Boss Rush Event: Info & Rewards *Updated

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  • mega ghost
    mega ghost Posts: 1,156 Chairperson of the Boards
    edited October 2016
    Ctenko wrote:
    It's not at the second day yet. Most people start noticing that the sub nodes are good till about the last day. We have 1 day and 22 hrs. So remember the nodes are possible now, because they still need to increase 6 more times. At least. And uh, I dunno about your scaling, but mine are at 200 right now, and that's easily doable, even if I get a Two star I have under-covered, or a four star singleton... But 6 more increases will place those nodes around... 400-450 each? Regardless of what round you are on.

    Because it is not a round based scaling for the goons, it's time based. So we'll be grateful if and when it is fixed. But if we're seeing level 438 Rulk, 439 Hulk, 439 Chulk... as a first wave, just to have a chance to be obliterated by the boss.... Well, then it was not fixed now was it?

    I'm about a match away from switching over to the 6th round and my goons are at about 200 as well. For some reason I remembered that insane goon scaling to happen very quickly, and when I didn't notice it today I assumed it was either not happening this time around based on time, or that it happened and was so minimal I couldn't even tell.

    EDIT: My single-wave goons (i.e. playable characters as enemies) are 195 - 209, and my multiple-wave goons are 140-141. I'm now in Round 6, but switched over after locking out my last node.
  • hodayathink
    hodayathink Posts: 528 Critical Contributor
    mega ghost wrote:
    Ctenko wrote:
    It's not at the second day yet. Most people start noticing that the sub nodes are good till about the last day. We have 1 day and 22 hrs. So remember the nodes are possible now, because they still need to increase 6 more times. At least. And uh, I dunno about your scaling, but mine are at 200 right now, and that's easily doable, even if I get a Two star I have under-covered, or a four star singleton... But 6 more increases will place those nodes around... 400-450 each? Regardless of what round you are on.

    Because it is not a round based scaling for the goons, it's time based. So we'll be grateful if and when it is fixed. But if we're seeing level 438 Rulk, 439 Hulk, 439 Chulk... as a first wave, just to have a chance to be obliterated by the boss.... Well, then it was not fixed now was it?

    I'm about a match away from switching over to the 6th round and my goons are at about 200 as well. For some reason I remembered that insane goon scaling to happen very quickly, and when I didn't notice it today I assumed it was either not happening this time around based on time, or that it happened and was so minimal I couldn't even tell.

    It used to happen all of a sudden at the 24 hour mark, but like I said earlier, they've generally changed it so that it's more gradual.
  • Ctenko
    Ctenko Posts: 218 Tile Toppler
    mega ghost wrote:
    Ctenko wrote:
    It's not at the second day yet. Most people start noticing that the sub nodes are good till about the last day. We have 1 day and 22 hrs. So remember the nodes are possible now, because they still need to increase 6 more times. At least. And uh, I dunno about your scaling, but mine are at 200 right now, and that's easily doable, even if I get a Two star I have under-covered, or a four star singleton... But 6 more increases will place those nodes around... 400-450 each? Regardless of what round you are on.

    Because it is not a round based scaling for the goons, it's time based. So we'll be grateful if and when it is fixed. But if we're seeing level 438 Rulk, 439 Hulk, 439 Chulk... as a first wave, just to have a chance to be obliterated by the boss.... Well, then it was not fixed now was it?

    I'm about a match away from switching over to the 6th round and my goons are at about 200 as well. For some reason I remembered that insane goon scaling to happen very quickly, and when I didn't notice it today I assumed it was either not happening this time around based on time, or that it happened and was so minimal I couldn't even tell.

    It happened on one or two, where the scaling was a 24 based jump, and not an 8 hour based jump. And it was sudden. Like Level 30 dudes, to level 180 dudes, to level 375 dudes. Here we're still fresh, but that ramp up is coming. When I started playing all the goons were level 19.
  • theshadeofopal
    theshadeofopal Posts: 93 Match Maker
    Was this event tested? It's hard to say whether its more anger or confusion inducing because it seems like devs were talking about it earlier they thought it would be a "fun" challenge, not a "if you get lucky and get a god board in later rounds you might get through 1 and a half of the bosses". I just can't imagine a situation where if you had just one person testing some of the later rounds, that they wouldn't have been like no no no no. Phoenix and hulk as first enemies are nigh unbeatable without a winifinite and even then requiring a bit of luck since those team will die in 2 seconds to a bad cascade. I get we'll probably get some compensation to make up for this brutal weirdness, but I'm just as interested in how it happened in the first place.
  • Tarouza
    Tarouza Posts: 101 Tile Toppler
    funny-memes-everything-is-fine.jpg
  • HxiiiK
    HxiiiK Posts: 195 Tile Toppler
    Just a simple question, was this event tested? If it were tested, with what? Level 550 champed 5*s? Generally 4*s won't last a single hit, take round 6 Phoenix for example. Mind crush instantly puts my OML at critical state, or completely obliterates a 4*.

    Round 7? Banner crushes my team with his hulk spam. I'm quite at a loss of what to do for this event. It really comes back to the question, was this event tested or just rolled out as is?
  • Uber303
    Uber303 Posts: 85 Match Maker
    HxiiiK wrote:
    Just a simple question, was this event tested? If it were tested, with what? Level 550 champed 5*s? Generally 4*s won't last a single hit, take round 6 Phoenix for example. Mind crush instantly puts my OML at critical state, or completely obliterates a 4*.

    Round 7? Banner crushes my team with his hulk spam. I'm quite at a loss of what to do for this event. It really comes back to the question, was this event tested or just rolled out as is?
    Think the clue is in the name "boss rush"

    They clearly hadn't thought this event through. If they had we wouldn't have a storm of tinykitties
  • CT1888
    CT1888 Posts: 1,201 Chairperson of the Boards
    Is it wrong that I'm starting to get a perverse pleasure from this event?
    Half way through Round 7
  • Phumade
    Phumade Posts: 2,524 Chairperson of the Boards
    mega ghost wrote:
    I'd also like to note that this is the very first time in which the scaling on the goon nodes hasn't been severe and prohibitive, so unless you're missing characters you're getting to make every attempt at the boss waves without much difficulty. I'm on Round 5 and the goons are still easy. Everyone bemoaned this endlessly during past boss events, it was seemingly fixed, and now there isn't a word of appreciation. Or if there is, I missed it skimming this bloated thread.

    The scaling on the subs gets bad on the last day with 24hrs remaing. Give them another 6hrs to scale and they will be right where you remember them
  • roberts_2
    roberts_2 Posts: 126 Tile Toppler
    GrimSkald wrote:
    If I were you I'd probably scrap this event. Take the boss characters and make new PVEs with them. That would be cool. You can even put them in nodes of a normal PVE, why not? Make them non-repeatable with a decent reward, and that becomes special.
    Same as PVE simulator one single match, i like the idea icon_e_smile.gif
  • killerkoala
    killerkoala Posts: 1,185 Chairperson of the Boards
    Who are peeps using in round 7, can't get past hulk and his aoe smash everyone. i can't even do 10k damage on his 65k health before the match is over
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    HxiiiK wrote:
    Just a simple question, was this event tested? If it were tested, with what? Level 550 champed 5*s? Generally 4*s won't last a single hit, take round 6 Phoenix for example. Mind crush instantly puts my OML at critical state, or completely obliterates a 4*.

    Round 7? Banner crushes my team with his hulk spam. I'm quite at a loss of what to do for this event. It really comes back to the question, was this event tested or just rolled out as is?
    It was tested - as all events are tested.
    If they are functionally ok, so they don't break the game, they go live.

    After 3 years it should be clear that they NEVER test for how the event actually PLAYS.
    That's what WE are there for, no?
  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    I made it to Galactus in round 7, can anyone give me a good reason why he gets to move the board?
  • xdogg
    xdogg Posts: 334 Mover and Shaker
    I completed Round 6 and I am probably done, I don't need the Peggy blue cover, the side nodes have jumped up in level and Banner wiped me on my first try in Round 7 Its too bad they started the Bosses at such high levels because I actually liked seeing the different variations of the Bosses. If they run this event again they need to start the bosses at much lower levels.
  • mpqr7
    mpqr7 Posts: 2,642 Chairperson of the Boards
    The only way to win this with a winfinite team where you prevent the enemy from making a single move. The only problem is that makes matches last around 20 minutes each. So it's less of a "boss rush" and more of a "boss snoozefest". I don't have 3 hours to do every 8-hour refresh!

    Knocking out bosses with 70,000 hit points using 300-hit point attacks is pretty slow.
  • DeNappa
    DeNappa Posts: 1,398 Chairperson of the Boards
    Blahahah wrote:
    Feels weird being the only person that didn't hate this event in the slightest. In fact, I thoroughly enjoyed the event and I'm going to be out of round 6 and into round 7 soon.

    My roster isn't even fully developed (don't go off of my signature, it's more developed than that), but I've had a great time with the event. It was challenging, but certainly not unfair. The bosses feel like BOSSES, not just glorified minion nodes. I cracked through level 5 of it without losing a single person, and level 6 I'm usually making it to SS and from there it's a coin flip because of attrition.
    I don't hate it either. I feel it's a real challenge.

    I made some points/criticism earlier in this thread which I won't repeat here, but now I've been able to progress some more I have an additional one: it doesn't feel like the progression/round rewards are set properly. I mean, I'm currently fighitng in round 5, but I'm still working toward a 2* progression reward. Like, really? icon_lol.gif

    I think a lot of players won't even attempt any more after wave 2 or 3 or so.
  • simonsez
    simonsez Posts: 4,663 Chairperson of the Boards
    irwando wrote:
    You're assuming something went wrong. It seems like things are going as they intended.
    Making the overwhelming majority of your customer base totally irate should never be the intention... unless you're running for office.
  • Chipster22
    Chipster22 Posts: 299 Mover and Shaker
    31 pages of mostly complaints, but I have to wonder a bit.

    I see people already on round 8 with a day and a half to go, and even some 3* players on round 6.

    Is that really much different than previous boss events?

    Could it be the higher scaling early on that was upsetting?
  • wymtime
    wymtime Posts: 3,763 Chairperson of the Boards
    simonsez wrote:
    irwando wrote:
    You're assuming something went wrong. It seems like things are going as they intended.
    Making the overwhelming majority of your customer base totally irate should never be the intention... unless you're running for office.
    Maybe they will apple-ogize then!!!

    I have tapped out on this event being in round 6. It stopped being fun in round 4 and after going 0-6 in round 6 I'm done. I will focus on PVP and sim for the weekend. I thought I could put up with this for the 3 Peggy covers, but it's not worth it. Scaling on the side nodes are already above 300 for me.
    Here is my biggest issue. Next run of this event will be significantly easier based on the saying "based on your feedback here are the changes we made." Why does it take D3 running an event like this and seeing all the venom posted on the forum, facebook, twitter and Reddit for them to realize this level of difficulty is not what the player base wants. Imagine if you saw the add on facebook and thought cool a marvel match 3 game, then you looked at the comments to see what people say about the game and all you see is hate for the event you are running. Why would someone want to download the game, or spend money on it.
    The levels of theses bosses are just broken and you knew it from the beginning. Why do you consistently want to give us events where we are all suppose to lose so badly?
  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    edited October 2016
    Chipster22 wrote:
    31 pages of mostly complaints, but I have to wonder a bit.

    I see people already on round 8 with a day and a half to go, and even some 3* players on round 6.

    Is that really much different than previous boss events?

    Could it be the higher scaling early on that was upsetting?
    Just because some are getting through this colossal train wreck doesn't mean they're happy doing it. What it means is that they are stubborn sons of tinykittys who will push through whatever garbage Demiurge rolls out
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