NighteyesGrisu wrote: so will lvl 222 be the norm for the future or is that just a anniversary thing?
florida92 wrote: Quebbster wrote: florida92 wrote: I guess you have to have to have a shot.... Nah, works just as well. AP cost and damage dealt is the same, after all. Yeah just realized that. But it seems like 2 or 3 covers of or to have a shot. 7 AP for 470 Damage isn't really helping me any. Mainly when I'm trying to deny yellow, pink, and green.
Quebbster wrote: florida92 wrote: I guess you have to have to have a shot.... Nah, works just as well. AP cost and damage dealt is the same, after all.
florida92 wrote: I guess you have to have to have a shot....
Malcrof wrote: 0/2/0 Dino level 70 , boosted crit, red/yellow damage, all damage.. got her down to 902 health then.. Nuts, and i lost.. will try again later.
SunCrusher wrote: So we can Boost but no TU even though Squirrel Girl can? I dare not level my 1 / 0 / 1 Dino because it might kill my scaling (though he wouldn't level too much more) but I did play a round just to see and have a laugh. Lasted five minutes and managed to Chomp and move black tiles quite a few times while denying most colors but without leveling and more covers, the damage was ultimately negligible and poor Dino got wiped.
SunCrusher wrote: Malcrof wrote: 0/2/0 Dino level 70 , boosted crit, red/yellow damage, all damage.. got her down to 902 health then.. Nuts, and i lost.. will try again later. With 2 x Red covers, how much is he biting for if I may ask? I have a single Green and 300 damage Chomping is slooooow going if I manage to prevent Squirrel Girl's abilities from firing.
OJSP wrote: My 0/1/0 said "RAWWRR".. (maybe next time.. )