*** Captain America (Super Soldier) ***
Comments
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^ Unaligned players will have 5-5-0 Caps I gather0
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Lyrian wrote:After the two rounds times two subs of Heroic Venom + Cap offered again as prizes in the DA tourney, by next week, who won't have a 3/5/5 covered 3*** Cap?
Me, I'm unable to play as much as is required this week. *sadface* Although according to you guys this means I might win top spot in the PVE brackets, so...maybe!0 -
Phantron wrote:Lyrian wrote:After the two rounds times two subs of Heroic Venom + Cap offered again as prizes in the DA tourney, by next week, who won't have a 3/5/5 covered 3*** Cap?
About 90% of the population, given a single Captain cover is awarded to the top 10%.
But since the forum consists of under 5% of the population, we're good!0 -
I'm not. My Alliance has 2 awol commanders so we've been consistently in top 110
I've missed 3 covers by a few spots, at least after they added alliance chat I was able to teach them how to play better and refer them to the forums.
Honestly think I would have been better off scoring lower and grabbing 2 or 3 ares covers except for the fact that the 3*'s have been required for the following events.0 -
Just did a Cap, Hulk, Spidey vs Cap, BWGS, Spidey battle. Buffs on Cap.
Over and over again, the AI found a clever way to create a four match out of nowhere to destroy Cap's counter. The match went on forever, with both Spideys managing a heal, and Sniper fire being used against my team twice, killing my Spidey.
Finally managed to Thunderous Clap the enemy spidey to death, then took down Cap and BWGS many rounds later.
Out of about 20 shield tosses on both sides, not one of them ever managed to return AP. Nastiest fight I've been in recently.0 -
Nonce Equitaur 2 wrote:Out of about 20 shield tosses on both sides, not one of them ever managed to return AP. Nastiest fight I've been in recently.
I usually place them in the corners to survive. you?0 -
I have noticed the AI has increased in intelligence, or dumb luck one of the two.0
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I'm falling in love with 3* Cap.
I've decided his eternal partner will be LazyThor and have been debating a third for them, when possible. I've been running Loki in the current Cap tourney simply for rainbow's sake, but he isn't the long-term answer. I'm wondering if LazyDaken will be a sudden solution when he arrives, but I also have a fully-covered Hood at lvl 75 I could start pumping iSO into.
Anyone have any suggestions?0 -
Dormammu wrote:I'm falling in love with 3* Cap.
I've decided his eternal partner will be LazyThor and have been debating a third for them, when possible. I've been running Loki in the current Cap tourney simply for rainbow's sake, but he isn't the long-term answer. I'm wondering if LazyDaken will be a sudden solution when he arrives, but I also have a fully-covered Hood at lvl 75 I could start pumping iSO into.
Anyone have any suggestions?
Lazy Daken. Full coverage on all tiles, actives on 4 colours. Strike tiles, nukes, protect tiles, stun.0 -
I think The Hood is a pretty obvious choice to be a forever companion to Captain. The don't compete for colors, Hood's black makes all of Caps timers go down. He leeches AP for Cap, allowing him to cast red and blue that much sooner. I don't see L.Thor as that great of a companion due to the AI using Thor's red over Cap's, not to mention Thor's yellow is going to create cascades which has a very high chance they are going to blow up your CD tiles if they are out. Patch actually works' better than Thor IMO, as you get some needed strike tiles out and speeds the matches up a bit. If you pair him up with the The Hood, BP works really well too as he can tank yellow, blue, and black and purple if you put him center, but you give up green and purple skills this way.0
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Hmm, I bet the Falcon could end up being a good partner for Cap, too.0
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Phantron wrote:Color interference is not a big deal unless you've some kind of game over ability.
First I'm going to assume if you're running a strong character with a game over move, you absolutely can win with him on offense so the fact that your team isn't the most ideal offensive team should not matter so I'm only going to be talking about defense.
For example suppose your team is Hulk/Patch/Punisher. You got a 8, 9, and 10 green AP ability, so you basically have no idea what your defense team will do with green. But that's okay because these abilities are roughly equally powerful when used by the AI (remember AI is not capable of doing the usual cheap tricks with Berserker Rage that a human can), so a team like that works okay even with 3 abilities on green (it probably has other problems beyond that though).
Currently the game over abilities are pretty much:
Red - Star Spangled Avenger
Yellow - Thunder Strike
Green - Call the Storm (there's almost no circumstance where Sniper Rifle would be a game over ability on defense but Call the Storm wouldn't be).
Black - Rage of the Panther
For example, if you have The Hood and Black Panther on the same team, your AI is likely to use Intimidation at 9 AP instead of saving up 12 AP for Rage of the Panther, and there's no way you'd ever want to do that. You're literally throwing away a move that can quite possibly put the game away, so they make a bad team together.
None of The Hood's AP-consuming ability can be considered anywhere near a game over move, so it hardly matters for any conflict there. In the case of Captain America, if you're giving up Captain America's game over move on red, you got to get at least one more game over move in return. This is only possible with Thor. Black Panther loses his black to The Hood. I suppose you could do Captain America/Black Panther/OBW, but The Hood's synergy with Captain's abilities seems overwhelmingly superior for the support role. Note that if you have Captain/Thor/Black Panther, you'd still only have 2 game over attacks, because Thor's red prevents Star Spangled Avenger from being used, and Black Panther's yellow prevents Thunder Strike from being used.
My black panther currently only has blue and black covers - and I am considering never getting a yellow one. What would people think about pairing lazy thor, lazy cap, and BP 0/5/5 at level 115. The black would still probably do ~2640/7922 single target/team damage instead of 3238/9714 and you will never overwrite Thor's Thunder Strike on defense. Without the ability to fuel his own green, Thor is significantly weakened. At 5900 HP BP would be the weakest hero with more health than most other 3* covers and a team health pool of 21,850. Each character can end the game on his own if they're the last one standing. Essentially, you're giving up a bit of health(1,336) and ~600/1800 damage on RotP, but gaining the ability to always use Thor's Thunder Strike which enables you to CtS more often.
The biggest negative is that Cap is pretty much just a huge meat shield on defense as each one of his powers costs more than his teammates powers that share a color. But once BP or Thor goes down Cap will start to shine. I think most teams will target BP -> Cap -> Thor, but I have to imagine against any fair team composition this means by the time you start targeting Thor you're about to eat or have already eaten a CtS and are in pretty bad shape health wise.
The no support, big damage, high health team.
Team Fat.0 -
I admit I'm a little biased. Even though I am Canadian, I really like the ideals that Captain America stands for.
So new 3* Lazy Cap was a given.
And he rocks! once he gets his train rolling, he just plows through the other team. 3/5/5 build, his blue **** out lovely protect tiles, red just clocks the bad guys on the head, and if the game lasts long enough to get his yellow kicked in, you can have (with one or two blue) 1000 pts of shielding !
Currently running LC with Punisher and OBW
"... pickin' up the field mice, and bonk 'em on the head..."0 -
He is a beast. Gonna be my 2nd level 141 after Punisher and i must say, i prefer Cap overall. He can tank, he can destroy countdown timers, he can do over 3000 damage every 3 turns and he can decrease the damage your team takes. whats not to love?
I just have one question. pairing him with the punisher is a given for me but who else would work as i have the option to level patch and hulk to 115 next and also have doom at 100.0 -
TheUnwiseOne wrote:He is a beast. Gonna be my 2nd level 141 after Punisher and i must say, i prefer Cap overall. He can tank, he can destroy countdown timers, he can do over 3000 damage every 3 turns and he can decrease the damage your team takes. whats not to love?
I just have one question. pairing him with the punisher is a given for me but who else would work as i have the option to level patch and hulk to 115 next and also have doom at 100.
Cap's good, but he's really really slow on offense. Punisher has 3 damaging abilities that all take 3 match-3s in order to use. Cap has one offensive ability that takes 4 match-3s to happen, which is a lot slower. Cap's obviously better during extended fights, but I find it hard to compare the characters since they're used for really different purposes (Punisher can fill in offensive holes with his 3 abilities, Cap can take down a game by himself but offers no other offense besides his red and takes a while to get going). I don't think Patch/Hulk/Doom are good pairs with Punisher/Cap: I would look at C. Mags or Hood if you have those guys available.0 -
This past PvE's ISO loot has allowed me to focus on leveling Cap'n up to 80 and he's starting to really rock now. His blue is pretty sweet now that it leaves a defense tile. By the second one, you are pretty much guarded from match damage.
Lazy Cap, Lazy Thor and The Hood is what I've been running. I'm curious to how the AI uses them. I'm half tempted to never put a red cover on LT and leave him soft-capped. That way Captain's red always gets preference. Just need to max level all three of them now and see how they perform in PvP.0 -
Cap prefers to take it nice and slow. he's a good partner with Hood who excels at doing just that. And a third cover...would probably be something Green and purple. So far I don't think anyone does green and purple except for grey suit bw....that's not a bad team tbh.0
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High level opponents mean a long game, and no-one is better than Cap once a game goes long. Cap+Hood is an amazing team, and quite fun to play.0
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I always end up with OBW as the third, if only because stealing and healing is kind of overpowered. Patch isn't bad for soaking up damage, though. Long battles sometimes mean eating a nuke or two. Steve can get rid of those pesky strike tiles with his abilities, too, which means you can likely clear 5 out of the 6 purple strike tiles if it's set up nicely.0
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