on the number of certain tiles available. Venom's, on the other hand, depends on web tiles (which he likely didn't drop unless the team had 2 Venom TUs), and he isn't buffed.

    Conversely, Team-Ups also allow you to use Onslaught with less than 6 green AP, so it can be less powerful than if you'd had Ares use it himself.
  • IamTheBiggs
    IamTheBiggs Posts: 215 Tile Toppler
    So maybe someone can help me out with this here.
    Is Moonstone worth keeping around? It seems that she's not so hot in the PvP, but does she really have any value in the PvE circuit given that her abilities seem rather expensive?
  • So maybe someone can help me out with this here.
    Is Moonstone worth keeping around? It seems that she's not so hot in the PvP, but does she really have any value in the PvE circuit given that her abilities seem rather expensive?

    Moonstone is a waste of roster space and ISO no matter where you are as a player. If you use her in PVP, people will gleefully hit you because the computer cannot play her at all. She has high health for a maxed 2*, but there are just so many other 2*s with better attacks. I just passed day 310 and my Moonstone is level 30ish. I wish I had that ISO back.

    For a more expansive discussion of why she is a terrible character made by terrible people, check the following link:

    viewtopic.php?f=14&t=790
  • GothicKratos
    GothicKratos Posts: 1,821 Chairperson of the Boards
    I would second that, I took her to about level 30, and while Gravity Warp was fun and effective while I had her, she was quickly replaced.
  • IamTheDanger
    IamTheDanger Posts: 1,093 Chairperson of the Boards
    Never noticed before. I much prefer Psylocke myself though.


    JmkI4zr.png?2
    .
    H9GzROo.png?1
  • Being an older gentleman, this is the first thing I thought of when I read the title. Enjoy!

    https://www.youtube.com/watch?v=yoleRFfAwMs
  • IamTheDanger
    IamTheDanger Posts: 1,093 Chairperson of the Boards
    Being an older gentleman, this is the first thing I thought of when I read the title. Enjoy!

    https://www.youtube.com/watch?v=yoleRFfAwMs

    Thats the difference between you and me, I ain't no gentleman icon_twisted.gif .

    I was too busy looking at OBW's fishnet covered legs and Psylocke's tan skin to notice Moonstone.
  • Kolence
    Kolence Posts: 969 Critical Contributor
    Here's my try at making Moonstone better. Thanks to falsep77 for the great idea for the purple skill. I left the red skill unchanged, though I'd like for it too to have something extra at levels 4 and 5. Maybe next time. icon_e_smile.gif
      Gravity Warp - Purple 10 AP
      Moonstone chooses a Basic tile which then attracts a random Basic tile of the same color from the same row or column. As the tile collapses towards the chosen tile all the tiles between them are moved by 1 place to make room.
      Level Upgrades
        Level 2: Can choose and attract friendly Special tiles. Level 3: For any friendly Special tile destroyed by collapsing, Moonstone gains 2 AP. Level 4: Can choose and attract enemy Special tiles. Level 5: Can attract two tiles. Cost increased by 2 AP.
        Control Shift - Black 8 AP
        Moonstone shifts control of a random enemy Countdown tile to her team, targeting the enemy. Chosen tile's Countdown is increased by 3. If there are no Countdown tiles, stuns the target for 1 turn.
        Level Upgrades
          Level 2: Shifts control of two Countdown tiles. Costs 1 AP more. Level 3: Stun lasts 2 turns. Chosen tiles' Countdown is increased by 2. Level 4: Shifts control of four Countdown tiles. Costs 2 AP more. Level 5: Always stuns target. Chosen tiles' Countdown is increased by 1.


        Now if only Sentry's power were a little bit more costly and there was a 3* with these purple and black powers... icon_mrgreen.gif
      • Jathro
        Jathro Posts: 323 Mover and Shaker
        Kolence, I'm trying to understand your choices for her purple. When you say "attract" and "as the tile collapses" that sounds like a countdown tile. Right? And what happens to the selected tile while the tiles are shifting? If it's not a countdown tile, what happens if the chosen tile is destroyed/matched/etc. in the process?

        The idea sounds intriguing and even fits the flavor of what a gravity warp should be. It just seems overly complicated.
      • Kolence
        Kolence Posts: 969 Critical Contributor
        Jathro wrote:
        Kolence, I'm trying to understand your choices for her purple. When you say "attract" and "as the tile collapses" that sounds like a countdown tile. Right? And what happens to the selected tile while the tiles are shifting? If it's not a countdown tile, what happens if the chosen tile is destroyed/matched/etc. in the process?

        The idea sounds intriguing and even fits the flavor of what a gravity warp should be. It just seems overly complicated.

        yellowtile.pngbluetile.pngblacktile.pnggreentile.pngredtile.pngpurpletile.pngyellowtile.pngbluetile.png 8
        redtile.pngredtile.pngyellowtile.pnggreentile.pngtutile.pngblacktile.pngtutile.pngpurpletile.png 7
        greentile.pngpurpletile.pngtutile.pngblacktile.pnggreentile.pngredtile.pngtutile.pnggreentile.png 6
        tutile.pngredtile.pngbluetile.pngbluetile.pngstrike.pngblacktile.pngredtile.pngyellowtile.png 5
        bluetile.pngpurpletile.pngyellowtile.pngblacktile.pngyellowtile.pnggreentile.pngbluetile.pngredtile.png 4
        redtile.pngblacktile.pngtutile.pnggreentile.pnggreentile.pngblacktile.pngyellowtile.pngtutile.png 3
        tutile.pngyellowtile.pngbluetile.pngredtile.pngyellowtile.pngpurpletile.pnggreentile.pngredtile.png 2
        redtile.pngredtile.pngbluetile.pngpurpletile.pngtutile.pngtutile.pngyellowtile.pnggreentile.png 1
        -a---b---c---d---e---f---g----h-

        Moonstone fires Gravity Warp and "chooses" purpletile.png at f8. It "attracts" random purpletile.png from row 8 or column f, and there is only one such tile at f2 (so in this case it's not random any more icon_e_wink.gif ). That tile than "collapses" toward the chosen tile and moves all the tiles between them by one space which makes two match-3s. Moonstone gains 3 greentile.png AP and 4 redtile.png AP because one red tile is a friendly special tile and it counts double. New tiles drop and only AI knows what happens next. icon_e_smile.gif
        Hope it's more clear now what I wanted to say. I hope someone with better skill with English would word the skill description better? It is a bit complicated I guess.

        yellowtile.pngbluetile.pngblacktile.pnggreentile.pngredtile.pngpurpletile.pngyellowtile.pngbluetile.png 8
        redtile.pngredtile.pngyellowtile.pnggreentile.pngtutile.pngpurpletile.pngtutile.pngpurpletile.png 7
        greentile.pngpurpletile.pngtutile.pngblacktile.pnggreentile.pngblacktile.pngtutile.pnggreentile.png 6
        tutile.pngredtile.pngbluetile.pngbluetile.pngstrike.pngredtile.pngredtile.pngyellowtile.png 5
        bluetile.pngpurpletile.pngyellowtile.pngblacktile.pngyellowtile.pngblacktile.pngbluetile.pngredtile.png 4
        redtile.pngblacktile.pngtutile.pnggreentile.pnggreentile.pnggreentile.pngyellowtile.pngtutile.png 3
        tutile.pngyellowtile.pngbluetile.pngredtile.pngyellowtile.pngblacktile.pnggreentile.pngredtile.png 2
        redtile.pngredtile.pngbluetile.pngpurpletile.pngtutile.pngtutile.pngyellowtile.pnggreentile.png 1
        -a---b---c---d---e---f---g----h-
      This discussion has been closed.