KingSlamma wrote: Like I said from the very beginning. This event was created to sell health packs and line D3's pockets with more money. This is why I didn't spend a Dime on them. Follow #MoneyGrubbingWhores on twitter.
Malcrof wrote: KingSlamma wrote: Like I said from the very beginning. This event was created to sell health packs and line D3's pockets with more money. This is why I didn't spend a Dime on them. Follow #MoneyGrubbingWhores on twitter. i 100% think that all this anger could have been avoided by simply addressing this concern right here. If your characters were killed by the 1million damage power.. the round is over.. but your characters are left where they were when you entered the round. Basically, turning your roster into loaners for the big battle. health packs still needed if you lost an essential fight.. But the big node, if they had it so that one didn't make us use 3 health packs at a time, i have a feeling much of this ire would have been pushed aside. If we are supposed to lose, which i actually understand a bit... Then keep the penalty for the loss to a minimum.
tanis3303 wrote: Malcrof wrote: KingSlamma wrote: Like I said from the very beginning. This event was created to sell health packs and line D3's pockets with more money. This is why I didn't spend a Dime on them. Follow #MoneyGrubbingWhores on twitter. i 100% think that all this anger could have been avoided by simply addressing this concern right here. If your characters were killed by the 1million damage power.. the round is over.. but your characters are left where they were when you entered the round. Basically, turning your roster into loaners for the big battle. health packs still needed if you lost an essential fight.. But the big node, if they had it so that one didn't make us use 3 health packs at a time, i have a feeling much of this ire would have been pushed aside. If we are supposed to lose, which i actually understand a bit... Then keep the penalty for the loss to a minimum. This would have gone a long way, but there's one other glaring fault in the logic of the whole event. If we're supposed to lose, why are all the rewards placed at progression numbers that require us to win?
IceIX wrote: He's not going to be stopped by gnats. Iron Fist punching him in the toe isn't very painful. So he gets bored and swats them away. In game terms, this means that players are going to be beaten. Winning a round against Galactus is an achievement. You're supposed to lose. Every time you do, you're still chipping away at his life. It's an exercise in damage in aggregate. Over the 3.5 days, hitting him over and over to finally bring down the big bad is somewhat slow, but certainly effective.
IceIX wrote: Malcrof wrote: So now the real question... Anniversary Vault, or draw tokens? Both Galactus and Anniversary are currently planned on being standard comic packs instead of Vaults. We figure that more people want to go for Devil Dino and the like, so making a locked Vault (even if it's a 0 cost reset) is more annoyance in this case than the surety you get from clearing a given Vault.
Malcrof wrote: So now the real question... Anniversary Vault, or draw tokens?
There's a set number of times you can hit Galactus before you need to take a break to let minions refresh. That break means that you have plenty of times for Galactus drained Packs to refresh while you can go in and get some Black Vortex in. Or play Simulator (up soon).
Chief270 wrote: I'm hoping the delay was not planned and that they are taking the opportunity to make adjustments.
fmftint wrote: There's a set number of times you can hit Galactus before you need to take a break to let minions refresh. That break means that you have plenty of times for Galactus drained Packs to refresh while you can go in and get some Black Vortex in. Or play Simulator (up soon). This statement implies Galactus 2 will be running along side Simulator, yet many are saying Thursday, please confirm one the other
lukewin wrote: fmftint wrote: There's a set number of times you can hit Galactus before you need to take a break to let minions refresh. That break means that you have plenty of times for Galactus drained Packs to refresh while you can go in and get some Black Vortex in. Or play Simulator (up soon). This statement implies Galactus 2 will be running along side Simulator, yet many are saying Thursday, please confirm one the other Jamie Madrox said Thursday, 15th. So it will coincide with grind time for Simulator S4 and maybe S5 time slices. S1 and S2 will be over by the time it starts.
Chief270 wrote: IceIX wrote: Malcrof wrote: So now the real question... Anniversary Vault, or draw tokens? Both Galactus and Anniversary are currently planned on being standard comic packs instead of Vaults. We figure that more people want to go for Devil Dino and the like, so making a locked Vault (even if it's a 0 cost reset) is more annoyance in this case than the surety you get from clearing a given Vault. Knowing the draw rates now, I'd say its sufficient to say that this was wrong.