** Moonstone (Dark Avengers) ** [PRE 2015-05]
Comments
-
Kolence wrote:falsep77 wrote:Think of the fun you could have if gravity attracted tiles of a chosen color either/both vertically/horizontally and didn't switch that last damage tile that you didn't notice was tucked in a corner.
I mean like this.
X = chosen color
Let's say gravity warp let you pick a color and then pick a tile of the same color on that row, that tile (or tiles, at higher levels) would switch places with the tile closest to your chosen one. So you click on the red tile (first x) choose another red tile in the same row or column. Gravity Warp pulls the tile to it!
So using Gravity Warp on the first red tile here and choosing another red tile changes THIS
OOOOOO
OXOOXO
to THIS
OOOOOO
OXXOOO
See what I mean?
Level 1 would effect only ONE green or yellow tile on a row and would cost 8 Purple. (but not countdown, strike, protect or environmental tiles)
Level 2 would add add the ability to do this with the horizontal column of the chosen tile, as well. 9 Purple.
Level 3 would give the ability to control to color tiles in her skillset, thereby feeding herself AP. Cost 10 Purple
Level 4 would add control of countdown, protect, strike and environmental tiles, cost: 10 purple.
Level 5 would give her the ability to pick TWO tiles and the cost would be raised to 11 purple AP.
At lower levels, she wouldn't be able to feed her own skills, but it would make her an almost invaluable support character who is able to generate AP for other characters almost at will.
At level 5, she'd be almost able to create critical strike tiles as well as an extra turn while feeding herself or others AP, almost at will.0 -
OK, I think i get it now. Only unsure if it is the first or second scenario:
before
OOOOOOOO
OOOOOOOO
OOOYOOOO
OOOXYOOZ
OOOOOOOO
OOOZOOOO
after1
OOOOOOOO
OOOOOOOO
OOOYOOOO
OOOXZYOO
OOOZOOOO
OOOOOOOO
after2
OOOOOOOO
OOOOOOOO
OOOYOOOO
OOOXZOOY
OOOZOOOO
OOOOOOOO
First scenario would have much greater shuffling potential by moving all the tiles in a row/column by one position (plus it evokes gravity collapsing like colored tiles ).
I like your idea, just not sure why restrict on green/yellow (other than to help Thor ). Also where is blue in all this? Finally, it might even end up a bit too powerful, though I'd love to see Moonstone get buffed.0 -
Kolence wrote:OK, I think i get it now. Only unsure if it is the first or second scenario:
before
OOOOOOOO
OOOOOOOO
OOOYOOOO
OOOXYOOZ
OOOOOOOO
OOOZOOOO
after1
OOOOOOOO
OOOOOOOO
OOOYOOOO
OOOXZYOO
OOOZOOOO
OOOOOOOO
after2
OOOOOOOO
OOOOOOOO
OOOYOOOO
OOOXZOOY
OOOZOOOO
OOOOOOOO
First scenario would have much greater shuffling potential by moving all the tiles in a row/column by one position (plus it evokes gravity collapsing like colored tiles ).
I like your idea, just not sure why restrict on green/yellow (other than to help Thor ). Also where is blue in all this? Finally, it might even end up a bit too powerful, though I'd love to see Moonstone get buffed.
I just DESPERATELY want to see them balance her out.0 -
I once control shifted one of those tiles that suicides a goon and does damage to the opposing team. That by itself wouldn't have been a big deal were it not for the fact that the tile also turns black and prevented me from matching it away. That's probably the biggest 17 AP kick in the nuts I've ever had in this game. So yeah, don't do that, kids.
Meanwhile, the top end of my roster was running pretty thin during the Thor PVP and I didn't have any purple/black users that weren't hurting, so she came off the bench. Was really happy with her performance in warping a green Torch team-up into a match 5 and in general being a tanky nuisance. She only lasted two matches but she did her job in getting me to the 300 token.0 -
Yeah she has been fairly useful to me so far simply for the health. I completely suck at trying to use any of her abilities semi-competently though0
-
She control shifted a tile that Falcon had his bird removing...such a joke power at times...
- Unreall0 -
As stated in the title. Enemy Moonstone used G. Warp on me and the only special tile on the board was my Human Torch's green countdown tile. The ability, however, ignored that tile and just popped a random tile, dealing damage.
Also, I believe that Venom's Devour Team-Up wasn't fixed to deal full damage like the others. I have had it used on me three or four times and every time it ha dealt less than 300 damage.0 -
I might be wrong, but Venom isn't a buffed character so depending on the level of Venom in the TU, less than 300 damage but around that number give or take a little -might- just be a sensible number. Before the changes, I saw it do 70 someodd damage and THAT was probably broken.
Ares' Onslaught and Moonstone's Photon Blast can really slaughter people because they depend on the number of certain tiles available. Venom's, on the other hand, depends on web tiles (which he likely didn't drop unless the team had 2 Venom TUs), and he isn't buffed.0 -
Gravity Warp affects more coloured tiles with covers, so maybe yours wasn't cover-maxed.0
-
locked wrote:Gravity Warp affects more coloured tiles with covers, so maybe yours wasn't cover-maxed.
Ah that might be it. I never used her after I moved into the world of 2*s so I never learned well her moveset.SunCrusher wrote:I might be wrong, but Venom isn't a buffed character so depending on the level of Venom in the TU, less than 300 damage but around that number give or take a little -might- just be a sensible number. Before the changes, I saw it do 70 someodd damage and THAT was probably broken.
Ares' Onslaught and Moonstone's Photon Blast can really slaughter people because they depend on the number of certain tiles available. Venom's, on the other hand, depends on web tiles (which he likely didn't drop unless the team had 2 Venom TUs), and he isn't buffed.
As far as I know, the level of a defensive T-U is based on the level of the defending team. I've been battling Dark Avengers Teams of levels above 100 in PVE. Devour should do upwards of 4k damage even without web tiles.0 -
SunCrusher wrote:Ares' Onslaught and Moonstone's Photon Blast can really slaughter people because they depend on the number of certain tiles available. Venom's, on the other hand, depends on web tiles (which he likely didn't drop unless the team had 2 Venom TUs), and he isn't buffed.
Conversely, Team-Ups also allow you to use Onslaught with less than 6 green AP, so it can be less powerful than if you'd had Ares use it himself.0 -
So maybe someone can help me out with this here.
Is Moonstone worth keeping around? It seems that she's not so hot in the PvP, but does she really have any value in the PvE circuit given that her abilities seem rather expensive?0 -
IamTheBiggs wrote:So maybe someone can help me out with this here.
Is Moonstone worth keeping around? It seems that she's not so hot in the PvP, but does she really have any value in the PvE circuit given that her abilities seem rather expensive?
Moonstone is a waste of roster space and ISO no matter where you are as a player. If you use her in PVP, people will gleefully hit you because the computer cannot play her at all. She has high health for a maxed 2*, but there are just so many other 2*s with better attacks. I just passed day 310 and my Moonstone is level 30ish. I wish I had that ISO back.
For a more expansive discussion of why she is a terrible character made by terrible people, check the following link:
viewtopic.php?f=14&t=7900 -
I would second that, I took her to about level 30, and while Gravity Warp was fun and effective while I had her, she was quickly replaced.0
-
Never noticed before. I much prefer Psylocke myself though.
.
0 -
Being an older gentleman, this is the first thing I thought of when I read the title. Enjoy!
https://www.youtube.com/watch?v=yoleRFfAwMs0 -
Paintsville wrote:Being an older gentleman, this is the first thing I thought of when I read the title. Enjoy!
https://www.youtube.com/watch?v=yoleRFfAwMs
Thats the difference between you and me, I ain't no gentleman .
I was too busy looking at OBW's fishnet covered legs and Psylocke's tan skin to notice Moonstone.0 -
Here's my try at making Moonstone better. Thanks to falsep77 for the great idea for the purple skill. I left the red skill unchanged, though I'd like for it too to have something extra at levels 4 and 5. Maybe next time.
Moonstone chooses a Basic tile which then attracts a random Basic tile of the same color from the same row or column. As the tile collapses towards the chosen tile all the tiles between them are moved by 1 place to make room.
Level Upgrades
-
Level 2: Can choose and attract friendly Special tiles.
Level 3: For any friendly Special tile destroyed by collapsing, Moonstone gains 2 AP.
Level 4: Can choose and attract enemy Special tiles.
Level 5: Can attract two tiles. Cost increased by 2 AP.
Moonstone shifts control of a random enemy Countdown tile to her team, targeting the enemy. Chosen tile's Countdown is increased by 3. If there are no Countdown tiles, stuns the target for 1 turn.
Level Upgrades-
Level 2: Shifts control of two Countdown tiles. Costs 1 AP more.
Level 3: Stun lasts 2 turns. Chosen tiles' Countdown is increased by 2.
Level 4: Shifts control of four Countdown tiles. Costs 2 AP more.
Level 5: Always stuns target. Chosen tiles' Countdown is increased by 1.
Now if only Sentry's power were a little bit more costly and there was a 3* with these purple and black powers...0 -
Kolence, I'm trying to understand your choices for her purple. When you say "attract" and "as the tile collapses" that sounds like a countdown tile. Right? And what happens to the selected tile while the tiles are shifting? If it's not a countdown tile, what happens if the chosen tile is destroyed/matched/etc. in the process?
The idea sounds intriguing and even fits the flavor of what a gravity warp should be. It just seems overly complicated.0 -
Jathro wrote:Kolence, I'm trying to understand your choices for her purple. When you say "attract" and "as the tile collapses" that sounds like a countdown tile. Right? And what happens to the selected tile while the tiles are shifting? If it's not a countdown tile, what happens if the chosen tile is destroyed/matched/etc. in the process?
The idea sounds intriguing and even fits the flavor of what a gravity warp should be. It just seems overly complicated.
8
7
6
5
4
3
2
1
-a---b---c---d---e---f---g----h-
Moonstone fires Gravity Warp and "chooses" at f8. It "attracts" random from row 8 or column f, and there is only one such tile at f2 (so in this case it's not random any more ). That tile than "collapses" toward the chosen tile and moves all the tiles between them by one space which makes two match-3s. Moonstone gains 3 AP and 4 AP because one red tile is a friendly special tile and it counts double. New tiles drop and only AI knows what happens next.
Hope it's more clear now what I wanted to say. I hope someone with better skill with English would word the skill description better? It is a bit complicated I guess.
8
7
6
5
4
3
2
1
-a---b---c---d---e---f---g----h-0
This discussion has been closed.
Categories
- All Categories
- 44.7K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.2K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.5K Magic: The Gathering - Puzzle Quest
- 500 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 420 MtGPQ Deck Strategy & Planeswalker Discussion
- 296 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements