aesthetocyst wrote: Where's the "sacrifice"?
Polares wrote: You need to have the char level maxed ?!?!?!? That is the worst part. I have most of my 4s soft capped at 255, because of the terrible PvE scaling! (and because the difference in power is very minor, but the iso cost is super high, 59k for 15 levels!!!!).THE AMOUNT OF ISO WE ARE GOING TO NEED IS CRAZY !!! (if you want to use this system in the 4 space). This is just going to be good for people with a lot of 270 - 4s, for the rest is really a problem (regarding scaling, PvP, etc). PS: Well now I am considering abandoning the game. Great work guys!
D4Ni13 wrote: slidecage wrote: We know you’re likely eager to uncover more about the all-new Champion Levels arriving soon in Marvel Puzzle Quest! so mostly can count on not happening this or next week? if it was this week you would thought they would said THURSDAY? i wonder how this will effect scaling say right now someone is fighting 166 max teams in PVP but they dont have their people to 166. Those 166 people Champ all of their people and say in 2 to 3 months they have extra 20 covers on them so now these 166 normal people are going to be forced to fight 166 X 20 champion levels Your logic flaws very bad and this is why: Every cover expires is 2 weeks from the date you got it. So it's impossible anybody has that many covers of the same character when the update hits. Maybe there's gonna be some lucky guys who have, what, 2-3 covers, of the same 1-2 characters ? That's not a big advantage, and I highlight again: you have to be LUCKY to have those covers earned in the last 1 week and a half (because the update is likely to hit in a couple of days or more). So stop complaining.
slidecage wrote: We know you’re likely eager to uncover more about the all-new Champion Levels arriving soon in Marvel Puzzle Quest! so mostly can count on not happening this or next week? if it was this week you would thought they would said THURSDAY? i wonder how this will effect scaling say right now someone is fighting 166 max teams in PVP but they dont have their people to 166. Those 166 people Champ all of their people and say in 2 to 3 months they have extra 20 covers on them so now these 166 normal people are going to be forced to fight 166 X 20 champion levels
GrumpySmurf1002 wrote: My only issue with this is you need to be at 94/166/270 before you can trigger champion status. It would be much better to be able to elevate to champion status once you get to 13 covers, and start increasing the level max with extras. You can always restrict the rewards til you actually max the character, but feels like a loss before that point.
Xenoberyll wrote: GrumpySmurf1002 wrote: My only issue with this is you need to be at 94/166/270 before you can trigger champion status. It would be much better to be able to elevate to champion status once you get to 13 covers, and start increasing the level max with extras. You can always restrict the rewards til you actually max the character, but feels like a loss before that point. If your Character is cover maxed but not level capped and you have a 14th cover that should add 5-10 levels to your toon. That way you'd also address the need for ISO 8 that will probably only grow with the hero mechanic. And it adds a lot of value to the extra covers that feel pretty worthless now if you have to just sell them.