Reality Stone Season Updates (5/1/18)
Comments
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What an incredibly timely survey to show up in game. Bet they'll regret that in the days to come.
I was a bit calmer with it though. My issue is Demiurge seems to be doing now what it usually does when bad news happens - they head for the fallout shelter and wait for it all to blow over. Maybe they'll scribble a note, stuff it into Brigby's hand and push him out the door to placate the horde of savage mutants outside (aka us), followed by him frantically banging on the door Fred Flintstone style, begging to be let back in as we demand answers that he hasn't been given.
I feel the radio silence even ends up affecting the community liasons when bad stuff happens. We've heard the talk of "We don't want to go on the forum because it's very angry" and it's such a poor way to conduct business. You lose control of the narrative, if nothing else.
I'm all for being proven wrong, I WANT to be proven wrong, but every time some divisive or negative incident happens as a result of their decisions, they hide.
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Dragon_Nexus said:We've heard the talk of "We don't want to go on the forum because it's very angry"
The only reason I'm here is that I was trying to get some clarification on what the tinykitty they're doing with these Support rewards, and now I'm caught-up in the fervor saying, "By Odin's beard, are these developers for real? What are they thinking?"
Even the players that were saying: "be patient, we haven't seen the big picture with Supports yet" are starting to quiet. In fact, I don't think there is a 'big picture' with supports. I feel like we are all hamsters spinning in the developer's wheel as they test how out badly they can roll out a new feature.
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mega ghost said:Hey Brigby, one quick aside, can you let us know if there will be any character rebalances attached to this season (and coming in a separate announcement momentarily) or if those aren't happening until at least next season? I have covers for a few rebalance candidates on the vine and I've been holding off champing or selling any of them until I knew one way or the other. Thanks!0
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Dormammu said:Even the players that were saying: "be patient, we haven't seen the big picture with Supports yet" are starting to quiet. In fact, I don't think there is a 'big picture' with supports. I feel like we are all hamsters spinning in the developer's wheel as they test how out badly they can roll out a new feature.1
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Brigby said:mega ghost said:Hey Brigby, one quick aside, can you let us know if there will be any character rebalances attached to this season (and coming in a separate announcement momentarily) or if those aren't happening until at least next season? I have covers for a few rebalance candidates on the vine and I've been holding off champing or selling any of them until I knew one way or the other. Thanks!0
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Omg finally I can stop pulling Mockingbird because MEHulk and Chavez are falling too far behind in levels. Best update ever thanks0
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1. As for the numbers, I'm being pretty conservative about it. It doesn't change the fact that the number of active posters/players in this forum is a small fraction of the total number of players in-game.
2. This is a game about completion if you choose to take this route.
3. "It also makes no sense to tie items to pvp rewards that are exclusively for pve at the current time."
It seems like they have something planned for the long term. The sixth stone or season ends in November.
Let's begin with Infinity Stones. A season last for one month. A PvE usually last for 3 or 4 days. Season has 5000 players per bracket while PvE has 1000 players per bracket. If we are talking about Infinity Stone, they are making it rare, as true to the story as possible, and the current mode that allows this is Versus Season. They could make it top 5 or top 10 and some of you still won't be pleased about it.
Secondly, they mentioned that they are looking to implement it in PvP. Just because it's exclusive to PvE right now doesn't mean that everything related to support has to be given out or fought for only in PvE.
Thirdly, they did mentioned that they are experimenting with more ways of making support tokens or Riso available in-game and they did fulfill their promise. Support is not equal to Infinity Stones. Support has more than just Infinity Stones. Infinity Stones is part of support. It represents 25% of the number of available support currently. If you choose to focus only on Infinity Stones and completely disregard the fact that support tokens and Riso are made more readily available, then there's nothing much to talk about. And their experiments have not ended yet.
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Dartmaster01 said:Am I seeing this right? Supports, which can only be used in pve, are only rewarded to the top 1% in pvp. This doesn't make any sense but at this point I guess it's just par for the course. I honestly couldn't be any more disappointed with this game lately.
They're also bad at balance, logistics, and communication!4 -
One of the reason this is a bigger deal on the forums is that there are more high level players here (both PVE and PVP). And in all the abilities of all the supports released so far, there's only one ability that makes an impact on 4/5* character play: the Power Stone's perk to fire free abilities.
For champed 4* and 5* characters, pretty much all of the other abilities don't do anything. But that also means the release of the Power Stone into so select few hands will create a disparity between those who can place 1st in a season bracket, and everyone else. That's why 99.98% of the forumites would rather supports not exist with the current implementation. The only way to get Infinity Stones is to be #1 in a season, but that gives 14 players a significant advantage moving forward (and the edge to win subsequent Infinity Stones, at least once they come to PVP).2 -
What? Infinity stones? I missed an update
Edit: Ah they are support tokens. Didn't realise. I was excited about something there for a while.
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scottee said:One of the reason this is a bigger deal on the forums is that there are more high level players here (both PVE and PVP). And in all the abilities of all the supports released so far, there's only one ability that makes an impact on 4/5* character play: the Power Stone's perk to fire free abilities.
For champed 4* and 5* characters, pretty much all of the other abilities don't do anything. But that also means the release of the Power Stone into so select few hands will create a disparity between those who can place 1st in a season bracket, and everyone else. That's why 99.98% of the forumites would rather supports not exist with the current implementation. The only way to get Infinity Stones is to be #1 in a season, but that gives 14 players a significant advantage moving forward (and the edge to win subsequent Infinity Stones, at least once they come to PVP).7 -
HoundofShadow said:I suppose some of you expected Infinity Stone to be given to top 50, 100 or 250 placement, or even as a progression reward. It makes thematic sense that only the top one player of each "world" or "bracket" gets the stone, since it is powerful. I don't get why some of you behave as if it's the end of the world because Infinity Stones are given to only top 1.
That would be fine, except this feature is what occupied pretty much all of their development time. Instead of working on amazing new content, game modes, features, or fixes for broken content, they threw a bunch of shiny baubles in the sky that are useless for most of us.
I don't begrudge the elite for getting infinity stones. I begrudge them getting those at the expense of QoL changes and exciting content for the rest of us that the elite happily beat upon to get their stones.5 -
HoundofShadow said:At least, top 25 gets an Advanced Support Token per PvP if I interpreted it correctly.0
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Here's why the infinity stones don't even matter, the only GREAT perk is at rank 5, rank 5 is unobtainable to EVERYONE, even T1 season pvp0
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fmftint said:Here's why the infinity stones don't even matter, the only GREAT perk is at rank 5, rank 5 is unobtainable to EVERYONE, even T1 season pvp3
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Basepuzzler said:fmftint said:Here's why the infinity stones don't even matter, the only GREAT perk is at rank 5, rank 5 is unobtainable to EVERYONE, even T1 season pvp0
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They needed to create a PvE season to run alongside PvE and have the stones as rewards there, that would have at least made some sense.3
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DyingLegend said:Oh so only the best of the best can earn supports? Makes sense to me... Smh
I'd SO much rather have the Steam UI back than supports.
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I wonder if they thought that this would cause a bunch of people to push for the stones. If so, I don't see that happening seeing as most people instantly realize they have no shot, but another method could have been a win based pvp where you need 2,500 wins in a season to get the stone. Then we all feel like we could do it, just most wouldn't.
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crackninja said:I wonder if they thought that this would cause a bunch of people to push for the stones. If so, I don't see that happening seeing as most people instantly realize they have no shot, but another method could have been a win based pvp where you need 2,500 wins in a season to get the stone. Then we all feel like we could do it, just most wouldn't.0
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