Uber303 wrote: Polares wrote: Devs sometimes surprise me. This rebalance changes is something I have asked explicitly more than once, I have always thought this is how it should be (in almost any other game is like this), so I should be happy!, but this 'empty' announcement and previous precedents of 'rebalances' scare me. The worst (for now) for me is the announcement per-se, why do this announcement without saying which are the first batch of characters? This was a really bad idea. Now you have a lot of people thinking the worst possibilities (we always think the worst) are the ones that are going to come true (We all think "Oh my god, all my best chars are going to be nerfed"). Maybe in this first batch there is just the Iceman nerf (this one seems 'confirmed') and all the other changes are buffs. But we don't know!!! So we speculate during days, and make things probably much worse than what reality is going to be (I really hope so). So this announcement doesn't help AT ALL, it just makes things worse, and lowers 'morale'. It is great for Devs to communicate with us, but I think It would have been much better to wait until Monday so we could have the announcement + list of first batch of characters to be rebalanced. Not really I think it's wise to put the feelers out there first and listen to their player base. Researching your market is always a good idea before implementing things that will effect everyone's gameplay.
Polares wrote: Devs sometimes surprise me. This rebalance changes is something I have asked explicitly more than once, I have always thought this is how it should be (in almost any other game is like this), so I should be happy!, but this 'empty' announcement and previous precedents of 'rebalances' scare me. The worst (for now) for me is the announcement per-se, why do this announcement without saying which are the first batch of characters? This was a really bad idea. Now you have a lot of people thinking the worst possibilities (we always think the worst) are the ones that are going to come true (We all think "Oh my god, all my best chars are going to be nerfed"). Maybe in this first batch there is just the Iceman nerf (this one seems 'confirmed') and all the other changes are buffs. But we don't know!!! So we speculate during days, and make things probably much worse than what reality is going to be (I really hope so). So this announcement doesn't help AT ALL, it just makes things worse, and lowers 'morale'. It is great for Devs to communicate with us, but I think It would have been much better to wait until Monday so we could have the announcement + list of first batch of characters to be rebalanced.
Gmax101 wrote: Each tier invalidates the one below it... so 2* only get used in DDQ and as essentials once your 3* are up and running, and then once 4* are up and running the 3* go the same why bar some utility characters.
Polares wrote: Uber303 wrote: Polares wrote: Devs sometimes surprise me. This rebalance changes is something I have asked explicitly more than once, I have always thought this is how it should be (in almost any other game is like this), so I should be happy!, but this 'empty' announcement and previous precedents of 'rebalances' scare me. The worst (for now) for me is the announcement per-se, why do this announcement without saying which are the first batch of characters? This was a really bad idea. Now you have a lot of people thinking the worst possibilities (we always think the worst) are the ones that are going to come true (We all think "Oh my god, all my best chars are going to be nerfed"). Maybe in this first batch there is just the Iceman nerf (this one seems 'confirmed') and all the other changes are buffs. But we don't know!!! So we speculate during days, and make things probably much worse than what reality is going to be (I really hope so). So this announcement doesn't help AT ALL, it just makes things worse, and lowers 'morale'. It is great for Devs to communicate with us, but I think It would have been much better to wait until Monday so we could have the announcement + list of first batch of characters to be rebalanced. Not really I think it's wise to put the feelers out there first and listen to their player base. Researching your market is always a good idea before implementing things that will effect everyone's gameplay. But they are going to announce the list on Monday, do you think they are going to change anybody from that list based on anything that has been said here these days ? If we see what they did with all the other nerfs, they have never listened to people about this particular thing (4hor is a very obvious case, or even xforce green), they have their reasons and their vision of the game and they just implement it. So, I don't really think anything that we have said these days will make Devs change anything. I think they already know how we feel about nerfs. And I think it is much different to nerf Ragnarok, Classic Magneto or Sentry that where basically destroying the game and forcing you to always use them (as much as I loved playing with Mags, they were obviously broken), than nerfing Iceman, which is probably the best 4, but it is no way broken.
GritsNGravy wrote: I said it last time and I'll say it again, having to fully sell your nerfed character REALLY sucks, especially for collectors. If you nerf 5* and 4* characters the time it will take to collect their covers again is too big of an ask of your player base while *you* fix *your* balancing problems. There needs to be a way to "delevel" (reset them back to min level but keep their 13 covers) a nerfed character instead of just selling them out right.
BariusRad wrote: 16. Spidey and Cap 5 stars - the weakest of 5 stars.
GritsNGravy wrote: I said it last time and I'll say it again, having to fully sell your nerfed character REALLY sucks, especially for collectors. If you nerf 5* and 4* characters the time it will take to collect their covers again is too big of an ask of your player base while *you* fix *your* balancing problems.
freakygeek wrote: Worse, after the nerfs the power creep was such that they would no longer have needed the nerfs.
The Viceroy Returns wrote: Frankly, I'm terrified all we will see are significant nerfs to top tier characters. Outside of the IM40 buff, it's what they've done in the past. The buffs we will get will be minimal, at the level of the almost unnoticeable one Captain Falcon got several months ago, and the Quicksilver one. Quicksilver is only good when boosted, and didn't change the 3-Star power rankings at all. We simply do not know if a max Moon Knight, Winter Soldier, or War Machine will supplant any of the mostly agreed upon top 5 4-Star characters (4Clops, Iceman, Red Hulk, Jean Grey, Hulkbuster) in the power rankings because they are so rarely maxed, let alone highly covered to be usable. That's not even including the ones that have most recently been released either (though Spider Woman looks weak and could use a buff). The issue of accessibility & usability (I'm not going to put ISO into a 4-Star with less than 6 covers when I have others that are near cover max) is a huge one when looking at use metrics. The obvious 4-Stars that need a buff are Totally Terrible Hulk, Spider-Gwen, Mr. Fantastic, & Star-Lord at a minimum. Captain Falcon, Elektra, Xforce, & Lady Thor are probably in that next tier. Again, the last 5 to 6 4-Star releases I have no idea how good they are cause I don't get covers for them. Kate Bishop, Punisher Max, & Spider Woman don't look that great, and even Nova is kinda meh, but I simply don't know due to accessibility. Gotta love game progression that is 100% RNG...
Warbringa wrote: The Viceroy Returns wrote: Frankly, I'm terrified all we will see are significant nerfs to top tier characters. Outside of the IM40 buff, it's what they've done in the past. The buffs we will get will be minimal, at the level of the almost unnoticeable one Captain Falcon got several months ago, and the Quicksilver one. Quicksilver is only good when boosted, and didn't change the 3-Star power rankings at all. We simply do not know if a max Moon Knight, Winter Soldier, or War Machine will supplant any of the mostly agreed upon top 5 4-Star characters (4Clops, Iceman, Red Hulk, Jean Grey, Hulkbuster) in the power rankings because they are so rarely maxed, let alone highly covered to be usable. That's not even including the ones that have most recently been released either (though Spider Woman looks weak and could use a buff). The issue of accessibility & usability (I'm not going to put ISO into a 4-Star with less than 6 covers when I have others that are near cover max) is a huge one when looking at use metrics. The obvious 4-Stars that need a buff are Totally Terrible Hulk, Spider-Gwen, Mr. Fantastic, & Star-Lord at a minimum. Captain Falcon, Elektra, Xforce, & Lady Thor are probably in that next tier. Again, the last 5 to 6 4-Star releases I have no idea how good they are cause I don't get covers for them. Kate Bishop, Punisher Max, & Spider Woman don't look that great, and even Nova is kinda meh, but I simply don't know due to accessibility. Gotta love game progression that is 100% RNG... Still being in 3* land transitioning to 4*, I was horrified to see how much damage Moon Knight did in the Gauntlet to my boosted champed 3*. Both his damage powers were able to one shot kill my boosted 3* near the same level of that he was at. I think one of his powers did 13000 some damage. What amazed me was that my 3* were only about 10 levels lower than he was at the time. I have a feeling the new 4* like him will be good but...there just hasn't been enough time to see their play significantly increased since they are newer 4*.
richterbelmont10 wrote: I'm only halfway in 3* land so I can only comment on those: 1. Daredevil - His best ability is red Ambush trap and half the time it either doesn't go off, get's disarmed or destroyed, or goes into a corner where you will never see it again. I've tried using Loki to shuffle the board and activate his trap tiles but it's hardly worth it. I'd say give us the ability to select where to place his trap tile.He simply needs Doom's purple; that it can't be overwritten by red ability tiles. That'd help him a ton. 2. Hulk - you would think Hulk's Smash would be amazing, but instead it deals a laughable amount of damage and hurts your own team half the time. Make his red better. His red needs to do flat-plus-splash for every red in inventory, or every green on the board. Fixed. If you go green, it claps away the greens he angrily created. If you go red, it destroys them to deal extra damage. 3. She-Hulk - make her Blue steal more tiles, increase Red damage, and make her green steal a couple AP. She-Hulk's blue is absolutely stupid. It does NOTHING to some teams, and gets destroyed by her underpowered, clumsy red. I get it; it's a grumpy smash. But it would be better if the damage was upped, or if you could center the attack around a tile of your choosing. 4. Punisher - his damage is a joke. He needs a complete overhaul.No. He doesn't. He needs his black damage increased, and needs to be able to select where his green lands. END. 5. Capt. Marvel - she's terrible. If you're not fighting someone who puts out a ton of protect tiles (ie: CMags, Falcon) then she's even more useless. The enemy strike tile she puts out annoys me.The @#% she is!!! Her red is costed down, because if it dealt too much damage, people would be crying for it to be nerfed. Frankly, she just needs to be able to baby-nerf enemy ability tiles like Teen Jean's Purple. Keep it single target. Raise it to 8AP. Let it destroy 1, 3, 5 abilities per 1, 3, 5 covers. Raise the damage by a couple hundred. Suddenly she's awesome. 6. Spider-Man - never bothered rostering him since he deals no damage. Not even board shaking. He's slightly annoying to fight against, boring to use.Maybe you're not familiar with support classes. He, Hood, Loki have a place in the game. He needs his yellow to be tuned up, because Beast's yellow is much better. Maybe he ripostes if x protect tiles are in play, or heals and removes protect tiles instead of web? 7. Beast - mehBeast's incredible. He does Hulk-grade clap to everyone on the enemy team AND destroys 8 tiles if even one friendly blue ability tile is present. That means protect, strike, attack, timer - any of them make him do double damage, destroys tiles like Hulk does, for one AP less spent. You are underappreciating how good he is. 8. Psylocke - pointless, just like she was in the movie X-Men Apocalypse. Give the user the option of which AP color to steal with Bewilder. The damage from her other two powers badly needs to be increased.Bewilder needs a repercussion if it is destroyed. And she needs a kicker if she downs an enemy; maybe some sort of psychic feedback on herself. Her black and red need recosted and tuned. 9. Doc Oc - I like this character, but would like to see him deal just a bit more damage.He's actually better than you think. He's both good and bad, be it against or with Carnage. His colors and prevalence of green AoE in 3* land is the reason you don't see him more.