Dayv said: PvP seems kinda boring now that there's no pressure to retain any points until the last day.
broll said: Dayv said: PvP seems kinda boring now that there's no pressure to retain any points until the last day. It had the opposite effect for me. Now rather then being a demoralizing effort of stacking stones so someone can come knock them over, then do it all again the next day, now I'm actually making progress.I found a picture of old PvP:
Angjo said: Borstock said: I'm definitely open to the possibility that 40 is just too high. But the people who think it should be 15 because that's what they can get when they basically game the system using LINE... I don't know. That doesn't feel like a puddle of tears I should care about. I'm sorry but I'm really beginning to resent the accusations you are throwing around about people "gaming the system" all through this thread, just because they have been more successful at pvp than you.Our rosters are not so different - I have 45 champed four stars, you say you have 35 - I don't have any high levelled five stars because I chose not to. I don't use battle chat rooms, I typically use only one shield in a pvp, which is to shield to the end once I've hit 900 (which I always do - and before the change in progression 1000).I don't snipe brackets, I typically join 24-30 hours before the end of a pvp and will see plenty of winnable matches for 50-70 points along the wayI take my time during my climb to make sure I don't hit any other members of my alliance family and always try not to multiple tap the same person unless the mmr gives me no other choice. In an individual pvp I will typically fight 20-25 matches, finish t25 and get the four star progression cover and I know lots of people who have exactly the same experience I don't doubt that for a lot of people the changes announced for the test event will be attractive but there are a significant number for whom it is not - I'm not advocating which is the best way forward here but please stop trying to sell it as somehow players like me are getting what we deserve for some mass conspiracy theory to deprive others of what is rightfully theirs and maybe consider that it makes some of us think about whether it's time to think about retirement, which is a little sad.
Borstock said: I'm definitely open to the possibility that 40 is just too high. But the people who think it should be 15 because that's what they can get when they basically game the system using LINE... I don't know. That doesn't feel like a puddle of tears I should care about.
jredd said: reached 40 wins with about 30 hours left. coincidentally while going over 900 points too. looks like they hit the number on that one.big fan of the progression change. i never went for placement in pvp, so i'm not worried about getting hit anymore. hopefully the change goes permanent.
Pinko McFly said: The biggest benefit I've seen so far is there are more high point scores after 600.Seems like the 3-4 people who quit at 575 are actually still playing.Would be nice if they paid attention to their score and saw that it is possible to climb higher than 575 and stop quitting under the old format.
aa25 said: I'm now sitting at 499 pts, 11 wins, one defensive lose (-25 or something I think). I think I hit people's A teams all the way. The only way I can hit 40 wins now is to dump point and re-climb again. Is this really what I have to do ? Seriously, if this becomes permanent I don't think I want to play PvP any more
Hit 800 point with 16 wins(2 sessions before and after SM VS S6) and no 3* (12 wins away).
and then the next 100 points would have given the 4* (but that is even 12 wins further away).
now at 22 wins (775 points)
Never Shield
extra 2 cents: maybe make this change an extra option when entering, like chosing what level u want to play on