**** X-23 (All New Wolverine) ****
Comments
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Just used boosted X-23 in Surfer's req node (clear 3 & 4) and she did a very good job. In first game (clear 3) I used her with IM40 and undercover Surfer (0/2/1 or something like that). Not only that she could soke the damage of symbiotes, but by the end of the game I had the board filled with her black strike tiles.
Second game (clear 4) I switched IM40 with Khamala and again X-23 made the game (with no acceleration this time).
So again, I think X-23 is a great tank, especially when boosted. Granted, she has to tank at least 2 of her colors and she won't be good in any team. But in those where she's good, she will make the difference.0 -
As I posted earlier, my X-23 is 5/2/5 (been 5/1/5 for practically a year) and now I finally have a chance to champ her. I love the character and while her abilities may be a bit quirky, she's far from bad. Mist will view 5/3/5 as her best build, but I'm gunning for 5/5/3. I just need to hit 23500 in this event, pony up ~200k and I'll be good. Can't wait!1
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Anon said:As I posted earlier, my X-23 is 5/2/5 (been 5/1/5 for practically a year) and now I finally have a chance to champ her. I love the character and while her abilities may be a bit quirky, she's far from bad. Mist will view 5/3/5 as her best build, but I'm gunning for 5/5/3. I just need to hit 23500 in this event, pony up ~200k and I'll be good. Can't wait!0
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Anon said:As I posted earlier, my X-23 is 5/2/5 (been 5/1/5 for practically a year) and now I finally have a chance to champ her. I love the character and while her abilities may be a bit quirky, she's far from bad. Mist will view 5/3/5 as her best build, but I'm gunning for 5/5/3. I just need to hit 23500 in this event, pony up ~200k and I'll be good. Can't wait!
The traps are crazy good, use them.
Unless there's no tile movers, of course.
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Bowgentle said:5/3/5 until you run low on health, then 5/5/3 for one fight to let her heal up.
The traps are crazy good, use them.
Unless there's no tile movers, of course.0 -
So, X-23 is the featured boosted 4-star for the current PvE event and she definitely fits into the category of 'use when boosted' - which so many 4-stars fall into. That's not a bad thing; with almost 50 4-stars they can't all be first team all-stars. But it also doesn't elevate her from the lower half of the 4-star tier, in my opinion. She's definitely better than characters like Winter Soldier, who I struggle to use even when boosted, but still below that second tier of good 4-stars like Hulkbuster and Maxpun.2
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Dormammu said:So, X-23 is the featured boosted 4-star for the current PvE event and she definitely fits into the category of 'use when boosted' - which so many 4-stars fall into. That's not a bad thing; with almost 50 4-stars they can't all be first team all-stars. But it also doesn't elevate her from the lower half of the 4-star tier, in my opinion. She's definitely better than characters like Winter Soldier, who I struggle to use even when boosted, but still below that second tier of good 4-stars like Hulkbuster and Maxpun.
He needs a lot of champ levels to shine but is WAY better than you think.
He surprised me last time he was boosted, even at a humble 315 he was very very good.0 -
Bowgentle said:
Ooooh don't underestimate Winter Soldier.0 -
Bowgentle said:Anon said:As I posted earlier, my X-23 is 5/2/5 (been 5/1/5 for practically a year) and now I finally have a chance to champ her. I love the character and while her abilities may be a bit quirky, she's far from bad. Mist will view 5/3/5 as her best build, but I'm gunning for 5/5/3. I just need to hit 23500 in this event, pony up ~200k and I'll be good. Can't wait!
The traps are crazy good, use them.
Unless there's no tile movers, of course.Agree. Traps are crazy, especially when boosted. All traps took a bit of a nerf recently, and that has probably shifted X-23 down a little bit in the 4* standing.
Right now, I'd say her worst crime is having kind of powers that are very reactionary. Green wants you to chase a second colour before it becomes really useful, healing is based off matching her own icon (so it also limits team composition), and her trap is powerful enough, but the recent nerf to traps has taken a bit of the sting out of it. She doesn't have anything that hooks into the current meta and is mostly lacking anything that builds synergy with other characters. There's the cost reduction on Purple based on existing friendly Strikes, but lemme tell you that every character synergises with "friendly strike tiles on the board". The countdown meta is still fairly prominent right now - if there was a character introduced that interacted with friendly trap tiles (either on destruction or resolution, etc.) then she might regain some favour.
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She really needs to create those strikes on the first cast of green. OR, create a strike each round you have 9+ red AP. That way, once you qualify the 9 red, you can wait a round or two for strikes to add up and reduce the cost of her unreliable purple. Then, cast green whenever it makes sense, repeatedly.1
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*Sigh*
Every time X-23 is boosted I am reminded about how good she almost is. If her purple was simply straight damage, or even damage on a countdown, she'd be one of my favorite 4-stars. Anything but the horribly expensive trap tile (12AP!) that she currently has. I mean, after you finally manage to gather that much purple AP there isn't a shred of purple left on the board except some unmatchable tile buried in the corner, making her purple one of the most useless powers in the game.3 -
Exactly. You just have to play her with a strike tile maker, or a TU that accomplishes it for you. Which should be a glaring issue for the dev's to notice and rework her.
One of her abilities or color-matches should create strikes (even small ones i.e. create small strike on each red match).
She only creates strikes on the 2nd cast of green? Really? Or if you match the trap at lower damage. Not logical.
Partners or TU's I like to use with her: Carol black, gr4cket, Nova, Ant-Man yellow, and I actually love Yondu black for a cheap and functional option.0 -
In the current meta her purple is not too bad what really killed her is the match-4 nurf to traps, she is still a great tank.0
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Yeah, right now she isn't doing much other than being a great tank when I have to face Gamora/Medusa/RocketGroot team. I miss using her purple. The only thing they need to do to fix it is to just changing from "on matched" to "on destroyed". It shouldn't be that difficult1
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Dormammu said:*Sigh*
Every time X-23 is boosted I am reminded about how good she almost is. If her purple was simply straight damage, or even damage on a countdown, she'd be one of my favorite 4-stars. Anything but the horribly expensive trap tile (12AP!) that she currently has. I mean, after you finally manage to gather that much purple AP there isn't a shred of purple left on the board except some unmatchable tile buried in the corner, making her purple one of the most useless powers in the game.
But she was doing major tanking on the Ultron/Doc Ock/Carnage node for me. My America is only LVL 111, so those attack tiles would have eaten her alive. X-23 champed, boosted, and 5/5/3 was healing up to nearly full health every time I made a match for her, no matter how many enemy tiles were on the board.0 -
Yeah, she's almost a good tank, too. If you can fit her into a team where she can carry a couple of her colors, which really limits team composition. (It's the same reason Vision gets ignored.) I wanted to use X-23 with my Chavez as well, but my Chavez is champed and X-23 would only tank purple because of it.
Rogue is really the 1st effective tank in this game, despite several tries before her (X-23, Vision, Colossus...)0 -
Yes, how could I forget Luke???0
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I'm shocked that no one has mentioned Vulture yet-- obviously lots of characters like being fed by Vulture, that's not that noteworthy. But he really helps not just her green switching to Berserker Fury, but also her tanking-- not only will he normally not take green from her to begin with, but he usually spends most of the match being away flying anyway, so even if you have a much higher level Vulture who would take green away, it's no issue.I like 4* Black Panther as a third, since his yellow is cheap (good, since you aren't prioritising his colours), it helps make strike tiles, his red costs 10 AP so you can fire it nicely after triggering Laura's green and he takes no colours from her. He's not a fast strike tile generator though, so there's always the option of trading some colour overlap for faster strike tiles and going with someone like Nova. I enjoy Panther allowing her to tank all the things though.1
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5* X-23 at lv450:
Green at 3 covers: 12820 damage, plus 2 x 668 Strike tiles if Berserker Fury
Green at 4 covers: 14956 damage, plus 2 x 785 Strike tiles if Berserker Fury
Green at 5 covers: 19229 damage, plus 2 x 1010 Strike tiles if Berserker FuryRed at 3 covers: Heals 4273 health
Red at 4 covers: Heals 4985 health
Red at 5 covers: Heals 6410 healthPurple at 3 covers: 32050 damage OR 21366 damage + strength 1261 Strike tile
Purple at 4 covers: 37391 damage OR 24927 damage + strength 1482 Strike tile
Purple at 5 covers: 48074 damage OR 32049 damage + strength 1902 Strike tile5* X-23 at lv570:
Green at 3 covers: 32324 damage, plus 2 x 1683 Strike tiles if Berserker Fury
Green at 4 covers: 37712 damage, plus 2 x 1980 Strike tiles if Berserker Fury
Green at 5 covers: 48487 damage, plus 2 x 2545 Strike tiles if Berserker FuryRed at 3 covers: Heals 10775 health
Red at 4 covers: Heals 12571 health
Red at 5 covers: Heals 16162 healthPurple at 3 covers: 80813 damage OR 53875 damage + strength 3179 Strike tile
Purple at 4 covers: 94282 damage OR 62854 damage + strength 3735 Strike tile
Purple at 5 covers: 121219 damage OR 80813 damage + strength 4795 Strike tile1
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