MPQ Sneak Peek: November 2017 Edition *Updated (11/27/17)

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Comments

  • DAZ0273
    DAZ0273 Posts: 10,342 Chairperson of the Boards
    Dayv said:
    DAZ0273 said:
    UNSTABLE ISO-8

    5-Star: Iron Man (Mark XLVI) - finally a chance for my 5/0/0 to shine! Only problem is the boost list doesn't favour me too much for rounding out an Iron Man team to take advantage as my Mr. F languishes in the depths. I guess Quake is boosted. Is C4rol still Team Iron Man?
    She is team IM, and her green passive generating red for his Team-IM-boosted attack is niiiice -- assuming the node has any tile movers to trigger her in the first place.

    If you level that five cover Iron Man to his cap, he'll be boosted to level 440, and red will do something like 8000 damage base, about 15000 with one Team IM ally, and around 22000 with two Team IM allies.

    No matter how much you try to do it, you can't run IM40 with IM46.  I've tried this at least five times, mostly playing the game well past the point where I should have been in bed.
    Thanks for this - that all sounds great!
  • DAZ0273
    DAZ0273 Posts: 10,342 Chairperson of the Boards
    jamesh said:
    It's nice to see that they reverted the changes to Kaecilius.
    I dunno, it was a bit too easy, especially as Patch is an essential and his green power helps a lot.
  • jamesh
    jamesh Posts: 1,600 Chairperson of the Boards
    DAZ0273 said:
    jamesh said:
    It's nice to see that they reverted the changes to Kaecilius.
    I dunno, it was a bit too easy, especially as Patch is an essential and his green power helps a lot.
    If I had a choice between this and what we saw in the previous run, I'll take this version.

    I agree that it wouldn't hurt to increase the difficulty a bit, but not to the extent they did last time.  If they're going to increase the number of matches needed to take him out to that extent, then they need to tweak the other powers to allow people to make a match of that length survivable.
  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    edited November 2017
    Wow,  can't wait for BOP with 550 0/0/5 3 star Gambit all over queues
  • broll
    broll Posts: 4,732 Chairperson of the Boards
    edited November 2017
    i'm dumb, delete.
  • Akari
    Akari Posts: 492 Mover and Shaker
    edited November 2017
    Why are there no red users in this boosted 4* list?!
  • madoctor
    madoctor Posts: 292 Mover and Shaker
    edited November 2017
    It is already known Hulk release is next (Marvel article).

    I have a question though. Are we going to get a proper release Story event for him or is it only going to be limited to the third sakaar arena run?

    Also slice 5 for final PvP (Fist Bump) ends one hour AFTER season ends?

    EDIT - Since it will be Sunday, just to put to @Brigby attention
  • Rod5
    Rod5 Posts: 587 Critical Contributor
    Brigby said:

    Strange Sights (11/9/17) *New Update*
    Featured Characters
    5-Star: Gambit (Classic)
    4-Star: Agent Coulson
    3-Star: Wolverine (Patch)
    2-Star: Human Torch (Johnny Storm)
    Gambit and Coulson are both buffed for Strange Sights? These are bad news - for the overpowered mindless ones! B)
    Also, Coulson and Patch vs Kaecilius....throw in BSSM and it’s a walkover.
  • Dotproduct
    Dotproduct Posts: 217 Tile Toppler
    jamesh said: If I had a choice between this and what we saw in the previous run, I'll take this version.

    I agree that it wouldn't hurt to increase the difficulty a bit, but not to the extent they did last time.  If they're going to increase the number of matches needed to take him out to that extent, then they need to tweak the other powers to allow people to make a match of that length survivable.

    I just plain ignored him after the first go last time.

    It would be interesting to see a heal/weakness version where one set of tiles did damage to you, another set to him and vice versa for heals just to increase the puzzle aspect. Reducing his match damage and relying on matching only special tiles to effect the above would be an easy way to get some variety.
  • Chilli1122
    Chilli1122 Posts: 6 Just Dropped In
    Can someone tell me why when I entered Strange Sights I didn' get the Gambit level even though I have Gambit classic. 
    Sorry if it sounds like a dumb question, only been playing for a few months.
  • bluewolf
    bluewolf Posts: 5,848 Chairperson of the Boards
    Can someone tell me why when I entered Strange Sights I didn' get the Gambit level even though I have Gambit classic. 
    Sorry if it sounds like a dumb question, only been playing for a few months.
    What Scl did you choose?  Only 7,8,9 have the 5*essential nodes.
  • Chilli1122
    Chilli1122 Posts: 6 Just Dropped In
    bluewolf said:
    Can someone tell me why when I entered Strange Sights I didn' get the Gambit level even though I have Gambit classic. 
    Sorry if it sounds like a dumb question, only been playing for a few months.
    What Scl did you choose?  Only 7,8,9 have the 5*essential nodes.
    Hello blue wolf, 
     That is probably it. I just went back and noticed I wasn't a level 32 until I got into the game so I had to pick node 6.
     Thanks for the info.
  • DAZ0273
    DAZ0273 Posts: 10,342 Chairperson of the Boards
    jamesh said:
    DAZ0273 said:
    jamesh said:
    It's nice to see that they reverted the changes to Kaecilius.
    I dunno, it was a bit too easy, especially as Patch is an essential and his green power helps a lot.
    If I had a choice between this and what we saw in the previous run, I'll take this version.

    I agree that it wouldn't hurt to increase the difficulty a bit, but not to the extent they did last time.  If they're going to increase the number of matches needed to take him out to that extent, then they need to tweak the other powers to allow people to make a match of that length survivable.
    Yeah, I'm good with that. As a boss he should at least feel like a boss but nobody wants ridiculously hard fights.

    Considering we got rewarded post event for "being brave enough" to face him last time, I suspect it may have been bugged.
  • Brigby
    Brigby ADMINISTRATORS Posts: 7,757 Site Admin
    *(11/13/17) Brigby - Updated Versus events, Story events, Deadpool's Dailies, and Weekly Buffs
  • whoami
    whoami Posts: 75 Match Maker
    Huh. Has the 4* placement rewards for PVP changed? Usually alphabetical order and we’re not done with the R’s yet (cough cough Rogue). 
  • DarthDeVo
    DarthDeVo Posts: 2,178 Chairperson of the Boards
    Man, second week in a row I have only one of the boosted 4*s champed. At least it's Thor, rather than Mr. F. He's fine and all, but doesn't do much to speed things up on offense. 
  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    edited November 2017
    Brigby said:
    *(11/13/17) Brigby - Updated Versus events, Story events, Deadpool's Dailies, and Weekly Buffs
    Why??? For Hearts of Darkness rewards when we already know Hulk is the next coming 4 star? 
    Also why is Star Lord Featured 5 again already? He was the first "classic" 5star essential

    @Brigby
  • bluewolf
    bluewolf Posts: 5,848 Chairperson of the Boards
    whoami said:
    Huh. Has the 4* placement rewards for PVP changed? Usually alphabetical order and we’re not done with the R’s yet (cough cough Rogue). 
    It seems that the pattern has been abandoned. It also used to run through colors (first all the top, then middle, then bottom.  Right?).  Lately it’s just some random color each time.
  • mkmagius
    mkmagius Posts: 37 Just Dropped In
    Why is Star lord essential again instead of one of the classic 5* that haven't been essential yet? I believe there are still 10 that haven't been essential.
  • whoami
    whoami Posts: 75 Match Maker
    bluewolf said:
    whoami said:
    Huh. Has the 4* placement rewards for PVP changed? Usually alphabetical order and we’re not done with the R’s yet (cough cough Rogue). 
    It seems that the pattern has been abandoned. It also used to run through colors (first all the top, then middle, then bottom.  Right?).  Lately it’s just some random color each time.
    Up through the current reward (Riri) we had been running through the Rs.