mpqr7 said: A typical player gets 70 xp from DDQ, 100+ xp from PVE, 30+ from opening tokens, 20+ from Pv,P, 20+ xp from sending TUs... So that's around 240+ daily xp we're now missing out on. I'm skeptical that the increased roster xp rewards will make up for it.This 1* thing will be fine but will tale forever and be a boring waste of time. But I'll do it.. what choice do I have!!
Phillipes said: Mexus and few others are right.Re-rostering wont give us XP, just read Brigby´s first post.I dont´t know why so many forumites (page 1 - 5) are so happy, when XP gain probably practicly stops for most of us.
I guess it's because for many forumites XP gain literally stopped a while ago.
I'm not thrilled either, but at least the new endpoint is pushed way into the future.
Starfury said: Phillipes said: Mexus and few others are right.Re-rostering wont give us XP, just read Brigby´s first post.I dont´t know why so many forumites (page 1 - 5) are so happy, when XP gain probably practicly stops for most of us. I guess it's because for many forumites XP gain literally stopped a while ago.I'm not thrilled either, but at least the new endpoint is pushed way into the future.
aesthetocyst said: What's all this fretting about player XP grinding to a halt? Who has a roster full of nothing but maxchamps? (OK, other than that one guy?) And why all the suspicion that no XP will be granted for rebuilding a character? Again, unless something has changed, there will be no XP for re-rostering, but ther will be for re-training and re-champing and adding champ levels.Sure, I'll miss the XP from TUs, tokens, and matches, it was a lot; but more will come from the roster now. Goodness, have y'all no faith in the Demi-maths?
Sm0keyJ0e said: So I scanned the 7 pages of this and could not find an answer to this question:For those of us already at level 125, and gaining a "windfall" of ISO once this change goes live, is that ISO rewarded based on the old system or the new system?
Don’t you worry, MPQ veterans. We haven’t forgotten about those of you that have already hit Rank 125. We’ve been keeping track of all of the XP you’ve been earning, and you’ll automatically be accredited with the XP you’ve been accumulating, as soon as this change goes live.
Sounds very much like old system to me.
Sm0keyJ0e said: So I read that but he doesn't say exactly HOW they've been keeping track (old or new way).
Sm0keyJ0e said: So then everyone should be busting open all their stored tokens...
Unless you're going to throw away the covers afterwards, yes.
Keep the covers until tomorrow and apply them at the new, higher rates.
aesthetocyst said: broll said: Sm0keyJ0e said: So I read that but he doesn't say exactly HOW they've been keeping track (old or new way). There are only two ways I can think of that they could possibly award it by the old way. 1. They've had this in the works since the last cap and were recording XP the new way secretly (extremely unlikely)2. They have a giagantic database for every player that tracks every minute change they make and are applying XP using the new system based on that data (extremely unlikely)What is likely is that even though you didn't see any more XP gains you were still gaining XP in the background using the old/current system. When the new levels become available that stored XP will immediately be applied. Since players not at 125 have been accumulating XP all along and they haven't reported the rules changing, then #1 would have required the new system to have been in place all along, over a year, since the first players hit 125.Far more likely the new rules were in the last patch, and tomorrow's patch will flip the switch from old system to the new (and hopefully trigger an ingame popup for those poor souls who play in blissful ignorance).
broll said: Sm0keyJ0e said: So I read that but he doesn't say exactly HOW they've been keeping track (old or new way). There are only two ways I can think of that they could possibly award it by the old way. 1. They've had this in the works since the last cap and were recording XP the new way secretly (extremely unlikely)2. They have a giagantic database for every player that tracks every minute change they make and are applying XP using the new system based on that data (extremely unlikely)What is likely is that even though you didn't see any more XP gains you were still gaining XP in the background using the old/current system. When the new levels become available that stored XP will immediately be applied.