**** Deadpool (Uncanny X-Force) ****

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Comments

  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    Overall, I am inclined to go 5/3/5. Red is an awesome power, both in terms of its raw damage, and also in that active powers for signicant true healing are very rare. Xdp is a breeze to prolgue heal with someone like im40.

    I prefer purple over black because purple is easier to control (use only when you know some will probably be matched.

    Wouldn't object if my covers fall 5/4/4 to start.

    As for partners, xfw is obvious. Thing is also fun for cheesing it with the passives. And xdp loves anyone who can generate red (im40, imhb, ap stealers like Loki and hood)
  • eidehua
    eidehua Posts: 521 Critical Contributor
    Something to think about in the far future, if you are facing max 5* are you have your own 1 or 2 max 5* you can bring 4pool and the enemy's matches on their strong tiles will trigger deadpool's black. Of course once there are full 5* teams it won't matter and any 4 star you bring is probably for more utility
  • notamutant
    notamutant Posts: 855 Critical Contributor
    eidehua wrote:
    Something to think about in the far future, if you are facing max 5* are you have your own 1 or 2 max 5* you can bring 4pool and the enemy's matches on their strong tiles will trigger deadpool's black. Of course once there are full 5* teams it won't matter and any 4 star you bring is probably for more utility

    I thought about that myself earlier today. Then I realized that the damage done by Deadpool's black on a 5 star will be negligible.
  • eidehua
    eidehua Posts: 521 Critical Contributor
    notamutant wrote:
    eidehua wrote:
    Something to think about in the far future, if you are facing max 5* are you have your own 1 or 2 max 5* you can bring 4pool and the enemy's matches on their strong tiles will trigger deadpool's black. Of course once there are full 5* teams it won't matter and any 4 star you bring is probably for more utility

    I thought about that myself earlier today. Then I realized that the damage done by Deadpool's black on a 5 star will be negligible.
    I was thinking its more interesting against teams with 1 or 2 5*. Then deadpool can easily destroy the 4* "supports" and your 5* can deal with the other team's 5* (in addition to your 5* match damage against the 4* to speed it up)
  • morph3us
    morph3us Posts: 859 Critical Contributor
    Hi Morph3us,

    I was wondering if you could give me your opinion on an idea I am having. My 4pool is now 244 and Thing is now 135 (I found a red cover!), but after trying a 535 loaner Thing in a PvE event, Thing's red seems kind of under-powered to me for 10 ap (although that stun is nice!). So I am thinking about going 553 with deadpool and 355 with Thing.

    Don't have an awful lot more to say beyond what's been said here already. The only comments I'd really make are that the main point of the Thing/XDP combo from my perspective is the Rock Solid/X-Enforcer combo, with the CDfW/Yancy combo being secondary to that. The odd thing about that is that the CDfW/Yancy combo is the only part of that combo you can actually control, so you'll end up focusing on that. Also, the 5 purple CDfW + SS combination is too good to pass up in my books (especially when you end up accumulating enough purple to drop a double CDfW, in which case it's pretty much game over). I think you'd be passing up on a substantial amount of damage running XDP at 3 purple, if you eventually plan to end up with a usable XFW.

    I still think that X-Enforcer's main value lies in the damage output, and therefore there's little point in running it at 3 covers, if you're combining him with Thing. If you want to focus on XDP's red, then 5/4/4 is probably the build I'd choose, but at the same time, I acknowledge everyone's point about 5/3/5. Just realise that X-Enforcer isn't going to do an awful lot at 3 covers. XDP is a well designed character, pretty much any build you choose will work, you just need to figure out where your tradeoffs are.

    Thing's red is relatively underpowered compared to the other reds in 4* land, but I think it's still very workable, just not a game-ender. I'm not terribly keen on 5 yellow for Thing, especially in PvP, as it leaves you too vulnerable to Loki flipping them to kill you, and I don't really want transitioning 3* teams running Patch/Loki taking potshots at me.
  • notamutant wrote:
    eidehua wrote:
    Something to think about in the far future, if you are facing max 5* are you have your own 1 or 2 max 5* you can bring 4pool and the enemy's matches on their strong tiles will trigger deadpool's black. Of course once there are full 5* teams it won't matter and any 4 star you bring is probably for more utility
    I thought about that myself earlier today. Then I realized that the damage done by Deadpool's black on a 5 star will be negligible.
    After 10 turns when surfer is down to 12k hp without you casting any power you might reconsider.
  • So my Deadpool is about to cross over into "usable" territory. I'm trying to figure out how to use him though...like I like the idea of XFW + XFDP, but both require a fair amount of AP before becoming 'scary' (not high, just, it takes a bit to get going). So I am thinking of bringing along a battery as the third wheel - jumping between SWitch and IF, but neither is perfect.

    IF needs purp to make black, short circuiting DP to just defense and his red...at that point I might as well use Cyclops since he can feed himself with yellow.

    SWitch doesn't accelerate XFW at all, and the team becomes DP-centric - focused on purples and red...short circuiting the need for XFW. Her green also won't trigger DP's purple.

    But the two (XFDP & XFW) work so well together...

    I'd love to try DP/Thing - but I've got 'one' Thing cover, so that's not even a PIPE dream yet. Whomelse should I look at?
    - Unreall
  • simonsez
    simonsez Posts: 4,663 Chairperson of the Boards
    So I am thinking of bringing along a battery as the third wheel - jumping between SWitch and IF, but neither is perfect. Whomelse should I look at?
    Doom makes lots of black, but has the same problem that his very good purple is redundant with this combo. Hood is an option, unless you're against goons that don't make black and purple. But, if the board is black-starved, you're pretty much bogged down.
  • simonsez wrote:
    So I am thinking of bringing along a battery as the third wheel - jumping between SWitch and IF, but neither is perfect. Whomelse should I look at?
    Doom makes lots of black, but has the same problem that his very good purple is redundant with this combo. Hood is an option, unless you're against goons that don't make black and purple. But, if the board is black-starved, you're pretty much bogged down.
    I've been avoiding Hood honestly. Both DP & W have true healing, so they are easy to sustain. That does give me more HPs to use for a third wheel, but Hood's health is sooooo lllooooooww (and his yellow means he gets hurt to access XFW healing), that I feel like I'll get 10 fights before I have to replace him or stop. Doom has good health, IF & SWitch, while not hulk, have servicable health. Hood is like the Marvel interpretation of Mr. Glass, he has panic attacks when he sees a flight of steps.

    The more I play XFW & XFDP together the more it seems black/purp are the most important colors to aim for...that combination does ridiculous dmg, and it will bounce from target to target if someone dies...its beautiful. IF turns purple to black, which is good, but burns purp to get there. SWitch on the other hand creates purps from no where...so I'm actually leaning in her direction.

    Also, while not fully leveled..Fury seemed to do pretty well with them as well, use his purp when I have excess, and gives me a strong blue user (my yellow is meh with Fury right now). Can't lie though Red Hulk looks promising if I got 553.
    - Unreall
  • simonsez
    simonsez Posts: 4,663 Chairperson of the Boards
    SWitch on the other hand creates purps from no where...so I'm actually leaning in her direction.
    The only problem is, some of the tiles she converts are liable to be black... but then again, by the time you have SS ready to go, you might have 14 purple, which might be enough to take out the entire team (assuming you have enough basic tiles to accommodate all the countdowns).
    You might also want to try CMags. Not an accelerator per se, but when combined with XF, they can generate a boatload of AP via cascades. And he also provides the good blue you're looking for.
  • I LOVE that CMags idea. Big fan of his icon_lol.gif

    Yeah I tried the team with Hood this morning and it was exactly how I thought, Hood just takes too much dmg from yellow matches. CMags will get me some defense, a dmging blue, and board shake-up. I'll def try that one later today!
    - Unreall
  • simonsez
    simonsez Posts: 4,663 Chairperson of the Boards
    I LOVE that CMags idea. Big fan of his icon_lol.gif

    Yeah I tried the team with Hood this morning and it was exactly how I thought, Hood just takes too much dmg from yellow matches. CMags will get me some defense, a dmging blue, and board shake-up. I'll def try that one later today!
    - Unreall
    I tried the cmag combo vs a jeanbuster/SW team in sim... it was the ugliest win I ever had. XDP was gone almost instantly after a repulsor/mind over matter, so it didn't really help assess overall team strategy, but it made me realize that I don't want to bring XDP/XF against a topline team like that. The Thing might have made a good sacrificial lamb and led to an easier win, but without Cmag's red/blue, I'm thinking it may have been worse.
  • Yeah, Thing *right now* seems like the top draft pick, maybe second behind Red Hulk for the duo, I just only have one cover for Thing...not happening anytime soon haha
    - Unreall
  • For now the team I'm using is 270 SS, 201 DXF, and 200 WXF. SS tanks red and black while I can get DP to grab purple. Usually SS dies, but by that time I have enough red, black, and purple for the fireworks.

    5/3/5 Personally I don't enjoy situational abilities such as X-Enforcer because I'm almost out of situation (unless I'm running regular Hulk and then it's Anger + X-E, rinse and repeat)

    His red at 13 doesn't take long especially with a Cyclops team up. Mutant Revolutionary is awesome imo. Right now he does 7094 damage and heals for 4213. 7094 will one shot a good bit of characters out there and it'll at least put a hurt on higher hp characters.

    His purple is amazing and add Surgical strike and it causes great deals of damage. Right now he's at 4 purple which is doing 1222 damage per tile. Surgical Strike is doing 717. Now if you set off CDFW and then surgical strike on just 5 tiles that's 9,695 damage on only 5 tiles. However, if it's on a heavy board in the opponents strongest color and let's say 12 tiles there's 14,714 damage. Add in the 7094, over 20k in damage. Sign me up.

    Other characters I've used for the DXF, WXF combo is Falcap. Playing defense long enough to play offense really goes a long way. Taking 1 damage a turn to turn 20k damage in 5 is a pretty nice round.
  • So I'm thinking about dropping my fully covered 4pool from 535 to 553. I have a strong Xforce to accompany him, but with so much purple goodness out there now, I'm thinking this might be a better way to go.

    Currently I have a 155 RH, and a 111 JG I can whale.

    Thoughts?
  • My thought...DP lives for his purple. His red is essentially a heal or a 'one shot aquitter', but its hit purple that shuts down AP, does great dmg, is semi-spammable, and pairs well with XFW. I'd almost rather go 355 than 553 *right now*. But my XFDP is around 200, and I don't have a fleshed out 'usable' 4* roster, so take my position at that.
    - Unreall
  • Thanks for the feedback.

    Here is my conundrum...

    I want to play 4pool with RH (both at lvl 200 right now), but as brutal as RH can be once he gets going, I don't see him as effective if he has to share the purple AP. I almost have to pick one or the other. I'm not crunching numbers yet, but it seems I might get more overall damage feeding the RH purples.

    But then again, on defense, how do I know the AI will pick Siphon over CDFW? Is it random or consistent? Has this been tested? Is the information out there and I just haven't found it yet? Please help me with that (anyone!) if you know.

    Finally, just a heads up, I'm thinking about going 4pool, RH and Cage. Wanting to force X-Enforcer or face RH crushing death. Sounds like a smart defense, but I gotta know which purple is going to fire...

    (BTW, stressing because I have a X-enforcer cover expiring in about 36 hours. Gotta pick! Also 544 is possible, huh?)
  • simonsez
    simonsez Posts: 4,663 Chairperson of the Boards
    Stormking3 wrote:
    I want to play 4pool with RH (both at lvl 200 right now)
    I've got to ask why. Like you said, the purple conflict makes them a poor combination. There are several good partners for XDP, and I don't think RH is one of them. You're going to end up making a sub-optimal build to accommodate a sub-optimal pairing.
  • Paired with Cage I have the rainbow covered. Plus it forces Xenforcer or the danger of letting RH build. I think its a great defense.

    Also, I don't have a full set of anyone else other than Ant and XFW. Oh, and JG, but same problem there with purples. Unless I can get 4hor or HB, I'm kinda stuck.
  • simonsez
    simonsez Posts: 4,663 Chairperson of the Boards
    Stormking3 wrote:
    Also, I don't have a full set of anyone else other than Ant and XFW.
    XFW is one of your better options to pair him with.