locked wrote: I have been fighting teams of oBW and Thor/Wolverine/Ares (usually Thor though) in every PvP event for quite some time now, same roster after all. And the 3-5-5 oBW is as more dangerous than 5-5-3 oBW as 5-5-3 mStorm is more dangerous than 5-3-5 mStorm: the build is faster, more aggressive, harder to deny. If I notice enemy oBW having a level 5 recon, I can even relax and stop watchig purple like a hawk which is nice. Even if she miraculously acquires 11 purple (it's A LOT in a oBW vs. oBW battle!) she's dead by the next turn.
pasa_ wrote: locked wrote: I dunno, anything less than 5 in blue seems **** to me. What do these people run for 'villain + minions' types of battles? In the current PvE, every fight that has both a villain and a minion always has CD tiles on the board and always makes you take at least some match damage. And does that halved heal make any difference for that situation? Those mixed fights require the most speed to kill someone, either the goon that feeds AP or the active villain to leave you alone. You very likely need spidey or mags to help you out and put the blue to actually good use. Or resort to different tactics that leave blue-collecting on back burner, as you need red/green/black for damage or purple to steal or just collecting the enemy colors, red for jug/rag, green then yellow for ares, purple for moonie, black for venom. Quite rare when you go for blue fast with just for OBW. As it leaves you likely quite dead quite soon.
locked wrote: I dunno, anything less than 5 in blue seems **** to me. What do these people run for 'villain + minions' types of battles? In the current PvE, every fight that has both a villain and a minion always has CD tiles on the board and always makes you take at least some match damage.
pasa_ wrote: locked wrote: I have been fighting teams of oBW and Thor/Wolverine/Ares (usually Thor though) in every PvP event for quite some time now, same roster after all. And the 3-5-5 oBW is as more dangerous than 5-5-3 oBW as 5-5-3 mStorm is more dangerous than 5-3-5 mStorm: the build is faster, more aggressive, harder to deny. If I notice enemy oBW having a level 5 recon, I can even relax and stop watchig purple like a hawk which is nice. Even if she miraculously acquires 11 purple (it's A LOT in a oBW vs. oBW battle!) she's dead by the next turn. As I said earlier IME the 3P version is not more dangerous just more annoying. Yep, it is a nuisance if she finds purple to shoot. But will not kill me and I steal the lot back in few turns. While if the 5P one goes off (certainly harder chance to get), it may be good idea to retreat right there. I recall at least one game of overconfidence having 11P and wait up with steal, board looked safe enough. AI makes a match filing in all purples plus takes one of mine, next turn recons me and I never see a purple tile for next whatever turns. O,O Forgot how that one ended, but not the point really.
locked wrote: It's not your business how boring or exciting my playtime is, I deem Patch boring, eat it. He's boring to death. mStorm and oBW have awesome board and AP control and colour synergy, some 3***s could learn from them.
Phantron wrote: locked wrote: It's not your business how boring or exciting my playtime is, I deem Patch boring, eat it. He's boring to death. mStorm and oBW have awesome board and AP control and colour synergy, some 3***s could learn from them. Sure, as long as you don't run The Hood/Modern Storm/OBW and complain that you kill enemies too slow because you made a team that's unbelievably wimpy with no trace of offense whatsoever, except you did. And despite the fact that you're running some of the unbelievably wimpy teams with no offense that's built on never letting the enemy take a turn (maybe because this is the only way you can win), you apparently still feel insecure enough to max out your blue even when your opponent has to be taking no turns for you to win at all. The argument I've seen for 5 blue is rather hilarious lesson in irony. On one hand you're so insecure that you had to max out a marginal heal ability, but when confronted to why you didn't max out AR5, which is OBW's best offensive ability, you get these argument like "I'm a total offensive wizard and my opponents never live long enough for me to use AR3 more than once". Except that, if you're really an offensive wizard, you would know that the extra heal absolutely doesn't matter for an offensive wizard that wins a match while taking less than 1000 damage total.
muffinmonger wrote: Anything other than 3/5/5 is severely ****. Hard. Try playing the mirror without 3/5/5. Lol. 2 purple matches and it's game over.
pasa_ wrote: ihearthawthats wrote: Iirc blue has a hidden modifier that increases heal on lvl up? So 4 blue is not as bad as it appears. Imo 5 purple is good. Right now I'm deciding between 5/4/4 or 5/3/5. If people start using CDs more in PVP, I might go 5 in blue. Compendium states "Max Level: Heals 1139HP". That is consistent with what 3 blue with lvl85 does. What your 5 blue one does in reality?
ihearthawthats wrote: Iirc blue has a hidden modifier that increases heal on lvl up? So 4 blue is not as bad as it appears. Imo 5 purple is good. Right now I'm deciding between 5/4/4 or 5/3/5. If people start using CDs more in PVP, I might go 5 in blue.
Phaserhawk wrote: You are not going to steal it back if she keeps matching purple, that's the thing. In a 1v1 3/5/5 OBW vs 5/3/5 or 5/5/3, the lvl 5 purples won't win and you won't be stealing anything back when you are either A. Dead, B. I blew all my AP on other skills so you have nothing to steal and yes 1/2 heal is better than nothing, since most guys are 5800 max health, getting almost 10% of your health back is really nice, and 20% if there are no tiles. I can tell you this, if the plan to buff Hawkeye, and Captain America, along with the lot of new CD tile characters, Punisher, Hulk, Ares, Psylocke and Black Panther, you are seeing the increase of CD tiles, losing that heal sucks. How many games have you won by the skin of your teeth? I think you understimate the power of blacks' passive, I can deny your purple, blue and black and cast my purple faster. You can kill a 5/3/5 OBW before she can do anything, you can't always kill a 3/5/5 before she does, and when I'm on Defense and my 3/5/5 steals your other colors before you and my guys go off while your OBW is out, she's gone