Gambit Character Update Details (6/26/18)
Comments
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DyingLegend said:I think this is fair, they didn't nerf him to obscurity.
//Removed Insult -Brigby9 -
Borstock said:LifeofAgony said:Borstock said:This doesn't re-balance Gambit. It kills him dead.
Except that 50Thor isn't a major pain (and time-suck) to play against, where Gambit is barring playing your own.
I think this is a net positive for the 5* game as well as 4* climbers out there.8 -
Brigby said:spatenfloot said:Brigby said:spatenfloot said:Seems reasonable. Is there any indication of how much iso we would get back for selling him? At minimum, it needs to be enough to champ a hero from level 255.
Level 550: 564,000 Iso-82 -
Carnifexx said:Please stop with the Thor needs to be nerfed stuff. Gambit didn’t really become a problem until the AP destruction nerf (buff). This rebalance was needed. If anyone can’t kill Thor you don’t know how to play. I can kill Thor with anyone, even Doc Ock or Banner. Thor is awesome on offense, but nothing on defense.3
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Good. I know this is going to bug a lot of people, and I get that, but... good. He'll still be useful, just not *required*, and that works for me.
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jackstar0 said:Brigby said:spatenfloot said:Brigby said:spatenfloot said:Seems reasonable. Is there any indication of how much iso we would get back for selling him? At minimum, it needs to be enough to champ a hero from level 255.
Level 550: 564,000 Iso-80 -
Farewell, autoplay. You will not be missed.
He still replaces most special tiles, purple damage is better than GG, red is 10AP for 6 random AP back and 10k.
Just the fact that AP destruction is gone is amazing.8 -
jackstar0 said:Borstock said:LifeofAgony said:Borstock said:This doesn't re-balance Gambit. It kills him dead.
Except that 50Thor isn't a major pain (and time-suck) to play against, where Gambit is barring playing your own.
I think this is a net positive for the 5* game as well as 4* climbers out there.
This should have been easier than this. They didn't need to annihilate him.2 -
So.
Purple = fewer countdowns, higher damage, only covers standard special tiles (attack/strike/protect) and not the rest (countdown/invisibility/repeater).
Red = higher cost, less damage.
Black = AP gen slowed from 2/turn to 3 every other turn (or 1.5/turn), requires repeater on the board, and doesn't destroy enemy AP anymore.
Health = buffed to balance.
Feels like a really heavy hit. The better damage to purple looks nice, but it's hard to tell if this will hit the mark of keeping him strong enough to make sure he's a viable choice. At the very least, I appreciate having a month to work on building up another 5* or two (if I'm lucky with cover pulls) to bolster my options once this goes into effect.
Given my eclectic group of 5* champs, if you could buff Hulk or Doc Ock for next season, so that change goes live the same time as the Gambit change, that would be super rad.1 -
JHawkInc said:So.
Purple = fewer countdowns, higher damage, only covers standard special tiles (attack/strike/protect) and not the rest (countdown/invisibility/repeater).
Red = higher cost, less damage.
Black = AP gen slowed from 2/turn to 3 every other turn (or 1.5/turn), requires repeater on the board, and doesn't destroy enemy AP anymore.
Health = buffed to balance.
Feels like a really heavy hit. The better damage to purple looks nice, but it's hard to tell if this will hit the mark of keeping him strong enough to make sure he's a viable choice. At the very least, I appreciate having a month to work on building up another 5* or two (if I'm lucky with cover pulls) to bolster my options once this goes into effect.
Given my eclectic group of 5* champs, if you could buff Hulk or Doc Ock for next season, so that change goes live the same time as the Gambit change, that would be super rad.10 -
So I take it, no Rogue->5Gambit feeder than will be announce this season?0
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ALSO:Wonder who that'll be?
- Thor (Gladiator)
- (Unannounced)
- Wolverine (Old Man Logan)
Clearly a new character soon.
Throg? Ultimo? Toad? Two-Gun Kid? Ulik? U.S. Agent? Union Jack? A comic variant of Valkyrie? Venom (Lee Price)? Viper? A Young Avengers version of Vision? Vulcan? A green and fuzzy Vulture? Warwolf? Whiplash? Whizzer?
WHO COULD IT BE?!4 -
He might even be a total negative now. He still prevents teams from using red and purple, but it takes much longer for him to generate them. I think I would leave him alive until he fires his red and purple once each. He stunts the other team, then uses up their AP in those colors, then you nuke him. God, he's a handicap now.5
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Selling a 5* is usualy a bad idea but i will need to see how nerfGam handles himself after this. He doesn't seem to be PvP worthy anymore so my Thor will have to find a new pvp buddy.0
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starting with a T, U, V or W? Doesnt 5* Wasp seem likely?0
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So does his black no longer block other friendly red and purple powers ?
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We know the big details but it is still hard to say the full impact on this change just from the OP... How much is his health increased? Does the repeater spawn on any color or specific ones?
Think it will take seeing the changes in action to properly assess, but I expect I will be increasing my purple power level from the 3/5/5 he is at right now.0 -
I have been in the camp who ask for a nerf to gambit, despite him being my highest level character (471). So finally pvp will be opened up again to other 5* players.
However, the nerf is too much. The nerf hammer came down on ALL THREE of his abilities. His black is conditional now (good), his purple only over write a/s/p tiles (ok) and his red was increased to 10 ap! The increase to red ap is the worst. Currently, his red will reap rewards at 14 ap (2 cast of 7). Now it has increased to 20ap (2 cast of 10). That's a whopping 42% increase.
Lastly, many experienced players have asked for a nerf months ago. This nerf is sooo late. While i appreciate the developers who wants data before deciding, it is way too slow. It shows how poor the developers are in balancing the game.8
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