Reality Stone Season Updates (5/1/18)
Comments
-
DyingLegend said:broll said:Now I understand why there's no ability to remove a support once attached or sell at will. They didn't want us to be able remove/sell them out of protest when this came. They can at least point to metrics and claim people are using them because they attached them to try them out and now cannot remove them...
Can you apply the support to a (1) cover 3 star then delete that cover? I'm going to test it out0 -
Dragon_Nexus said:
It's a hell of a piece of work to roll out a brand new feature that should fundamentally change how the game is played and the prevailing emotion people feel is anger at worst and apathy at best.
For me, anyway, this is definitely true. My only real interest in Supports has been in the absurd failure and predictable controversy. I have not used a Support or leveled one or yearned for one. I couldn't really tell you their names, let alone their effects. They are a frivolous gimmick dreamed up on a corporate whiteboard as a loot box to drive revenue.
When process > play your game is failing.1 -
Yepyep said:Dragon_Nexus said:
It's a hell of a piece of work to roll out a brand new feature that should fundamentally change how the game is played and the prevailing emotion people feel is anger at worst and apathy at best.
For me, anyway, this is definitely true. My only real interest in Supports has been in the absurd failure and predictable controversy. I have not used a Support or leveled one or yearned for one. I couldn't really tell you their names, let alone their effects. They are a frivolous gimmick dreamed up on a corporate whiteboard as a loot box to drive revenue.
When process > play your game is failing.
I've drawn said support. I haven't leveled it up or even equipped it, though it may be the one I actually commit RISO to.
But again, I could spend all my RISO and get it to Level 41/100. Then I have nothing for anything else.0 -
Almost 24 hours later and no follow up.
8 -
If they're smart, half the devs will be gone after this one.3
-
As someone else has said, Supports will eventually come to PvP
Infinity Stones are not the entirety of Supports. The (ridiculous) rarity of Infinity Stones makes thematic sense. But even a perfect player is currently going to have to wait 6 seasons to get them all. Only awarding 1-in-5000 is just painful to players. Now imagine down the line and someone gets a dup
Support tokens in general are also much too rare. Top 25 (possibly getting several depending on Rank/SLC) is still the kind of thing that only allows 0.5% of the population to earn a support each season.
MPQ does best by giving everyone a taste (the first cover), then making them grind for the rest. And earns money best by making grind short-cuts (ie, that 12th or 13th cover). For supports, most people are not even getting that taste, because every one of my supports are useless.
Supports need a BH option at the very least.
5 -
broll said:Now I understand why there's no ability to remove a support once attached or sell at will. They didn't want us to be able remove/sell them out of protest when this came. They can at least point to metrics and claim people are using them because they attached them to try them out and now cannot remove them...
0 -
I've never seriously thought MPQ was in danger of shutting down until now. It seems clear to me that the devs are trying...more feedback, continued support and new features, for better or worse. What scares me isn't that they are going to abandon the game. It's that we are going to abandon it. For the record, I'm not saying any time soon, just that it is no longer something I laugh off.
There is no reason to even acknowledge that the stones exist. Frankly this is no different than supports in general for most people. But in the time it has taken for supports to be developed, not only could a ton of positive changes been made to MPQ, but other games have come out that are stealing players away.
I get that the devs may have their hands tied on certain decisions, and I suspect they really think they are making positive changes and that forums are not representative of the player base at large. The feature is still new. We have a skewed perspective. We just don't know what is coming. None of this changes the fact that this is a universally demoralizing implementation among those who have spoken.
On the other hand, I bet that a casual player that plays an hour a week and has a 3* roster thinks supports are cool and had no illusions of getting an infinity stone anyway.0 -
When I first read about Supports I thought they'd be a neat new feature. Then I saw I few I'd get and how impossible it is to get RIso, and now I see only an uber-rare top PvP players get access to the latest Supports. Bah. What a load of tinykitty these Supports have become.
Makes me regret recently renewing my VIP.1 -
crackninja said:
On the other hand, I bet that a casual player that plays an hour a week and has a 3* roster thinks supports are cool and had no illusions of getting an infinity stone anyway.
And on that note - why even list the Rank 5 powers at all? They literally aren't even in the game.1 -
I suppose some of you expected Infinity Stone to be given to top 50, 100 or 250 placement, or even as a progression reward. It makes thematic sense that only the top one player of each "world" or "bracket" gets the stone, since it is powerful. I don't get why some of you behave as if it's the end of the world because Infinity Stones are given to only top 1. There are 24 supports and Infinity Stones take up 6/24 or 25% of the spot now. There are still many useful supports. I understand that it's useless to veteran players now. Supports are still at testing stage(?) right now and it was mentioned that changes could be made to support as they review players' feedbacks.
Someone mentioned that less than 20 will receive the Infinity Stone at the end of each season. I guess it's easier to track 20 players and keep the impact small to see if Infinity Stones break the game.
Looking at what has transpired so far, they are really working on supports carefully and slowly. Probably, they are still reviewing how the newer players (transitioning 3*) are experimenting with supports. Only 20 days have passed by since Support was made useable. Once they are done with them, they would then move up to 3*, 3* transitioning to 4*, 4* and then 5*.
Let's not forget that the number of active posters in this forum (100-200) is a very small fraction of the total number of players in-game (estimated ~50,000). The number of players or active posters in this forum is 200/50000 = 0.4% of the total estimated playerbase. While many of you find the support useless now and are pissed off with supports, there could still be 10 or 20,000 players who are making use of support in-game. 200 active posters/players in this forum frowning upon supports does not mean that the rest of the 40,000 players feel the same way. At least, top 25 gets an Advanced Support Token per PvP if I interpreted it correctly.0 -
PenniesForEveryone said:
And on that note - why even list the Rank 5 powers at all? They literally aren't even in the game.1 -
HoundofShadow said:Let's not forget that the number of active posters in this forum (100-200) is a very small fraction of the total number of players in-game (estimated ~50,000).
Thanks for proving you have no idea what you're talking about. There are FAR MORE than 50k people playing this game regularly, and far more regular users on the forums as well.
And yes, it would make sense to half a rank 5 (or 4/3 for lower ranks) infinity stone only given to the top player in a bracket, but no it doesn't make sense to not give them out at all past that. This is a game that is all about completion. You can't be a completionist in a game where they make it impossible to collect everything.
It also makes no sense to tie items to pvp rewards that are exclusively for pve at the current time.3 -
How much for those Infinity Gems?
1 -
PenniesForEveryone said:crackninja said:
On the other hand, I bet that a casual player that plays an hour a week and has a 3* roster thinks supports are cool and had no illusions of getting an infinity stone anyway.
And on that note - why even list the Rank 5 powers at all? They literally aren't even in the game.
I know I'll get some flack for saying this, but would it actually be good for us to get ahold of the holy grail of supports right from the start? They are forever, and you can make due with just 3. After you get them at high levels, aren't you basically done with this feature? Then what?
Problem is it feels like they are trolling us at every turn, which is why I fear we really will begin to lose the more than casual crowd.0 -
Sm0keyJ0e said:I've read most of the vitriol in this thread, and while I understand the player frustration over the implementation of supports, what gets me actually dates back further than that: why did they spend so many resources developing something no one asked for?
I guess that's the confounding thing for me. It's not that they didn't develop the new car correctly, or that it seats enough people, or that it's too expensive to obtain... no one asked for a car!
I think there's a very serious disconnect between the playerbase and the developers, and there currently is no communication or forum (outside of a handful of responses from one particular dev) where the players and the devs can align on what's best for the game. I just don't get why there isn't a shareable road map or vision of what's to come that they then could elicit feedback from.
This is what ruins Christmas for children: they ask for something for months and months, and there is no indication whether they will or will not get it, and then lo and behold, they get something completely different and are disappointed. And the parents don't understand why--they spent all this time and money to buy this thing! Why are the kids unhappy?
Just a profound disconnect... I don't get it.
Know why we wanted something like that? Because they asked us about it in a poll a year or so ago. And since that poll we've sat waiting for more information on this intreguing new feature they teased.
But...nothing ever came of it. We all speculted for a while how it might works and the mood from what I recall was generally positive about it.
8 -
crackninja said:PenniesForEveryone said:crackninja said:
On the other hand, I bet that a casual player that plays an hour a week and has a 3* roster thinks supports are cool and had no illusions of getting an infinity stone anyway.
And on that note - why even list the Rank 5 powers at all? They literally aren't even in the game.
I know I'll get some flack for saying this, but would it actually be good for us to get ahold of the holy grail of supports right from the start? They are forever, and you can make due with just 3. After you get them at high levels, aren't you basically done with this feature? Then what?
Problem is it feels like they are trolling us at every turn, which is why I fear we really will begin to lose the more than casual crowd.1 -
Last I checked the bracket chart, mpq had 50.000 players a season. How many join a CL9 season? Maybe 15.000? So after one month of grinding, 15 players get an infinity stone? 0,03 % player (customer) satisfaction, that‘s something marketing might understand.0
-
As a Steam player, I would gladly give up supports for my UI back, the new Steam UI is TERRIBLE, I've barely logged on since it's been changed, supports don't really seem to be all that useful from what I've seen so far. Not worth the huge UI downgrade steam players have had to endure.
4 -
Hey @Brigby, one quick aside, can you let us know if there will be any character rebalances attached to this season (and coming in a separate announcement momentarily) or if those aren't happening until at least next season? I have covers for a few rebalance candidates on the vine and I've been holding off champing or selling any of them until I knew one way or the other. Thanks!0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 504 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements