Viorala wrote: Phantron wrote: Venom's shenanigans. I was just coming to say that. That's exactly what Venom does. Even when I'm color denying purple, which admittedly isn't too often because who among the allowed roster can use it, but still, I've tried on occasion and he still stuns me way early. I think he's cheating.
Phantron wrote: Venom's shenanigans.
Phantron wrote: Viorala wrote: Phantron wrote: Venom's shenanigans. I was just coming to say that. That's exactly what Venom does. Even when I'm color denying purple, which admittedly isn't too often because who among the allowed roster can use it, but still, I've tried on occasion and he still stuns me way early. I think he's cheating. In the second Venom fight, his helpers generate 3 purple AP a turn (or maybe it was 4). You can't deny purple effectively, not to mention there's literally no one on the roster that can make use of purple, so you're basically skipping your turn while he's still getting 3 purple a turn for free.
Viorala wrote: Phantron wrote: Viorala wrote: Phantron wrote: Venom's shenanigans. I was just coming to say that. That's exactly what Venom does. Even when I'm color denying purple, which admittedly isn't too often because who among the allowed roster can use it, but still, I've tried on occasion and he still stuns me way early. I think he's cheating. In the second Venom fight, his helpers generate 3 purple AP a turn (or maybe it was 4). You can't deny purple effectively, not to mention there's literally no one on the roster that can make use of purple, so you're basically skipping your turn while he's still getting 3 purple a turn for free. Oh right. Well it seems like every Venom fight anyway. Go eat your own tongue, Venom.
Phantron wrote: There is obviously some disconnect between what is merely hard and what is impossible. Daken, for example, is very very hard. But you can hope you might get lucky and not have too many green matches early until you can do something. Sure 9 out of 10 times this doesn't work and you still die, but you at least have a plan. In a fight against Venom + 2 purple generator it goes like this: You make your move. Venom makes his move, doesn't matter what. You make your move. Venom makes his move, doesn't matter what. You make your move. Venom stuns you and matches a purple Venom stuns you and matches whatever Venom stuns you. There's nothing being 'good' would have any impact on this because it doesn't even matter what tiles Venom is matching when he's got 2 guys generating purple. I'm pretty sure nobody was actually doing those for points on Deadly after you got them out of the way the first time. I think part of the problem is that these missions are still designed as 'anti-Spiderman' even though you can't even use him here. The Venom mission wouldn't be too hard if you could use Spiderman. Heck, you can get just let him stun first and let him build up some web tiles for you and then you can lock him down forever. But of course, we can't use Spiderman in this event at all, but the event doesn't seem to be aware of that, which is why we have the Venom + 2 purple generator. It'd be like having lazy Thor + 2 green generators in Simulator Basic. That's obviously designed with Spiderman in mind, and without Spiderman there's almost no conceiveable way you'd be able to beat that if the enemies are at least level 150+.
Phantron wrote: One easy fix I can think of in general is that goons should not generate AP while paired up with a villian. I mean imagine if you can have lazy Thor and 2 guys with 5800 HP that generates 2 green AP a turn and do absolutely nothing else (not even tile match strength). You'd routinely win most PvP games by turn 6. Goons should only generate AP when there is no one that can move the board on their side. This would include if their villian is downed.
RichHurtz wrote: I still haven't bothered doing anything in this event except the two intro missions. Eventually I'll try to get access to the HT Required missions. What's the best team to go with out of the available characters? More often than not, I was getting those awful games with a bunch of impossible to get countdown tiles.
MikeyMan wrote: Phantron wrote: One easy fix I can think of in general is that goons should not generate AP while paired up with a villian. I mean imagine if you can have lazy Thor and 2 guys with 5800 HP that generates 2 green AP a turn and do absolutely nothing else (not even tile match strength). You'd routinely win most PvP games by turn 6. Goons should only generate AP when there is no one that can move the board on their side. This would include if their villian is downed. I remember this one time where Lazy Thor did pair up with goons that generate green aps.
Phantron wrote: RichHurtz wrote: I still haven't bothered doing anything in this event except the two intro missions. Eventually I'll try to get access to the HT Required missions. What's the best team to go with out of the available characters? More often than not, I was getting those awful games with a bunch of impossible to get countdown tiles. Black Panther/HT/Modern Storm. If you don't have HT you got to use Wolverine to cover green for Modern Storm unless you have her at a very low level. Otherwise Storm is just going to die whenever she makes a green match. If you don't have Black Panther use whatever highest level character you have to substitute for him, but you'll have a huge power dropoff going from BP to anyone else on the roster.
RichHurtz wrote: I would love to do that team, but the Black Panther I have is 0/1/1 Level 18. So it's going to be.... well, about as useless as everyone else I can use in this one. I have a 1 Green Torch, Maxed IM35 and MStorm, and a 75 Wolverine. But no matter what I do, nothing works even remotely well. If I'm lucky enough to actually win in this, I get maybe one or two before my team is wiped out. Right now, all this event is doing is costing me points in the 'Murica event. Haha.
RichHurtz wrote: Sounds like my big weakness is that I didn't have a good enough team at the time to get BP and Psylocke covers... I doubt that's going to change too much before this event ends. Phantron: Honestly, I was going to stick to just the Goon Only and the HT Required missions, but even those are proving to be impossible for me tonight for whatever reason. It's constantly being only able to make useless matches and impossible to deal with countdown tiles. Playing tonight is just getting me frustrated with the event.
Phantron wrote: RichHurtz wrote: Sounds like my big weakness is that I didn't have a good enough team at the time to get BP and Psylocke covers... I doubt that's going to change too much before this event ends. Phantron: Honestly, I was going to stick to just the Goon Only and the HT Required missions, but even those are proving to be impossible for me tonight for whatever reason. It's constantly being only able to make useless matches and impossible to deal with countdown tiles. Playing tonight is just getting me frustrated with the event. There's really no such thing as an easy mission on the deadly bracket. I've got plenty of wipeouts even on the 'easy' missions when I got a bad cascade. But Yelena + 2 goons is certainly far more doable than say, Venom + 2 purple generator, or Interference.
RichHurtz wrote: I'm not even talking about the Deadly Heroic Mode. This is in the regular one. I've been getting terrible boards in those missions I pointed out that make it nearly impossible to win all night. And if I do manage to win one, I'm left with 1 or 2 guys with just a little HP left.
MikeyMan wrote: I remember this one time where Lazy Thor did pair up with goons that generate green aps.