New Feature: Bonus Heroes! *Updated (3/1/17)
Comments
-
Crowl wrote:Tony Foot wrote:Nellobee wrote:How are new players ever supposed to beat CotT in the future with this change?
By selecting one bonus hero at a time to add a cover too. I am hopefully by 2087 you will have enough of the covers to complete crash on the 4*s.
It's gone from "your not supposed to win" to "your not supposed to get covers".
Slightly amusing to think that if mpq was still around in 2087, the roster would have grown by over 1800 at their current rate.
By then, people will be complaining about them replacing Riri with a young token white male Iron Man.0 -
Well, so far I have gotten a 3* Thor from an elite token and a 5* Strange cover from a classic legends pull. I am pleased. I am aware that this is not statistically likely to continue, but I am pleased nonetheless.0
-
whycantwesyncpc wrote:DesertTortoise wrote:whycantwesyncpc wrote:3* come from all over. DDQ obviously. I usually get one from PVE. Otherwise pretty much all come from token pulls. I usually get the most from elite tokens. As long as over half the characters are vaulted an unavailable in tokens I am not pulling any tokens. It's just going to unbalance my roster when I can only level less than half of it.
Not to get into semantics, but the 20 in the pool are pretty much the only 3-stars worth using for the most part anyhow. You're going to have a pretty unbalanced roster moving forward (my highest 3-star is 202, my lowest 3-star excluding the newest ones was 173). You can set your favorite 3-stars to the ones that are lagging behind the most now to sort of offset that if you wish.
ing to have to roster all 4-stars one way or another but this does put you in a spot where your HP woes are magnified for sure.
Great, thank you for tell me I am wrong for playing the characters I want to play instead of the ones deemed worthy be the players. Sorry, some of us do want to use all of the characters. A number of the vaulted characters are ones I actually use on a near daily basis. People need to stop trying to tell everyone how to play the game. Some of us want to get champ rewards for all of the characters we have champed. .
Now that you're being snarky, I doubt you're interesting in continuing this. I meant to relay that you're always going to have an imbalanced 3-star champion levels and while the vaulting certainly might make that worse it is a) inevitable and b) at least the stronger half of the 3-star characters. I wasn't tell you that you're playing the game the 'wrong' way or anything. Additionally, I'm included in the 'some of us' that want to get champ rewards for all 3-stars, but there's avenues for that in placement, progression and DDQ.0 -
The more I think about this, the more it seems that vaulting the majority of 4*s is going to kill the value of championing characters. Before this change, I was working on champing all my 4*s. Now, I don't know why I would bother. I'm not going to pull rewards for Drax or Mr. F randomly, and I certainly won't try to place for events in which they're rewarded. The only time I'll get them is from a vault pull or progression - not enough covers to make championing them worth it.
I'd love a dev response on how they see vaulting working with championing. Because right now it seems like vaulting characters is conflicting with the champion system.
(It also feels I just wasted the effort I spent over the last however many months to champ everyone I could and I wish I could get that ISO back.)0 -
DesertTortoise wrote:whycantwesyncpc wrote:DesertTortoise wrote:whycantwesyncpc wrote:3* come from all over. DDQ obviously. I usually get one from PVE. Otherwise pretty much all come from token pulls. I usually get the most from elite tokens. As long as over half the characters are vaulted an unavailable in tokens I am not pulling any tokens. It's just going to unbalance my roster when I can only level less than half of it.
Not to get into semantics, but the 20 in the pool are pretty much the only 3-stars worth using for the most part anyhow. You're going to have a pretty unbalanced roster moving forward (my highest 3-star is 202, my lowest 3-star excluding the newest ones was 173). You can set your favorite 3-stars to the ones that are lagging behind the most now to sort of offset that if you wish.
ing to have to roster all 4-stars one way or another but this does put you in a spot where your HP woes are magnified for sure.
Great, thank you for tell me I am wrong for playing the characters I want to play instead of the ones deemed worthy be the players. Sorry, some of us do want to use all of the characters. A number of the vaulted characters are ones I actually use on a near daily basis. People need to stop trying to tell everyone how to play the game. Some of us want to get champ rewards for all of the characters we have champed. .
Now that you're being snarky, I doubt you're interesting in continuing this. I meant to relay that you're always going to have an imbalanced 3-star champion levels and while the vaulting certainly might make that worse it is a) inevitable and b) at least the stronger half of the 3-star characters. I wasn't tell you that you're playing the game the 'wrong' way or anything. Additionally, I'm included in the 'some of us' that want to get champ rewards for all 3-stars, but there's avenues for that in placement, progression and DDQ.
What snarky, I'm sorry if I am a bad guy for wanting to play the characters that I want to play. I like characters that I like from the comics. I like Psylocke, Vision, Dr. Octopus, Captain America, Captain Marvel, Bullseye, Storm and Beast and use most of them on a daily basis. I don't care what the quality of the character in game is. I want to level them. I want my champ rewards. I want to be able to progress. I want to play the characters I want without dealing with rng in rng. I want the game to actually be playable and actually be able to progress. Of course I'm always going to have an inbalanced roster. If I am actually allowed to get champ rewards for all of my characters I can keep it close enough that characters remain usuable and I can get the chemp rewards I need. I have never gotten anything higher than a 2* from placement and likely never well. I get maybe one cover for a pve progression, that is going to get me far. DDQ is what 1 cover in over a month? Pathetic.
Sorry if I am really pissed at getting screwed over by the developers greed. You are ok with it and it work for you, great I am happy for you. I'm not happy that my last year of play has been turned into a total waste. I am not happy that I now have no hope of progression due to the gigantic brick resource wall they put in place to try and squeeze us for cash. I'm not happy that I'm being told in a round-about way that I am not welcome in this game anymore. Deal with it, because unless something changes I'm not getting happy anytime soon and when the season changes I'm going to consider myself kicked from the game if this doesn't get changed because I'm not going to let the devs strong arm me into paying to be allowed to progress0 -
mags1587 wrote:The more I think about this, the more it seems that vaulting the majority of 4*s is going to kill the value of championing characters. Before this change, I was working on champing all my 4*s. Now, I don't know why I would bother. I'm not going to pull rewards for Drax or Mr. F randomly, and I certainly won't try to place for events in which they're rewarded. The only time I'll get them is from a vault pull or progression - not enough covers to make championing them worth it.
I'd love a dev response on how they see vaulting working with championing. Because right now it seems like vaulting characters is conflicting with the champion system.
(It also feels I just wasted the effort I spent over the last however many months to champ everyone I could and I wish I could get that ISO back.)
10.2m iso
That's how much I have invested in the 27 champ 4who are now outside the draw pool, characters who will now see roughly 5 covers/YEAR. This is a sad sad week
0 -
fmftint wrote:10.2m iso
That's how much I have invested in the 27 champ 4who are now outside the draw pool, characters who will now see roughly 5 covers/YEAR. This is a sad sad week
Honest question: if your 4-star champs that you don't use but only champed so 4-star covers didn't go to waste got a champ level from an LT pull, wasn't that pretty much a consolation prize?0 -
DesertTortoise wrote:Honest question: if your 4-star champs that you don't use but only champed so 4-star covers didn't go to waste got a champ level from an LT pull, wasn't that pretty much a consolation prize?0
-
DesertTortoise wrote:fmftint wrote:10.2m iso
That's how much I have invested in the 27 champ 4who are now outside the draw pool, characters who will now see roughly 5 covers/YEAR. This is a sad sad week
Honest question: if your 4-star champs that you don't use but only champed so 4-star covers didn't go to waste got a champ level from an LT pull, wasn't that pretty much a consolation prize?0 -
All of this is so sad. Now that my good champs we're getting closer to 320, they are removed from LTs
I guess I will have to concentrate in Cyclops and Rhulk as bonus (my two max level 4s), and Peggy because she is still in LTs and forget about all others
Question: Are bonus heroes pulled always with the same color? Or the color is random? (I pulled three times the same bonus hero of the same color!)0 -
Polares wrote:Question: Are bonus heroes pulled always with the same color? Or the color is random? (I pulled three times the same bonus hero of the same color!)
Random for me. I got a lot of them in my 40 pack pull and the 3-star and 4-star bonus covers were a variety of colors.0 -
Vaulting characters didn't work last time and it won't work this time. Eventually common sense will prevail and they'll fix this.
There may be no one still playing by the time they do because what's more concerning to me than the single abberant decision to do this is the larger point that this got through all internal reviews and approvals with multiple people signing off on it as a good idea - that really sucks because it means the devs are so out of touch with the player base that we are witnessing the root cause of the end of the game unless significant and drastic structural action is taken urgently.0 -
Got my first 4* bonus hero. (Peggy). So already paid off. I am only making 1 4* BH at a time.
I also like the design of how odds are given. very easy to understand.
No qualms. Only issue is that someone like Star Lord at 5/5/2, it's not worth making them Bonus Hero, b/c the chance of hitting another 5.
So I think BH are great, but take them off once you hit 5 in any color.0 -
AgentCoulsonLMD wrote:Got my first 4* bonus hero. (Peggy). So already paid off. I am only making 1 4* BH at a time.
I also like the design of how odds are given. very easy to understand.
No qualms. Only issue is that someone like Star Lord at 5/5/2, it's not worth making them Bonus Hero, b/c the chance of hitting another 5.
So I think BH are great, but take them off once you hit 5 in any color.
I don't know, that's no worse than before. 5/5/2 you should take off, sure. Just buy that last cover. 5/0/0 chars, though... probably still better to risk unusable covers at a higher drop rate than wait around for 8 more covers from vaults atc...0 -
Sure would be a great time to introduce a 15cp 'Ancient' Legendaries store!0
-
Got my first 4* bonus hero. (Peggy). So already paid off. I am only making 1 4* BH at a time.
I also like the design of how odds are given. very easy to understand.
Whatever makes you happy I guess, but this seems incredibly short sighted. If I offered you a special token today with a 95% drop rate for a single OML cover, but opening the token means you would also end up paying 50cp for all LTs (latest or classics) forever, would you open the special token?
Getting a single Peggy cover is nice. But if there is an enormous back end cost, then it's suddenly not so nice. now to be clear, it's a bit early for us to conclude that the new Bonus Heros system does in deed have an enormous back end cost. But there are lots of reasonable arguments in this thread and other suggesting that might be the case. So maybe a little perspective would be helpful
And a personal pet peeve: how are these odds easier to read that the old odds, which were literally a list of probabilities? The new odds info seems deceptive to me, misleading at best.0 -
Vhailorx wrote:Got my first 4* bonus hero. (Peggy). So already paid off. I am only making 1 4* BH at a time.
I also like the design of how odds are given. very easy to understand.
Whatever makes you happy I guess, but this seems incredibly short sighted. If I offered you a special token today with a 95% drop rate for a single OML cover, but opening the token means you would also end up paying 50cp for all LTs (latest or classics) forever, would you open the special token?
Getting a single Peggy cover is nice. But if there is an enormous back end cost, then it's suddenly not so nice. now to be clear, it's a bit early for us to conclude that the new Bonus Heros system does in deed have an enormous back end cost. But there are lots of reasonable arguments in this thread and other suggesting that might be the case. So maybe a little perspective would be helpful
And a personal pet peeve: how are these odds easier to read that the old odds, which were literally a list of probabilities? The new odds info seems deceptive to me, misleading at best.
Well I think it is more helpful to know that you'll get a 4* cover every 14 heroic tokens (or so, on average, etc...) than it is to see that every separate character has a 0.16% (rounded up) chance of being pulled. Did we even get 2 decimal places?
Now, what WILL need to be investigated are the 4* covers given out as daily rewards. Those 3 Invisible Woman covers are looking pretty stupid now. Even the Doom cover at day 44. "Here's Doom. You'll probably never see one again. You're welcome"
Maybe you get (from among) your favourite(s) from that cover tier instead of getting the current specific cover? One cover that you have (near) total control over every ~15 days or so (on top of everything else) seems pretty reasonable.0 -
Hi all! Been lurking on this site for a while now and this change made me register. I just want to say that I am happy about this change. It serves my situation well. I'm currently a 3-star player after something like 250 days. I have about a dozen 4-stars with one cover.
I was originally going to somewhat retire after champing rest of my 3-stars. Next step would have been rostering and eventually champing all 4-stars. And I thought that it would just take ages and ages of grinding resources. So quitting making progress at 3-star completion seemed wise.
But now in this new system, I can actually roster all current 12 characters and give them enough covers so that I can actually have fun playing the game! I haven't yet properly estimated the numbers, but I might actually be able to champ the newest characters. They should eventually each be in the pool for about half a year, right? So ideally I would get a steady rate of playable and fun 4-stars, without having to waste covers most of the time.
Sure, this means that I'm going to mostly miss those in the vault, but I am okay with that. But I sympathize with those who put hard work and time into champing 4-stars they don't like. That sadly is now in vain.0 -
Has anyone yet received a non listed 4 star as a bonus cover? If it is possible to get nonlisted covers in this fashion I would feel better about this mechanics change.0
-
Wumpushunter wrote:Has anyone yet received a non listed 4 star as a bonus cover? If it is possible to get nonlisted covers in this fashion I would feel better about this mechanics change.
I have picked 3* Thor (not listed) as my only 3* favourite. First Elite token I opened was Loki (from the list) and a bonus cover, which was of course Thor (because he's my only 3* favourite). I haven't received any 4* bonus covers yet but I have no reason to believe that it will work any differently.0
Categories
- All Categories
- 44.9K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.7K Magic: The Gathering - Puzzle Quest
- 508 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 424 MtGPQ Deck Strategy & Planeswalker Discussion
- 300 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.7K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements