NorthernPolarity wrote: Phantron wrote: kensterr wrote: They didn't miscalculate... The devs just don't play the game, so they don't understand people don't grind for points when faced with crazy scaling or hard to clear nodes. The nodes are not hard to clear. The reason why people didn't bother clearing them is because even if they did, you'd still come nowhere close to even the 93333 mark. As a point of reference, in Simulator Basic, I calculated people would be short of the 250K reward by about 3K, but activity went way up for the final stretch and the total came close to 270K. That's about 20K more than the old pace, on a bunch of missions that are close to 500 base points (much higher than anything in this event). You also have way more high point nodes period between the 2 sub brackets, and all that did was add 20K from the projected pace of Simulator Basic. If you add 20K to people's score now, people would still be nowhere close to the 93333 mark, and it's awfully generous to expect rubberband to go up like it did for R4 of Simulator Basic given the massive difference in base points in R4 compared to this event. I don't think the reason why people are not clearing the nodes is because they were thinking about how they wouldn't come close to the 93333 mark. I doubt the average player pays attention to that kind of stuff, and thinks more about maintaining his rank in the current leaderboards. The reason why the playerbase isn't grinding as hard is because there is no reason to due to rubberbanding. Previous events were broken down into a set of subevents, so players had reason to grind because the end of each sub was immediate: they thought: "oh ****, ends in 1-2 days, gotta keep my score up" With this event lasting 9 days on the same rubberbanding, I'll bet that most people didn't bother to grind at all because they knew after a few days that it would be useless: rubberbanding trivialized all of it and no one is crazy enough to maintain a rigid grinding schedule when the event is rubberbanding this long. I would also guess that they referred to past rubberbanding data to set these values, which doesn't fit perfectly due to the differences in event structure. Finally, one last option to consider was that they simply didn't update the base values for the missions, so our point total is a lot lower than it should actually be. Also, if you guys thought that this event was bad in terms of scaling/progression awards, I don't think you remember heroic oscorp, which was by far, the worst event i've played in the 4 months i've had with MPQ.
Phantron wrote: kensterr wrote: They didn't miscalculate... The devs just don't play the game, so they don't understand people don't grind for points when faced with crazy scaling or hard to clear nodes. The nodes are not hard to clear. The reason why people didn't bother clearing them is because even if they did, you'd still come nowhere close to even the 93333 mark. As a point of reference, in Simulator Basic, I calculated people would be short of the 250K reward by about 3K, but activity went way up for the final stretch and the total came close to 270K. That's about 20K more than the old pace, on a bunch of missions that are close to 500 base points (much higher than anything in this event). You also have way more high point nodes period between the 2 sub brackets, and all that did was add 20K from the projected pace of Simulator Basic. If you add 20K to people's score now, people would still be nowhere close to the 93333 mark, and it's awfully generous to expect rubberband to go up like it did for R4 of Simulator Basic given the massive difference in base points in R4 compared to this event.
kensterr wrote: They didn't miscalculate... The devs just don't play the game, so they don't understand people don't grind for points when faced with crazy scaling or hard to clear nodes.
Milkrain wrote: Damn this event and damn this rubberbanding. I'm currently number 1 in my bracket. YAY! I'm going to time for how long. This event ends between 6-7am EU time (if my calculations are somewhat accurate). This means I HAVE to wake up (or not go to sleep) an hour before and grind my way back up to a position that will bag me a human torch. Because even if I am #1 three hours from the end and I go to sleep then I'll probably finish <200th position. Is there any point to playing this event more than once a day even?
Nemesis wrote: Amazing! Right now, #3 in my bracket with 35667 pts, is a guy named Easta with this roster: **cStorm 54 1/3/5 **OBW 53 2/2/5 **Thor 38 4/1/2 ***Punisher 25 0/0/2 ***Cap 15 0/0/1 ***DD 15 0/1/0 ***Hulk 15 1/0/0 **Cap 6 1/0/0 Good job Easta!
Lyrian wrote: All that said, the unusual math on the progression scores (53333, 66666, 93333 and 106666) suggests that a hard distribution was used in setting the progression prizes. There is simply no way that the forumites are playing THAT inefficiently to be missing the progression prizes by such a wide berth, given that top scores are at about 20-22% of max progression. Also, given that the ending of the progression prize ladder is synonymous with the 200k Red Daredevil from the last tourney (which even she achieved casually), all signs point to a massive point explosion on the next and potentially final node refresh.
Tatli wrote: I'm very interested about the thoughts of the devs while making the rewards list!
OminoFetish wrote: Hi all, this is my first post (i know this site 5 min ago , generally i use Steam Community). Yesterday i was 2nd, i have 35.9k points (now i'm 7... need play hard again )... but for reach last reward need 160k points. The question is: HOW!?! How is possible to reach last reward!?! Between today and tomorrow we have a lot of mission with a lot of point!?! (i dont think). In all event when u fight in the "first" event u unlock other 1 day mini-event. But not in this event... something didnt work!?! Because its impossibile to reach over 100k point in only 1 day. ps: i dont read 25 page (a lot ), sorry if the question is just posted pps: sorry for my bad english
WolfmanX25 wrote: Really? The currently common expectation is a point explosion? Because I fully expect no increase in points at all and everyone finishes the event with 50k-ish points.