broll said: aesthetocyst said: Way back in the dark ages, the best advice I got regarding PvP, specifically whether I could score higher than 700, was:"Of course you can. Just play." I don't know how it worked back in the day, but I 'just play'ed a lot pre 4* and never got to 900, even with shields, and it led me to quit trying after 10+ futile and frustrating attempts.
aesthetocyst said: Way back in the dark ages, the best advice I got regarding PvP, specifically whether I could score higher than 700, was:"Of course you can. Just play."
OJSP said: broll said:My point exactly. The point of aesthetocyst's friend's advice seems to be that anything is achievable, just play the game and that's not true the way the game is currently. Well.. the advice to get 700+ now is still also just play. Getting 900+ however, requires other things to fall into place too. If you've been following my posts here, I got to 800+ 3 times this event, just playing.
broll said:My point exactly. The point of aesthetocyst's friend's advice seems to be that anything is achievable, just play the game and that's not true the way the game is currently.
OJSP said: broll said: The statement 'Well.. the advice to get 700+ now is still also just play.' is incorrect and you contradict that with the rest of your statement. What you're saying is the advice to get over 700 but below 900 is just play, 700+ implies get to any value over 700 including 12 million... So I made a poor assumption based on a semantically poor statement, no need to beat this dead horse any longer. Let's not detract from the topic at hand. Yeah. I use 700+ to describe 700-800. My bad. I stick to my opinion. And continue to enjoy playing versus. It's a game. If you don't enjoy it anymore, just stop playing.
broll said: The statement 'Well.. the advice to get 700+ now is still also just play.' is incorrect and you contradict that with the rest of your statement. What you're saying is the advice to get over 700 but below 900 is just play, 700+ implies get to any value over 700 including 12 million... So I made a poor assumption based on a semantically poor statement, no need to beat this dead horse any longer. Let's not detract from the topic at hand.
OJSP said: 1151. 93 wins. Still using Thor IM40 Loki. No grills. I still checked if my targets were shielded, but that could easily be done from the alliance leaderboard. Check what?
OJSP said: 1151. 93 wins. Still using Thor IM40 Loki. No grills. I still checked if my targets were shielded, but that could easily be done from the alliance leaderboard.
broll said: I enjoyed this test a lot more than the old system and will play much more if/when they convert to it (or something like it).
Got my 40th win and shielded to end at 1119 in S1. I'm currently 12th so will finish in top 25 no problem which is normal for me in CL7.
Took me about 20 wins to hit 900 and then took hits and floated or stayed out longer really grinding the last 20 wins for the progression.
Spent way more time on PVP than normal which is much less enjoyable. I'd normally have been done yesterday and shielded for last 24hrs at around 1000 to get the same exact rewards. So I've spent more HP on final hops to get 8 fights done and more time.
Normally for the same HP and Time spend I would have been smarter and hit the 1200 for CP threshold, but that's not there and top 10 looks like being 1300+ so was out of reach given personal time constraints.
Starfury said: mpqr7 said: The thrill of progression points was that if you chose the right challenging team, you could get 75 points, so you could progress quickly, winning a new prize every other match. But here, you are forced to wait 4 wins no matter what, before receiving a prize. And each match is harder and more tedious than the next.Yeah, that's definitely a downside of the new system.Before, you had a choice: Go for easy targets for 20 points each or go for the harder targets for 60 points. Now the choice is obvious.
mpqr7 said: The thrill of progression points was that if you chose the right challenging team, you could get 75 points, so you could progress quickly, winning a new prize every other match. But here, you are forced to wait 4 wins no matter what, before receiving a prize. And each match is harder and more tedious than the next.
Dragon_Nexus said: Starfury said: mpqr7 said: The thrill of progression points was that if you chose the right challenging team, you could get 75 points, so you could progress quickly, winning a new prize every other match. But here, you are forced to wait 4 wins no matter what, before receiving a prize. And each match is harder and more tedious than the next.Yeah, that's definitely a downside of the new system.Before, you had a choice: Go for easy targets for 20 points each or go for the harder targets for 60 points. Now the choice is obvious. On that note, do you think there's something to be said for some wins being worth more "wins" than others?Like beating someone worth 60 points could be worth 3 wins while a 20 pointer is worth 1?I'm just thinking out loud really. This sort of idea would need further thinking out I guess.