S.H.I.E.L.D. Training, and 'Rogue and Friends' Vault (9/27/17)
Comments
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Borstock said:
Some players have been playing a lot longer than other players. Some players have been supporting the game with their $ more than other players. Some players will continue to support the game more with $ than other players.
All players are NOT equal.1 -
Zobaken said:Borstock said:
Some players have been playing a lot longer than other players. Some players have been supporting the game with their $ more than other players. Some players will continue to support the game more with $ than other players.
All players are NOT equal.
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Rick OShay said:If some rewards are impossible for you to attain, these rewards were not 'for you' in the first place.
I go to a football game and enjoy the experience in normal seats. Some of you would go, and be angry at the stadium for making skybox seating available to a select few... Hey, enjoy the game.
Glad to have Rogue in game, and I appreciate the effort and rewards from this unexpected event.
basically it will be impossible for almost all players to get any rewards at all, but that not apply the excuse of
"If some rewards are impossible for you to attain, these rewards were not 'for you' in the first place."
that mean the event is badly designed.
for me, I am not asking to get the high rewards, but at least let me get half of the rewards, or 35% of them, not just 400 iso (and i have 48 4* char).
i can not be top1 or top5 or top 10 in PVP or PVE, and that's fine (also i can not hit 900 points in PVP, still fine), but it will not be fair, if for example only get like 400 iso from each PVP or PVE.
for me 400 iso, is like zero rewards.0 -
Players being more advanced because they've been playing longer or have spent more money are not stupid restrictions. They're the way life works.1
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Zobaken said:Players being more advanced because they've been playing longer or have spent more money are not stupid restrictions. They're the way life works.
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The idea that the devs brainstorm ideas to ruin your day is absurd. The idea that they brainstorm ideas to get people to spend more money is why they're a for-profit company and not an amusement charity.1
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I understand that this is a side "optional" event, but this is really just not a great way to roll something like this out. Nothing frustrates players more than offering modes or rewards that they literally can't play, even if they were to throw a decent amount of money at the game (or already have in the past).
I think Rogue is going to bring in some new players and also cause some former players to rejoin the game, and once they see the requirements for this event, it will nullify some of the excitement over the new character, optional or not.
I am fortunate enough to have the three required 4* well covered, but it's a pretty high threshold you're asking players to clear here.
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If the Anniversary is supposed to be a celebration of the game it makes very little sense to me to launch an event that limits a pretty large portion of your player-base from really enjoying it. I don't expect to be handed a new 4* cover. But being told I basically have to spend $400 dollars to get it is, well, insulting.
I'll focus on the HoD placement reward avenue to get my Rogue cover(s) and that's fine, nothing has really changed from that perspective. It just makes the SHIELD Training event seem kind of pointless and therefore a wasted opportunity.2 -
cpeyton3535 said:If the Anniversary is supposed to be a celebration of the game it makes very little sense to me to launch an event that limits a pretty large portion of your player-base from really enjoying it. I don't expect to be handed a new 4* cover. But being told I basically have to spend $400 dollars to get it is, well, insulting.
I'll focus on the HoD placement reward avenue to get my Rogue cover(s) and that's fine, nothing has really changed from that perspective. It just makes the SHIELD Training event seem kind of pointless and therefore a wasted opportunity.
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Zobaken said:The idea that the devs brainstorm ideas to ruin your day is absurd. The idea that they brainstorm ideas to get people to spend more money is why they're a for-profit company and not an amusement charity.
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Borstock said:cpeyton3535 said:If the Anniversary is supposed to be a celebration of the game it makes very little sense to me to launch an event that limits a pretty large portion of your player-base from really enjoying it. I don't expect to be handed a new 4* cover. But being told I basically have to spend $400 dollars to get it is, well, insulting.
I'll focus on the HoD placement reward avenue to get my Rogue cover(s) and that's fine, nothing has really changed from that perspective. It just makes the SHIELD Training event seem kind of pointless and therefore a wasted opportunity.0 -
Seems to me it was implemented right and with great consideration. You just don't like it.
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aesthetocyst said:Actually ( Yondu notwithstanding) every 4* released with true healing since Wolverine has had -at least- average health. Including Mr F, when he had true healing. Actually they've all had average health, except TA Hulk, who has huge health (but a terrible heal)
By average, I actually mean the most common. I guess it's probably not the "average". Mode health?
13995 at 270, I think.
So actually, ONLY Daken, Daken, Patch, X-Force, and Yondu have below-average health. (Ok, OML and Phoenix are in the low end of 5* health as well)
And the true healers all have low to average
health, except Cho, whose heal is more about charging tiles. Good catch.0 -
The people complaining about this are just being ridiculous. This game is all about progression, drip fed progression UNLESS you are willing to drop massive cash.
If you have been playing the games only a couple months you shouldn't expect to be able to hop into any event and get a character for JUST having a cover. And most people that have been playing over a year or so probably can pull this off with no problem unless they are just unlucky. Which happens when RNG is involved
I'd like the maxed out reward also, but its just not feasible for me any any way possible so more power to the next man that can get it.
But the fact that they are even giving you a chance to EARN rogue one of the most highly requested characters outside of pve and the only thing you have to have is some investment in other characters is pretty great.
For the longest people complained about how those that didn't level and roster they're characters have been a a huge advantage over those that do. Now that's changed, and I'm glad to see it. It only makes sense.
But people are really coming in here complaining about not having a 4 star thats required or not having it at a level requirement. Like really? pretty much free iso, and a cover and your upset because there is a barrier that you can't breeze through?
I truly don't get it. This was actually done really well. And I hope it continues for all new character releases, so start rostering and leveling up your characters instead of sitting on 50000k iso 1500cp and 500 LT's.
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I don't have a problem with them limiting some rewards behind roster progress, but the fact that they locked all three of the required characters away with vaulting for several months means many people like myself who were just starting to build a roster of 4s had no reliable way of even RNGing some covers for Prof X, Cyke, and XWolvy.
Wolvy is champed for me, and the other two can't get past level 90 due to being undercovered.
They could have gated this by simply making those nodes hard enough to reflect the difficulty of not have your characters high enough. You would at least be able to take a crack at it with your pathetic characters. Kind of like the Crash of the Titans where I can at least take a shot at Beast with my two covered, level 90 Cho. I still can't beat it, but every once in a while you can play and luck your way into a win in those fights.
It would still be pretty gated away simply by using difficulty, but with perseverance and some luck, you might be able to progress further if you at least have them rostered. In addition, D3 may get you to eat health packs for your attempts which some might spend $$ on to replenish.
Summary: Not upset with some gating, this has always been part of the design in a good way, but it could have been in a better way I think.1 -
Something to be aware of: with more X-Men inbound, we may be looking at more runs of this event tailored to them. Which could mean having level-gates for other characters like Iceman and Jean Grey too.
I don't mind the level-gates for other characters besides the featured character. To me it falls in the same problem space of DDQ: how to increase rewards in tiers for players to not give a flat increase across the board which is too small for the better rosters or too large for the earlier rosters. But putting the Rogue nodes with marks reaching those levels as part of a release is bad design. I don't think we would complain ( rightfully complain instead of base forum levels ) if this debuted as a recurring season event that focused on established characters first. It would even be a way to intice players to not soft-cap.0 -
I really like this game. I just wanted to start with that, I really enjoy Marvel Puzzle Quest.
I play probably about two hours a day, maybe less. Most of the time it's while I'm watching tv or on the exercise bike so I'm not playing as quickly as I could be. Two hours is a reasonable estimate.
I can usually count on about 40K in ISO per day, I'm a VIP so I contribute to the game's continued existence but not a whale by any stretch of the imagination.
The 10K in ISO that the whales can win with a fully covered Rogue would be nice, but you know what, I can make that up in a half hour, I'm perfectly comfortable with the people that really support the game getting the extra rewards.
There are a lot of things that I can get upset about in life, losing a half hour's worth of ISO in a match three game is very low on that list.5 -
Comparing this to the last similar event with Ghost Rider and Kingpin, this is disappointing to say the least.
It has been said by a lot of people already, but geesh, required characters make it unplayable for so many people. Then adding level requirements makes it even more exclusive.
I don't know if I can say that it is definitively profiteering as some have, but limiting potential rewards so strictly is painful.2 -
My only problem is the level requirments. At day 923 my Prof- X is only at 4/2/1 which means I can get right to the reward node but not actually do it. I don't care about the Rogue nodes they are clearly not for me, but considering I cannot remember them haveing done a level requirement node before I don't understand why they would implement that now. And I guess it also doesn't make sense to me why they limited the characters you could use instead of allowing you to choose out of all of the X- Men characters in game. At least my 1 cover Phoenix could have replaced him.
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Which is funny that they are not boosting pulls from professor x, wovern or cyclps..if you dont have all you are screwed0
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