So, Etiquette. Your Thoughts?
Comments
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Malcrof wrote:Jamie Madrox wrote:simonsez wrote:Malcrof wrote:if i monopolize the laptop to use line while playing as well.. my wife will destroy my phone.
If you don't want to join an alliance and abandon your wife and family, then I'd suggest joining the same truce that Django is in on Line. They have a shared battle chat and such. I'd also suggest contacting the top alliances and ask about joining their sheild check rooms when you find yourself in a slice with one of them. Most of them are pretty cool about it and will offer helpful advice when asked.Malcrof wrote:So wait until the 2 hour mark then??
Ok, so to sum up. Went looking for targets now instead of waiting, saw a really soft target worth the points i needed (cost about 200 iso to find it), so i broke shield and went for it.
The result:
MY FIRST EVER 1k in a PVP! and yes, it is very much worth the 300hp to re-shield, at least to me it was. IMHB is now 1/5/3
+1 for everyone! Now, time to make this a regular occurrence lol.
I do have line on my phone, but if i am playing, and minimize MPQ to check it, the game is slowed to a crawl when i maximize it.. my phone is not top shelf. Z9700 -
Honu141 wrote:As discussed in this thread (and others), Line is not a requirement to hit 1300. I was hitting 1300 long before I joined and Line groups. Line makes your hops more productive, by making it easier to find high point targets.
An additional consideration:
Before Honu joined Line groups, I did not like Honu. Honu would take my points away.
Now that Honu has joined Line groups, he does not take my points away, and I now like Honu.
Extrapolating from this, Line chats will eventually lead to world peace. The math doesn't lie.0 -
Stax the Foyer wrote:An additional consideration:
Before Honu joined Line groups, I did not like Honu. Honu would take my points away.
Now that Honu has joined Line groups, he does not take my points away, and I now like Honu.
Extrapolating from this, Line chats will eventually lead to world peace. The math doesn't lie.
I'm glad I did my part to advance world peace.0 -
I'm F2P and just hit 1600 in Fresh Cut. I don't use Line. I could have hopped twice more but I thought first was just a little too out of reach at that point.0
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The idea of using LINE to play this game, especially to compete, or even to shield hop is ridiculous and something I won't ever do.
Feel free to target me for attacks in PvP!0 -
wow i had no idea any of this was taking place.
how can you NOT call these guys bullies?
yes it is their hard earned points im taking away. but i had no idea this was going on.
im in top 100 alliance and didn't know.
i just play.
no wonder everytime i get past 800-900 its a slaughterhouse.
just because i am trying to climb as fast as possible and find the next match immediately.
is there any way i can tell if i am on some type of infantile "hit list"
so do you all just keep a notebook and write down everybody's name and alliance group? then cross reference to see if it's "okay" to attack?
and unless they are in top 10 of that shard, how in the blue hell do you even know if someone is shielding or not????!?!?!
why don't they just put a little shield next to the people's names when shielded so some of these schoolyard shenanigans can be stopped?0 -
nnypirate wrote:wow i had no idea any of this was taking place.
1. is there any way i can tell if i am on some type of infantile "hit list"
2. so do you all just keep a notebook and write down everybody's name and alliance group? then cross reference to see if it's "okay" to attack?
3. and unless they are in top 10 of that shard, how in the blue hell do you even know if someone is shielding or not????!?!?!
4. why don't they just put a little shield next to the people's names when shielded so some of these schoolyard shenanigans can be stopped?
1. I only knew because i was being hit multiple times by the same player in single hops. So I checked the ally and all the others that were hitting me in my hops. 90% from the same ally group. I vented to my ally and one of my members was in their battlechat. He told me I was on the hit list and told me how to get off. I told him they could come talk to me if they had a problem but never heard. Most people probably don't know they are on a hitlist...
2. Most just know what ally's they have truces with. Others will start to recognize names from various interactions.
3. There isn't unless you are in a battlechat, usually through Line app
4. Wouldn't that make sense? How about not being able to queue someone repeatedly? That would help too0 -
Honu141 wrote:As discussed in this thread (and others), Line is not a requirement to hit 1300. I was hitting 1300 long before I joined and Line groups. Line makes your hops more productive, by making it easier to find high point targets. The guys and gals I hop with, will typically drop their first shield after breaking 1000. With 3 good queues loaded per hop (and you won't necessarily do all 3; especially as your score gets higher and event end gets closer), 1300 is very reachable. For simplicity's sake, let's say you find 3x50 pt targets prior to each hop. 1st hop (maybe 10-12 hr from end) is fairly safe and you do all three. Score is now 1150. 2nd hop (maybe around the 9-10 hr mark) is getting a little more dangerous so you only do two fights. Score is now 1250. 3rd hop (maybe inside of 3 hrs) is when all the sharks are circling. One fight and get out. Final score is 1300. Obviously the number of fights you do will depend on your roster. But this is a simple outline how most of us hit 1300. 24-hr shield is also not required. Line definitely helps, but again, not a requirement. Line reduces your time investment searching for those juicy targets.
This is the issue, though, about that whole queue early thing: you queue up 150 points worth of fights, but after the first one the second one will give you far less points. The third one will give no more than 30 or so, which is just not worth it. By forcing myself to be nice and play those queued matches instead of searching for new ones giving decent points, I'd be easily missing out 40+ points, basically making me need one match more per hop! (or eventually one more shield, as, say, 300 points will need 3 hops instead of 2.) That's where my mind boggles a bit: to benefit a complete stranger in a game that is supposedly competitive, I'm sacrificing my own resources (shielding HP) and jeopardising my own chances of winning since each hop carries an inherent risk. Imagine forcing yourself in an additional hop to keep "etiquette" and be sniped in that additional last hop (or stumbling upon an angry rng that gives the opponent 70 AP in the first turn and you lose). What do you do then? Keep playing? No, that would mean having to find a fresh opponent which is etiquette no-no. Spending even more HP in shielding? Just shrug and lose your claim of whatever prize you were aiming for?
Anyway, I'm on slice 1, Villains is the top alliance. Anyone knows if they use battlechat?0 -
Pylgrim wrote:This is the issue, though, about that whole queue early thing: you queue up 150 points worth of fights, but after the first one the second one will give you far less points. The third one will give no more than 30 or so, which is just not worth it.0
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Pylgrim wrote:Honu141 wrote:As discussed in this thread (and others), Line is not a requirement to hit 1300. I was hitting 1300 long before I joined and Line groups. Line makes your hops more productive, by making it easier to find high point targets. The guys and gals I hop with, will typically drop their first shield after breaking 1000. With 3 good queues loaded per hop (and you won't necessarily do all 3; especially as your score gets higher and event end gets closer), 1300 is very reachable. For simplicity's sake, let's say you find 3x50 pt targets prior to each hop. 1st hop (maybe 10-12 hr from end) is fairly safe and you do all three. Score is now 1150. 2nd hop (maybe around the 9-10 hr mark) is getting a little more dangerous so you only do two fights. Score is now 1250. 3rd hop (maybe inside of 3 hrs) is when all the sharks are circling. One fight and get out. Final score is 1300. Obviously the number of fights you do will depend on your roster. But this is a simple outline how most of us hit 1300. 24-hr shield is also not required. Line definitely helps, but again, not a requirement. Line reduces your time investment searching for those juicy targets.
This is the issue, though, about that whole queue early thing: you queue up 150 points worth of fights, but after the first one the second one will give you far less points. The third one will give no more than 30 or so, which is just not worth it. By forcing myself to be nice and play those queued matches instead of searching for new ones giving decent points, I'd be easily missing out 40+ points, basically making me need one match more per hop! (or eventually one more shield, as, say, 300 points will need 3 hops instead of 2.) That's where my mind boggles a bit: to benefit a complete stranger in a game that is supposedly competitive, I'm sacrificing my own resources (shielding HP) and jeopardising my own chances of winning since each hop carries an inherent risk. Imagine forcing yourself in an additional hop to keep "etiquette" and be sniped in that additional last hop (or stumbling upon an angry rng that gives the opponent 70 AP in the first turn and you lose). What do you do then? Keep playing? No, that would mean having to find a fresh opponent which is etiquette no-no. Spending even more HP in shielding? Just shrug and lose your claim of whatever prize you were aiming for?
Anyway, I'm on slice 1, Villains is the top alliance. Anyone knows if they use battlechat?0 -
fmftint wrote:Pylgrim wrote:This is the issue, though, about that whole queue early thing: you queue up 150 points worth of fights, but after the first one the second one will give you far less points. The third one will give no more than 30 or so, which is just not worth it. By forcing myself to be nice and play those queued matches instead of searching for new ones giving decent points, I'd be easily missing out 40+ points, basically making me need one match more per hop! (or eventually one more shield, as, say, 300 points will need 3 hops instead of 2.) That's where my mind boggles a bit: to benefit a complete stranger in a game that is supposedly competitive, I'm sacrificing my own resources (shielding HP) and jeopardising my own chances of winning since each hop carries an inherent risk. Imagine forcing yourself in an additional hop to keep "etiquette" and be sniped in that additional last hop (or stumbling upon an angry rng that gives the opponent 70 AP in the first turn and you lose). What do you do then? Keep playing? No, that would mean having to find a fresh opponent which is etiquette no-no. Spending even more HP in shielding? Just shrug and lose your claim of whatever prize you were aiming for?
Anyway, I'm on slice 1, Villains is the top alliance. Anyone knows if they use battlechat?
Absolutely yes. There are (many, many) times I queue up 50 point targets, and by the time I get to them, they're in the high 60s, so I can get 120-140 points playing only 2 matches and shield again, which cuts down the risk of being sniped. Last season I got to 1.3k a few times this way.
Haven't bothered trying this season, but with the kind of points I'm seeing on leaderboards, it should be easier as long as you can take out the usual fistbusters et al.0 -
Other than a very small group of individuals, I've never seen anyone actively "bully" anyone on LINE.
Two things happen on LINE;
A.) Truces. People agree not to hit one another. Not bullying.
B.) Battle Chats. People post shield status so they can bounce off one another safely, to everyone's advantage (because even if you're not one of those two people, they're injecting points into your shard that you could reap benefits from). Not bullying.
There's only two Alliances that I know of that are rumored to keep lists of "snipers" - most of this that I see is self-righteous individuals that get mad when they lose a bunch of points at a time - and I don't associate with those two Alliances specifically to know if it's true or not.The third thing that happens on LINE is tasteful nudes from Django.0 -
nnypirate wrote:wow i had no idea any of this was taking place.
how can you NOT call these guys bullies?
yes it is their hard earned points im taking away. but i had no idea this was going on.
im in top 100 alliance and didn't know.
i just play.nnypirate wrote:no wonder everytime i get past 800-900 its a slaughterhouse.
just because i am trying to climb as fast as possible and find the next match immediately.nnypirate wrote:is there any way i can tell if i am on some type of infantile "hit list"nnypirate wrote:so do you all just keep a notebook and write down everybody's name and alliance group? then cross reference to see if it's "okay" to attack?nnypirate wrote:and unless they are in top 10 of that shard, how in the blue hell do you even know if someone is shielding or not????!?!?!nnypirate wrote:why don't they just put a little shield next to the people's names when shielded so some of these schoolyard shenanigans can be stopped?0 -
simonsez wrote:Pylgrim wrote:This is the issue, though, about that whole queue early thing: you queue up 150 points worth of fights, but after the first one the second one will give you far less points. The third one will give no more than 30 or so, which is just not worth it.
To tack on:
From 1000, a 50 pt queue has a score between 1116 and 1125. Let's say it's the high end and it's 1125 across all three targets. After match one, you're at 1050, they haven't moved. The next match is worth 45. Now you're at 1095. The third match would be worth 41.
So 150 in queues reduces to 136 actual points. In case you're wondering, if they all have 1116, it's 135 actual points. Needle doesn't move much.
With 3x60 point queues, your actual total after three battles would be 165-167.
With 3x70 - your total is 201-204
Bigger the gap, brings more variability in the scores you're attacking, but a lower reduction in expected points.
Now add to that the queue lag, where your 50 point queue is often worth more than expected, and there's little harm in just attacking your three targets rather than searching for a refresh. This is another reason to score/shield check, to get the accurate number before you go, because it is calculable.
One more bit of help, always work low to high. Beyond the etiquette (giving the higher target extra time):
50->60->70 gives you 171 points
70->60->50 gives you 161 points.0 -
Line group has helped me on 2 fronts.
1. I spend less HP getting to my self imposed minimum. Not only is it good to keep people from hitting you when unshielded, but you can also more effectively q up better targets and make your hops more substantial. I was doing 75-90 point hops before, then was able to do 130-150 point hops afterwards(pre-points adjustment patch). Post patch.. I have actually hit the 1300 point progression (with no maxed 4* mind you) by only spending 300 hp (3/8/3).
2. Because I can now hit my minimum for less hp, it allows me to push my maximum to higher levels should I be in contention for a prize that I want. Before I joined line, I capped out at about 1200. After joining line, I was able to hit 1500 pre-patch, and 1800 post-patch.
Most of my hops from about 900 to whatever I'm shooting for are shielded line mates as well, so I'm able avoid retal situations.0 -
So this is how I play every single pvp, and I believe I might have been **** up and breaking rules.
Most of my 3* are fully covered, but need iso. 145 is highest level.
Join an event with ~20 hours left. Come in around rank 200
Climb to 590ish, go to bed unshielded.
With about 8 hours left, I climb straight to 800 eating every point that I can as fast as I can.
Put up an 8 hour shield and quit.
Finish the event at around rank 70
I only pvp to contribute points for the alliance. 90% of the time I don't need the 800 cover or the placement cover. I'm sorry if I've been sniping points from people; it's the only way I know how to play and it's been working consistently for me every time. I don't ever look at names or alliance names when I attack. I don't even look at who attacks me. I might have been put on hit lists, but I wouldn't know.0 -
Ruinate wrote:So this is how I play every single pvp, and I believe I might have been tinykitty up and breaking rules.
Most of my 3* are fully covered, but need iso. 145 is highest level.
Join an event with ~20 hours left. Come in around rank 200
Climb to 590ish, go to bed unshielded.
With about 8 hours left, I climb straight to 800 eating every point that I can as fast as I can.
Put up an 8 hour shield and quit.
Finish the event at around rank 70
I only pvp to contribute points for the alliance. 90% of the time I don't need the 800 cover or the placement cover. I'm sorry if I've been sniping points from people; it's the only way I know how to play and it's been working consistently for me every time. I don't ever look at names or alliance names when I attack. I don't even look at who attacks me. I might have been put on hit lists, but I wouldn't know.
Some people are just not in a place where they really can play nice, they just struggle to get what they can. Be it because of roster or life interfering with important stuff like shield checking0 -
So, what are these line groups? I mean the names of them, in case i decide to make PVP a way of life.0
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Malcrof wrote:So, what are these line groups? I mean the names of them, in case i decide to make PVP a way of life.0
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If you're not on LINE already, I can get you to the biggest general chat I know of (180 people atm), and maybe a few others all things depending, but you can get to BCs easily from General by asking.
Just drop me a message on LINE and I can invite you.0
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