locked wrote: Stop implying that oBW needs a nerf, plenty of people built her 5-5-3 and don't complain; the only thing devs are admitting isn't working properly is the extra Espionage damage. 8 ap ain't cheap because the opponent rarely needs purple, so you have to make 3 matches alright. And you always have to compromise between being able to steal fast or between denying the opponent some other cheap moves even sooner than that. 6 green for Feral claws or 5 red for Mistress ring any bells? Never mind the soon to be fixed Mags and Spidey. oBW isn't a happy steal it all solution. She's squishy and she is easily countered by another oBW. Like I said if there is a lower limit at 11 purple for recon, the battles with 2 oBW in them would become dragged out.
Psykopathic wrote: No one is implying anything. Phantron and I have clearly stated she needs nerfed. No one has complained about her 5 black hardly at all. Our entire argument is that she blows 3* ap stealers and any similar characters out if the water whether her pink is 3 or 5. If you are gonna try to debate us your gonna need to do a way better job than that.
Phantron wrote: It's not uncommon to end a game with the opponent have 0 AP of all color with OBW. That's not how a match is supposed to go. Your 3 purple matches should not cancel out roughly about 10 turns of the enemy's. I don't think anybody has died to solely just match 3 damage, and if you found a way to lose to a team that never used a special move you'll probably be the first person to do so.
kensterr wrote: I have to keep matching purples to avoid dino bite - so no, no nerfing for her, since I only have 1 blue spidey. My 3/5/5 OBW is helping me through the hard mode (sometimes I need to boost too due to avoid a bad board).
locked wrote: Phantron wrote: It's not uncommon to end a game with the opponent have 0 AP of all color with OBW. That's not how a match is supposed to go. Your 3 purple matches should not cancel out roughly about 10 turns of the enemy's. I don't think anybody has died to solely just match 3 damage, and if you found a way to lose to a team that never used a special move you'll probably be the first person to do so. Imho if you manage to die to a team with oBW on it, you're probably the one who's doing something wrong. Barring the lvl 200 oBW in Simulator, she, is above all, squishy, she can surely acquire 9 blue and 8-11 purple, but by that moment you should have a killing blow for her ready. I run oBW as regularly as you run Spidey, probably, and I encounter her often enough to judge accurately, I hope. And if enemy oBW sometimes managed to help in defeating me, it was usually thanks to stupidity/reckless moves on my part or a very unlucky board, and you don't need to face oBW to lose thanks to that. Anyway the potential damage denied is a fun thing to calculate but you use quite generous numbers. Recon is most often used not when the opponent has 3-4+ of all colours but simply to save your team from a specific crushing blow or an ability that renders your work useless, it may even simply be Spidey's harmless yellow healing or oBW's blue.
soenottelling wrote: kensterr wrote: I have to keep matching purples to avoid dino bite - so no, no nerfing for her, since I only have 1 blue spidey. My 3/5/5 OBW is helping me through the hard mode (sometimes I need to boost too due to avoid a bad board). You have the most honest intentions in the entire thread at least lol.
Ben Grimm wrote: Changing the subject a bit, what I'd like them to see do now more than anything is, since respec is coming, adding third skills to all the two-skill people. Daken, Doom, Loki, Rags, etc. I think that could add a lot to people's existing rosters, and it would probably be a lot easier than creating and balancing new characters from scratch. None of them are overpowered, and all could see more use with a third skill (and, correspondingly, higher level caps).
Marquoz wrote: I never avoid someone in PVP because they have a maxed OBW on their team. I take her out early in the fight and she contributes absolutely nothing to the enemy but a small bag of hit points. However, I will DEFINITELY avoid a maxed Hulk, or Ares, or Patch, or Magneto, or or or..... Therefore, all those characters need to be nerfed before OBW. /snark Come on guys, get real. The fact that a character can do something more than match tiles doesn't mean it needs nerfing. OBW has strengths, and OBW has weaknesses. She's perfect.
Psykopathic28 wrote: We already know who the developers have plans for. You know there's lots of other tweaks that need done. What do you think needs balanced and what are your priorities? For me it's something like: OBW needs taken down a notch - omg she's too awesome. Hate to say it but she exceeds 2* anything. IM40 needs some tweaks. IMO his yellow is still worst ability to upgrade. None of his abilities are good at all, arguably his blue, but who would want an IM40 over an OBW or even a new Thor? Someone who doesn't know too well probably. Bullseye / rags / Dr D / any other 2 ability characters need their 3rd skills. I would love to see all of those added ASAP. Not much else to me seems too far out of line.
Phaserhawk wrote: Access to 3* and 4*'s are difficult, thus most players will have 2* characters. Of those, only a handful are even decent. Thor, Wolverine, Ares, OBW are by far the top 4 and are Tier 1 category. Storm is Tier 1.5, Tier 2 is Moonstone, Captain America, Hawkeye, and probably Magneto, the rest are Tier 3.