Nellyson wrote: So am I missing something, because I thought there was no ISO needed after championing a hero. It just went up a level with whatever cover you got. No ISO needed to level them up on these bonus levels.
colwag wrote: Nellyson wrote: So am I missing something, because I thought there was no ISO needed after championing a hero. It just went up a level with whatever cover you got. No ISO needed to level them up on these bonus levels. AFTER you champion a hero, you don't need Iso to level them up. BEFORE championing them, though, they have to be Max Level, which takes a lot of Iso to do. That's what people are worried about here. How to afford that Iso to get them to max.
Norrin Radd wrote: After reading more people's views on this new feature, I've decided it won't be bad. It is just not what most were hoping for to progress into 4 star land. They moved the carrot farther away, but hid that fact under rewards and more levels. Too much of this games balance is based on token luck, and this new feature still doesn't fix that much. That said its something new to do on a game that needed new content, so I'm hoping it works out better than I think.
jobob wrote: D4Ni13 wrote: slidecage wrote: We know you’re likely eager to uncover more about the all-new Champion Levels arriving soon in Marvel Puzzle Quest! so mostly can count on not happening this or next week? if it was this week you would thought they would said THURSDAY? i wonder how this will effect scaling say right now someone is fighting 166 max teams in PVP but they dont have their people to 166. Those 166 people Champ all of their people and say in 2 to 3 months they have extra 20 covers on them so now these 166 normal people are going to be forced to fight 166 X 20 champion levels Your logic flaws very bad and this is why: Every cover expires is 2 weeks from the date you got it. So it's impossible anybody has that many covers of the same character when the update hits. Maybe there's gonna be some lucky guys who have, what, 2-3 covers, of the same 1-2 characters ? That's not a big advantage, and I highlight again: you have to be LUCKY to have those covers earned in the last 1 week and a half (because the update is likely to hit in a couple of days or more). So stop complaining. Your logic doesn't take into account that there are people with THOUSANDS of stockpiled tokens that never expire. There are going to be more tokens opened the day this patch goes live than any day in MPQ history, probably by at least an order of magnitude. I guarantee you will see some 186 3* in week 1.
D4Ni13 wrote: slidecage wrote: We know you’re likely eager to uncover more about the all-new Champion Levels arriving soon in Marvel Puzzle Quest! so mostly can count on not happening this or next week? if it was this week you would thought they would said THURSDAY? i wonder how this will effect scaling say right now someone is fighting 166 max teams in PVP but they dont have their people to 166. Those 166 people Champ all of their people and say in 2 to 3 months they have extra 20 covers on them so now these 166 normal people are going to be forced to fight 166 X 20 champion levels Your logic flaws very bad and this is why: Every cover expires is 2 weeks from the date you got it. So it's impossible anybody has that many covers of the same character when the update hits. Maybe there's gonna be some lucky guys who have, what, 2-3 covers, of the same 1-2 characters ? That's not a big advantage, and I highlight again: you have to be LUCKY to have those covers earned in the last 1 week and a half (because the update is likely to hit in a couple of days or more). So stop complaining.
slidecage wrote: We know you’re likely eager to uncover more about the all-new Champion Levels arriving soon in Marvel Puzzle Quest! so mostly can count on not happening this or next week? if it was this week you would thought they would said THURSDAY? i wonder how this will effect scaling say right now someone is fighting 166 max teams in PVP but they dont have their people to 166. Those 166 people Champ all of their people and say in 2 to 3 months they have extra 20 covers on them so now these 166 normal people are going to be forced to fight 166 X 20 champion levels
D4Ni13 wrote: I don't get the complains... really. In every single game I play, there's always a group of players that all they like to do is complain on the forums. I don't get it, why do you even play the game?
D4Ni13 wrote: jobob wrote: D4Ni13 wrote: slidecage wrote: We know you’re likely eager to uncover more about the all-new Champion Levels arriving soon in Marvel Puzzle Quest! so mostly can count on not happening this or next week? if it was this week you would thought they would said THURSDAY? i wonder how this will effect scaling say right now someone is fighting 166 max teams in PVP but they dont have their people to 166. Those 166 people Champ all of their people and say in 2 to 3 months they have extra 20 covers on them so now these 166 normal people are going to be forced to fight 166 X 20 champion levels Your logic flaws very bad and this is why: Every cover expires is 2 weeks from the date you got it. So it's impossible anybody has that many covers of the same character when the update hits. Maybe there's gonna be some lucky guys who have, what, 2-3 covers, of the same 1-2 characters ? That's not a big advantage, and I highlight again: you have to be LUCKY to have those covers earned in the last 1 week and a half (because the update is likely to hit in a couple of days or more). So stop complaining. Your logic doesn't take into account that there are people with THOUSANDS of stockpiled tokens that never expire. There are going to be more tokens opened the day this patch goes live than any day in MPQ history, probably by at least an order of magnitude. I guarantee you will see some 186 3* in week 1. And how is that unfair? Who stopped you or anybody else to keep hold of your tokens?
_Ryu_ wrote: Only one question: When do it goes live? Seriously, this is a cover collecting game system and since most of us are gamers with a collecting habbit, this fits to the game. Now you can lvl up your beloved characters above there standard max to a new champion max. Actually there is a second question: Where from to take the extra iso to make my over 30 maxed characters champions? Saved some iso to push my 4*s to a lvl which can possible beat Clash of Titans (I wonder at which lvl IW can beat her challenger), now I will spend it to make some champions.
Azoth658 wrote: _Ryu_ wrote: Only one question: When do it goes live? Seriously, this is a cover collecting game system and since most of us are gamers with a collecting habbit, this fits to the game. Now you can lvl up your beloved characters above there standard max to a new champion max. Actually there is a second question: Where from to take the extra iso to make my over 30 maxed characters champions? Saved some iso to push my 4*s to a lvl which can possible beat Clash of Titans (I wonder at which lvl IW can beat her challenger), now I will spend it to make some champions. Almost any level once you have a yellow cover. I think my IW was only level 90 when I took down Cyclops last time but oh my days it was patience and luck to the maximum. Just have to stay invisible as much as possible especially when you see black or red go over the limit for use.
OJSP wrote: Azoth658 wrote: _Ryu_ wrote: Only one question: When do it goes live? Seriously, this is a cover collecting game system and since most of us are gamers with a collecting habbit, this fits to the game. Now you can lvl up your beloved characters above there standard max to a new champion max. Actually there is a second question: Where from to take the extra iso to make my over 30 maxed characters champions? Saved some iso to push my 4*s to a lvl which can possible beat Clash of Titans (I wonder at which lvl IW can beat her challenger), now I will spend it to make some champions. Almost any level once you have a yellow cover. I think my IW was only level 90 when I took down Cyclops last time but oh my days it was patience and luck to the maximum. Just have to stay invisible as much as possible especially when you see black or red go over the limit for use. IW's opponent was Quicksilver.. just saying.. Cyclops was Wolverine X-Force's opponent. But, your point is correct. As long as she could turn invisible, Quicksilver is beatable.. I'm looking forward to that challenge now.. My IW was a measly 0/2/3 at that time, now she's 4/4/5
D4Ni13 wrote: And how is that unfair? Who stopped you or anybody else to keep hold of your tokens?
The game has to be challenging. What's the motivation behind playing and winning every single thing? How is that even fun or challenging? If it were easy I would have left the game from week 1. And I hate to see every single game demanded to be transformed into easier and easier, so the 15 years old boys and gals would not feel disappointed by a game loss... well buhuu! If you can't get over it, go play with your other toys. Let the game be competitive. This new feature is an absolutely great addition. There's no buts or ifs. It is one of the good things happening. And all you do is complain, about an imaginary problem. It's not enough that you can play this game for free. It's not enough that the game is constantly growing and growing well. It's not enough that you get access to everything in game without paying a damn peny. All you have to do is fight a little for your covers and resources... Well, how dare they do that to us? Gain our resources and covers with a little challenge? No way... lol.
tons of dudes wrote: Where to I get ISO to champion all of my characters?
jobob wrote: I do want to say this- I don't regret leveling everyone across the board evenly instead of taking characters to max 1 by 1, or moving to 3*s before I maxed out all the 2*s, or 4*s before maxed 3*s. I don't think it's a "wrong" way to play, and while I can understand why the system isn't designed around players like me, I do wish the system were a little more friendly to people of all playstyles.