Simulator Basics
Comments
-
Twysta wrote:Is the rubber banding based off the main bracket or isolated to sub brackets?
I thought it was just sub brackets, but I'm starting to get the impression it scales off the main bracket.
Something changed with the rubber banding I just did the 230 Hard Simulation 4 230 BagWoman/Punisher/Don and I just got 2164 which is over 2000 which was the maximum I was getting at the start of the event. On a side note downing it with 85 OBW/ 2 blue lvl 35 spiderman and lvl 60ish IM40 really safe with a good starting board but 20 minutes for one mission OUCH!0 -
Sumilea wrote:Twysta wrote:Is the rubber banding based off the main bracket or isolated to sub brackets?
I thought it was just sub brackets, but I'm starting to get the impression it scales off the main bracket.
Something changed with the rubber banding I just did the 230 Hard Simulation 4 230 BagWoman/Punisher/Don and I just got 2164 which is over 2000 which was the maximum I was getting at the start of the event. On a side note downing it with 85 OBW/ 2 blue lvl 35 spiderman and lvl 60ish IM40 really safe with a good starting board but 20 minutes for one mission OUCH!
Also, bug: if you kill someone who has a locked countdown with a match that unlocks it, the countdown doesn't revert to a basic. Is this known?0 -
Sumilea wrote:Twysta wrote:Is the rubber banding based off the main bracket or isolated to sub brackets?
I thought it was just sub brackets, but I'm starting to get the impression it scales off the main bracket.
Something changed with the rubber banding I just did the 230 Hard Simulation 4 230 BagWoman/Punisher/Don and I just got 2164 which is over 2000 which was the maximum I was getting at the start of the event. On a side note downing it with 85 OBW/ 2 blue lvl 35 spiderman and lvl 60ish IM40 really safe with a good starting board but 20 minutes for one mission OUCH!
is that after doom/loki/hood?
Haven't unlocked that last slot because they're 176 in normal0 -
-
I think i'm going to give up. There is no worth to put the effort to beat lvl 230 Hood/Doom/Loki with heroes i have. It is all so much luck based. Scalling past level 170 is so crazy...0
-
Phantron wrote:Twysta wrote:Is the rubber banding based off the main bracket or isolated to sub brackets?
I thought it was just sub brackets, but I'm starting to get the impression it scales off the main bracket.
They should be based on sub bracket only, but it's based on the overall sub bracket leader, not just your sub bracket.
Alright. Thanks.0 -
LoreNYC wrote:
is that after doom/loki/hood?
Haven't unlocked that last slot because they're 176 in normal
Yes its the one after those 3. I am trying to minimize the number of missions I am doing by going for the big point total. Hoping this will keep the lvl of the missions down, no idea if its working or not!0 -
having so much fun on this event.
Patches + C. Storm and now Mags.
C Storms aoe is already awesome with stun included but toss a berserker first from mr patch and its plain silly. Throw around a Mags purple power and spam red for the finishing touches.
Matches are going really well with this combo.
When I can't use Patches I throw in Hood, IM40 or BWGS. Spidey if I really need to but I'm trying not to use him.0 -
wuming79 wrote:Anyone beat the aries bagman and captain america?? What was your strategy to win??
I knew it was all going pear-shaped when Bag Man altered the timers on only two of IM40's three recharge tiles.
Yeah, that's right… Bag Man kicked my butt.
I then swapped SBW for a level 49 boosted Magneto, and also got a better initial board.
note: It may have been a coincidence, but levels were lower on my return engagement.0 -
Sumilea wrote:LoreNYC wrote:
is that after doom/loki/hood?
Haven't unlocked that last slot because they're 176 in normal
Yes its the one after those 3. I am trying to minimize the number of missions I am doing by going for the big point total. Hoping this will keep the lvl of the missions down, no idea if its working or not!
Just unlocked the final slot on normal and they're all 230. on normal. BLAH!0 -
LoreNYC wrote:Sumilea wrote:LoreNYC wrote:
is that after doom/loki/hood?
Haven't unlocked that last slot because they're 176 in normal
Yes its the one after those 3. I am trying to minimize the number of missions I am doing by going for the big point total. Hoping this will keep the lvl of the missions down, no idea if its working or not!
Just unlocked the final slot on normal and they're all 230. on normal. BLAH!
I've noticed the levels update to higher ones with each refresh of points. So i dont think it depends on what you do.0 -
For most of these battles I find that if you have 3 high level boosted character you can often just fight them straight up. I was doing the Wolverine battle with Magneto/Moonstone/Spiderman and I noticed Wolverine died before I even need to stun, and I didn't even get any Magnetic Translocation or Magnetic Field combos in yet. Sometimes having 6000 HP and match 3s doing 250 damage trumps everything else. It's good to have a specialist like Spiderman or Patch around, but don't underestimate the raw power of 3 guys with 6000+ HP to simply beat down the other team straight up. I think I did the Bagman battle with Magneto/Moonstone/Patch and was more or less a straight up beatdown too.0
-
Phantron wrote:For most of these battles I find that if you have 3 high level boosted character you can often just fight them straight up. I was doing the Wolverine battle with Magneto/Moonstone/Spiderman and I noticed Wolverine died before I even need to stun, and I didn't even get any Magnetic Translocation or Magnetic Field combos in yet. Sometimes having 6000 HP and match 3s doing 250 damage trumps everything else. It's good to have a specialist like Spiderman or Patch around, but don't underestimate the raw power of 3 guys with 6000+ HP to simply beat down the other team straight up. I think I did the Bagman battle with Magneto/Moonstone/Patch and was more or less a straight up beatdown too.
Was your Moonstone level 80? Mine is currently 34 and I'm deciding if I want to pump some iso into her to make her usable for this event. Also considering leveling up Daken from 45 to 69 for this tournament and the villain one.0 -
I don't particularly care for the ramp up either, especially since it seems almost entirely based on what others do, not what you yourself are doing. If they did it such that the enemies on normal mode level up say 10 levels and 20 levels for hard mode when you win, that would seem more realistic and doable. This assumes you aren't getting flooded with 20iso gag prizes too though.0
-
NorthernPolarity wrote:Phantron wrote:For most of these battles I find that if you have 3 high level boosted character you can often just fight them straight up. I was doing the Wolverine battle with Magneto/Moonstone/Spiderman and I noticed Wolverine died before I even need to stun, and I didn't even get any Magnetic Translocation or Magnetic Field combos in yet. Sometimes having 6000 HP and match 3s doing 250 damage trumps everything else. It's good to have a specialist like Spiderman or Patch around, but don't underestimate the raw power of 3 guys with 6000+ HP to simply beat down the other team straight up. I think I did the Bagman battle with Magneto/Moonstone/Patch and was more or less a straight up beatdown too.
Was your Moonstone level 80? Mine is currently 34 and I'm deciding if I want to pump some iso into her to make her usable for this event. Also considering leveling up Daken from 45 to 69 for this tournament and the villain one.
My Moonstone is maxed. They're really trying to get you to used the boosted and neglected character. I've found that this tournament seems to favor using 2 boosted character + 1 specialist (Spiderman, Patch, whatever) in most fights. The boosted character's raw stats often trumps everything else.0 -
NorthernPolarity wrote:Was your Moonstone level 80? Mine is currently 34 and I'm deciding if I want to pump some iso into her to make her usable for this event. Also considering leveling up Daken from 45 to 69 for this tournament and the villain one.0
-
Daken. Always use Daken. OBW plus Daken can lead to 1000 damage attacks.0
-
Daken/Mags (high blue)/Spidey(high blue) is pretty good vs the 230s. Fill the board up with strike tiles and you get so much added value from Mag's red and blue. Spidey is there for end-game insurance, and a green character can be subbed in to exploit all the green you're getting from strike tiles.0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 508 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 424 MtGPQ Deck Strategy & Planeswalker Discussion
- 299 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.7K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements