The Hulk Event Discussion Thread

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Comments

  • NotYou13
    NotYou13 Posts: 104
    I'm getting beyond tired of dealing with the same enemies every damn match. I get that for story purposes, it's always going to be the Dark Avengers, but man am I tired of seeing them. Especially 200+ Juggernaut and Ares.
  • [ Everyone that played the last Hulk knows that the last day will probably be static one-and-done nodes like before, making these subs the last chance to make up ground. That means people are hitting them hard, doing as many refreshes as they can, and probably using boosts to up their win rate. That will keep the levels high for everyone through the end, I'm sure.

    Do you remember which one were those static ones? [/quote]

    If I recall correctly, they were new nodes that appeared on the main mission map. They could be repeated, but only gave decent points once before dropping to 1, and did not open new subs.
  • So yeah...Rag/Juggy with 2 snipers = the biggest middle finger to players to date. It basically highlights and exploits the randomness of this simple puzzle game.
  • Hadronic wrote:
    Sumilea wrote:
    Anyone know where points for top 200 in the main is right now? I feel its time to cut back more and start slipping down the list.

    #199 currently has 208585

    215259 IS #151... just to show how close things are in that range.
  • NotYou13 wrote:
    I'm getting beyond tired of dealing with the same enemies every damn match. I get that for story purposes, it's always going to be the Dark Avengers, but man am I tired of seeing them. Especially 200+ Juggernaut and Ares.

    Yup, that was why I found the Simulator so enjoyable, as it had a great mixture of opponents and really forced you into having a varied line up. I wouldn't mind if they ran that again, with some toned down scaling of course.
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    I'm sitting in 389 at 198k points. Been just doing 1 refresh the past couple of days due to burn out and its worked pretty well.
  • Bacon Pants
    Bacon Pants Posts: 1,012
    192,179 is currently good for 591st...I've been in the 400-600 range most of the event. I want to get to 200k as I think that should ensure a top 1000 finish.

    14 day events need an intermission where there are no missions for a 12 or 24 hour period. Or a large ISO reward mission towards the end of the event to keep players interested.
  • fedlex20
    fedlex20 Posts: 303 Mover and Shaker
    SUPERTOM wrote:
    So yeah...Rag/Juggy with 2 snipers = the biggest middle finger to players to date. It basically highlights and exploits the randomness of this simple puzzle game.
    Ha! This.
    Infuriates me.
  • radav wrote:
    I hope they take note of the number of comments about how long these events tend to drag on and how at about the 3 days left go mark when the fights all hit their max level everyone is just kind of punching in for work, putting in their minimum amount of effort and looking forward to the end. The last three days I've done nothing but clear each node 1 time per sub twice and that's it and I've been hovering around 300.

    It would be good if such comments were actually considered but my hope is low to none. Still I keep repeating that the original hulk events were fun all the way end to end and between for me. And this one sucks massively.

    Facing only 150+ groups, rigged with goon+feeder, featuring daken/rag/ares on desert -- and almost exclusively that is not my idea of fun even if I can win some of those with a little luck.

    At least if I knew that everyone fights the same it would keep me motivated (as last time taking on some of the 230 fights with low roster), but should I care about rigged stuff?
  • [ Everyone that played the last Hulk knows that the last day will probably be static one-and-done nodes like before, making these subs the last chance to make up ground. That means people are hitting them hard, doing as many refreshes as they can, and probably using boosts to up their win rate. That will keep the levels high for everyone through the end, I'm sure.

    Do you remember which one were those static ones?

    If I recall correctly, they were new nodes that appeared on the main mission map. They could be repeated, but only gave decent points once before dropping to 1, and did not open new subs.[/quote]

    Yeah they were missions on the main map, I remember for sure that they did not open new subs, but are you sure they could be repeated, I'm almost sure they were one and done.
  • I've been hovering around #200 for the past few days, and if anyone is interested in what #200 is, at this point of writing it's 211532. I can also see walkyourpath right here.
  • Twysta
    Twysta Posts: 1,597 Chairperson of the Boards
    I'm sitting exactly at #150 with 215459 sandwiched between Phantron and Morgh.
  • DaveyPitch wrote:
    NotYou13 wrote:
    I'm getting beyond tired of dealing with the same enemies every damn match. I get that for story purposes, it's always going to be the Dark Avengers, but man am I tired of seeing them. Especially 200+ Juggernaut and Ares.

    Yup, that was why I found the Simulator so enjoyable, as it had a great mixture of opponents and really forced you into having a varied line up. I wouldn't mind if they ran that again, with some toned down scaling of course.

    Yep, that aspect of the simulator was great (along with locking out some of your roster). And many people reported the same. Just can't get why devs are obsessed with community scaling.
  • Yeah they were missions on the main map, I remember for sure that they did not open new subs, but are you sure they could be repeated, I'm almost sure they were one and done.

    I recall they were repeatable alright but went to 1 digit points after like 2 takes. They did not produce new subs but some produced a new node.
    In first run I was 200 pts short from the last progression cover and had no way to make more than 30.
  • Twysta
    Twysta Posts: 1,597 Chairperson of the Boards
    edited March 2014
    I thought they were repeatable at first but it was just once you could do them.
    Due to the old mechanisms there was a delay in displaying the available points properly but you would only get points once and then the points went to zero.

    - Although we had a 12 hour span to do them then.

    With an additional 12 hours now, I'm actually expecting them to be repeatable. icon_neutral.gif
  • If I recall correctly, they were new nodes that appeared on the main mission map. They could be repeated, but only gave decent points once before dropping to 1, and did not open new subs.

    Yeah they were missions on the main map, I remember for sure that they did not open new subs, but are you sure they could be repeated, I'm almost sure they were one and done.

    Not 100% on that, but I thought you could play them again if you wanted to grind them for the rewards even though they only offered points once. They just went immediately to 1 (or 0?) after the first pass. I guess we'll know soon enough! icon_e_smile.gif

    Either way, ATM it's reasonable to assume that final placement will be all but solidified by the end of the subs tonight.
  • If I recall correctly, they were new nodes that appeared on the main mission map. They could be repeated, but only gave decent points once before dropping to 1, and did not open new subs.

    Yeah they were missions on the main map, I remember for sure that they did not open new subs, but are you sure they could be repeated, I'm almost sure they were one and done.

    Not 100% on that, but I thought you could play them again if you wanted to grind them for the rewards even though they only offered points once. They just went immediately to 1 (or 0?) after the first pass. I guess we'll know soon enough! icon_e_smile.gif

    Either way, ATM it's reasonable to assume that final placement will be all but solidified by the end of the subs tonight.

    100% this. each day my placement has deviated less and less. It's actually quite nice, since I've been able to chill on my playing time each successive day.
  • over_clocked
    over_clocked Posts: 3,961
    Since Thor's red is his most mediocre, I ain't even sad I won't get a red cover. Pretty much burnt out by the event, too, first time I got all the prog rewards from an event though. I would try my luck against lvl 230 Ares, Juggs and Daken more, but the high chance of losing characters with the ongoing LRs doesn't appeal to me. And even higher chance of getting the dreaded 20 iso reward several times in a row doesn't help either.
  • Twysta wrote:
    I thought they were repeatable at first but it was just once you could do them.
    Due to the old mechanisms there was a delay in displaying the available points properly but you would only get points once and then the points went to zero.

    - Although we had a 12 hour span to do them then.

    With an additional 12 hours now, I'm actually expecting them to be repeatable. icon_neutral.gif

    They were repeatable by only award points once. Due to a display bug they appear to award points more than once, but you only got points once despite what the screen claims.
  • HailMary
    HailMary Posts: 2,179
    Phantron:

    Thanks for all the info!