NorthernPolarity wrote: So it's been a couple of days after the bugfix to Spidey and we've only seen 4 posts. What do people think about this new Spidey? It seems like his new role has become 3* bullseye, which seems somewhat viable now.
Kuchiri wrote: An active heal that heals 2500, a 5AP stun, and passive shields that protect 110-190... Definitely worthless...
Kuchiri wrote: I don't have all his covers yet. I plan on maxing Doom next after Patch, then Hulk, then Iron Man M40. If I get another one of his covers then he will be the one after M40, and I plan on using him as a support with Patch. Fewer enemy strike tiles from Patch's green and Protect tiles to soften any hits from Patch's green. Then with Patch not needing Yellows, 2k team heals are nice.
Phaserhawk wrote: The easiest way to fix him is to allow random web tile creation on yellow or blue tile matches, i would say purple but purple already creates random defensive tiles. This would allow spidey to combo matches in order to boost his other skills. It would fit, it would be easy, and it wouldn't be overpowered. Therein lies the problem with spiderman all along. His blue was so cheap because it relied on web tiles and the only way to create web tiles was blue. When they changed blue, the power of the skill is fine, but the web tile portion of it is crippling, because you can only make web tiles with blue. If they allowed another way to make a webtile it would leave his blue skill very good as you wouldn't need to rely only on blue to pump blue.
panicellu wrote: If they wanna line up spiderman with the other stunning characters, i think they have to lower the cost to 4 blu AP (at the maximum skill level) that is twice as much as it was before... Probably there is no interest in fixing it (no matter how we spent... )