brisashi wrote: Could you comment on the countdown tiles in the boss event? They drop as 3-turn tiles but go down to 2- turn tiles immediately. No other countdown tiles work this way. Is this an intended mechanic?
IceIX wrote: brisashi wrote: Could you comment on the countdown tiles in the boss event? They drop as 3-turn tiles but go down to 2- turn tiles immediately. No other countdown tiles work this way. Is this an intended mechanic? Hmm? The description for the Countdown tiles list them as 3 2-turn Countdown tiles. Maybe getting tripped up by the adjacent numbers in the description?
GurlBYE wrote: And if the difficulty is correct, any reason the rewards are, what they are?
reckless442 wrote: . After all, if beating Galactus is so difficult, it should be a legendary achievement. Better prizes for the minion battles would go a long way toward taking the sting out of the constant losses on the boss node.
IceIX wrote: GurlBYE wrote: And if the difficulty is correct, any reason the rewards are, what they are? Care to expand on that? The rewards are 3 4* covers, quite a few tokens through both progressions and nodes, and various other smaller rewards. It's pretty on for a boss battle in comparison to prior rewards, plus the Legendary token which wasn't there before.