IceIX wrote: [anchor=x234]X-23 (All New Wolverine)[/anchor]4 Star Rarity (Legendary)At Max Level: HP: 13934 Tile damage: 11/73/10/64/82/11/4.0xHolding Back - Green 8 AP - Deals damage to enemy target. If the team has 9 or more Red AP, changes to Berserker Fury. Berserker Fury - Green 8 AP - Deals damage to the target and creates Black Strike tiles.Savage Healing - (PASSIVE) - True healing every time X-23 makes a Red, Green, or Purple match.Tracking Prey - Purple 12 AP - Creates a Trap tile on Purple. If matched by the opponent, deals damage. If matched by the team, deals (less) damage and creates a Strike tile. Costs less for each friendly Strike tile on the board.
IceIX wrote: Savage Healing - (PASSIVE) - True healing every time X-23 makes a Red, Green, or Purple match.
Ludaa wrote: Green and Purple again, gee great...
Carnage_78 wrote: IceIX wrote: Savage Healing - (PASSIVE) - True healing every time X-23 makes a Red, Green, or Purple match. Is the healing triggered on any ally matching those colours or does X-23 need to be tanking that colour to heal? EDIT: Reading it again, it sounds like X-23 needs to be doing the match in which case it is a little less useful unless it heals by a good amount.
notamutant wrote: Ludaa wrote: Green and Purple again, gee great... Seriously, and not only that, its another red passive. Like Rulk red passive, and JG blue passive. So we got Iceman (green and purple), JG (green and purple), Rulk (green and purple). Can we start trying to get more unique colors here?
poomermon wrote: So how that green is supposed to work? Do I have to use it once with 9 red ap to permanently change it to berserker fury or does it passively change when I have 9 red ap?
Pylgrim wrote: What will make or break her, I think, is the minimum to the reduction cost of her purple. Anything up to 4-5 would be good. Anything above and she's Elektra 2.0. It still saddens me the way 1-trap abilities work, all-or-nothing style. You get lucky and get a giant effect, you don't and you get literally nothing. And the fact that enemy especial tiles overwrite your traps always keeps the odds stacked against you. If I spend 12 mana in an ability (and the time and resources to level up this character) I shouldn't get laughed in my face by 2* bullseye making a purple match.