Can 3* player hit PVP progressions?
Comments
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simonsez wrote:
But yes, I agree with you that I'd love to see PvP revert to one big shard again. It'd be best for everyone, except for the current alliances who rule a shard.
Only if they can find a way to maintain variable end times. As a EU player, I really don't want to go back to half the events ending at 5AM.0 -
Der_Lex wrote:simonsez wrote:
But yes, I agree with you that I'd love to see PvP revert to one big shard again. It'd be best for everyone, except for the current alliances who rule a shard.
Only if they can find a way to maintain variable end times. As a EU player, I really don't want to go back to half the events ending at 5AM.
And the one which didn't ended during the end of the work day.
#neverforget0 -
aesthetocyst wrote:raisinbman wrote:to secure 1300 instead of it being based on other players, never said devs would implement them, would help me get to 1300, nothing overwrites your matches except for defensive losses
Then where would these seed teams appear, if not on the three nodes? If they appear on the nodes, as the early seed teams do, they'll potentially be overwriting whatever was on that node.
If you're suggesting that additional nodes be added at some point, that would be awesome, and your idea, while still pie in the sky, sounds a lot better.acescracked wrote:simonsez wrote:aesthetocyst wrote:Then where would these seed teams appear, if not on the three nodes? If they appear on the nodes, as the early seed teams do, they'll potentially be overwriting whatever was on that node.
Why not just have 38 point seed teams from zero all the way to 1300 then?
Nah, better solution. Get rid of all time slices for PvP and just have the end time rotate each PvP. No more dead shards because the entire player base in one big fun filled bucket!
here's the thing i don't understand - time slices separate scores but apparently you can still attack/get attacked by people outside your time slice? I'm really confused to where the line is drawn then. And I unfortunately have to agree with simonsez(feels gross) - seed teams should be there when people are shielded....its not my fault the high point mafia is controlling whether I can get to 1300 or not
Something else I was thinking of is does D3 even want me to get to 1300, much like D3 said the "right amount" of alliances got hulkbusters during Ultron 2.0.0 -
Malcrof wrote:I have come close a couple times now, almost did it in the cage PVP. Before i gave up, i made it to 919. Found a match worth 54, beat it, but took a while, lost 38 points when it was over, for a net of +16, so at 935, next match, a net win as well, now at 952.. found a 61 pt match, and for some reason.. this stupid match had a barren board for both teams.. you know, heart pounding going as fast as you can, used boosts as well.. what felt like 3 hours later (was actually about 6 or 7 minutes), i won.. held my breath, and the net was .... drumroll.... -211
yah, still got my t100 to complete my psylocke (5/3/5 now), but seriously hating going for 1k.
Check my previous posts, this is the 3rd time ive made it over 950, and my 3rd fail at making it to 1k.. i may just be bad at it.
On the flip-side.. climbed from 1600 - 2000+ untouched in about 1/2 hour in the shield sim yesterday, got my carnage green, and sitting there unshielded overnight. only dropped down to 1800... people are welcome to claim those points.. done in shield sim, need to drop down into the 1500's or so, so i can use it to farm iso...
I think you may just be bad at it, or unlucky. A lot of people in my alliances had trouble this last PVP, but I actually found it to be one of my easiest climbs to 1k. Your roster has 166s. I've got Fury and Xforce at 160 and all the 3*s at 140, except for Vision and Loki, at 120. This last PVP, Cage, I hit 1k pretty easily. Because I have 140s, I'm a bigger target than 270s/166s. My 140s get buffed to 200 and 245 for the feature. If I didn't want to shield to protect the points, I could easily get 1k with only a 3 hr. Since I do want to protect the points for an alliance score, I generally use a 3 and an 8.
Usually, on the first few days, I'll play sporadically, and when I want to push, it is to go as high as I can with the intention of not shielding afterwards, since I would have to use a lot of shields to protect the points. I can make it to the 900s, grabbing all the progression rewards along the way. Then I'll be unshielded and usually get knocked down to the 400s or 500s. I try to have the retal nodes only be occupied by names of people or alliances that will be a lot higher when I intend to push, since usually all the retal nodes but the top 3 disappear. Then, within 11 hrs of the end of the event, with full health and healthpacks, I make my final push. I try to save 1 or 2 of the retal nodes til the end, so that if points are scarce, I can rely on one of those nodes for higher points. After I hit 800, I generally switch to only boosted characters, to try to deter attacks from people not wanting to attack those buffed health pools and powers. I used to try to go to 1k and then shield after, but I found that I'd usually be in the match to push me over the 1k line, and come out to multiple attacks, usually ending back up in the 800s and then trying to climb back up I might get as high as I was before, but wasted a lot of effort to get to the same point. So that's why I use a 3 and an 8. When I am close to 1 match away from 1k, I put up a 3 hr. If I see a lot of bounces right after, that piece of mind and avoiding the frustration makes it worth the 75 HP. I'll try to line up the best match I can, usually by checking my leaderboards to see who unshields so I can queue them up. Once I'm 8 hrs away from the end, I'll break, fight the match, cross 1k and put up an 8 hr til the end.
I could be more stingy, and try to risk only using 1 shield, but avoiding the frustration of the up and down climb and actually getting the 1k cover, makes it worth using the 2 shields.
I also try not to play during the times where it might be busiest. People do play a lot around the event end -8 hr and -3 hr marks, so that they can put up a shield and be done. By trying to play when it's less busy, I'm hoping that there are less people to attack, and more people sitting around unshielded who won't retal. If I can play around the event end -10 hr and -6/7 hr marks, I think I see less people attacking / retal'ing.
EDIT to add - By doing the initial push, it helps me play around with team combinations of the buffed characters, so that I know which teams I can use when I need to push for the end. Since I have all the 3*s, I can have multiple combos of characters to use, thus saving on healthpacks, thus allowing me to push further by allowing using the healthpacks only on the feature and not having to rely on just an A team.0 -
raisinbman wrote:here's the thing i don't understand - time slices separate scores but apparently you can still attack/get attacked by people outside your time slice? I'm really confused to where the line is drawn then. And I unfortunately have to agree with simonsez(feels gross) - seed teams should be there when people are shielded....its not my fault the high point mafia is controlling whether I can get to 1300 or not
Something else I was thinking of is does D3 even want me to get to 1300, much like D3 said the "right amount" of alliances got hulkbusters during Ultron 2.0.
Yes, you don't understand. You can't attack / get attacked across time slices. You can attack / get attacked across brackets in the same time slice.
Just because the 1300 reward is there, doesn't mean everyone is supposed to get it. I could get it if I wanted to shield hop and use multiple shields, but I choose not to, because I don't think it's worth the HP for something that I hope to eventually get later at 1k, since I plan on playing the game for a while. The 1300 reward is an incentive for those that are able to get it, not a reward that is supposed to be obtainable by all. I'm glad they left the 4* at 1k and added the 4* at 1300, because the 4* used to be at 1300 only, I think 1300, and that would mean that I wouldn't be able to add 4*s to my roster on a consistent basis.0 -
lukewin wrote:raisinbman wrote:here's the thing i don't understand - time slices separate scores but apparently you can still attack/get attacked by people outside your time slice? I'm really confused to where the line is drawn then. And I unfortunately have to agree with simonsez(feels gross) - seed teams should be there when people are shielded....its not my fault the high point mafia is controlling whether I can get to 1300 or not
Something else I was thinking of is does D3 even want me to get to 1300, much like D3 said the "right amount" of alliances got hulkbusters during Ultron 2.0.
Yes, you don't understand. You can't attack / get attacked across time slices. You can attack / get attacked across brackets in the same time slice.
Just because the 1300 reward is there, doesn't mean everyone is supposed to get it. I could get it if I wanted to shield hop and use multiple shields, but I choose not to, because I don't think it's worth the HP for something that I hope to eventually get later at 1k, since I plan on playing the game for a while. The 1300 reward is an incentive for those that are able to get it, not a reward that is supposed to be obtainable by all. I'm glad they left the 4* at 1k and added the 4* at 1300, because the 4* used to be at 1300 only, I think 1300, and that would mean that I wouldn't be able to add 4*s to my roster on a consistent basis.0 -
aesthetocyst wrote:raisinbman wrote:I'm a bit more interested in D3's opinion than yours.
D3's "opinion" is that they set these rewards based on the %age of people hitting them. After they last tweaked the scoring system, and scores increased, they re-added the 4* at 1300. If too few were hitting 1300, they'd make it 1200 or whatever. Much easier than bolting on more mechanics.
Going back to my Ultron Round 2 point.0 -
raisinbman wrote:aesthetocyst wrote:raisinbman wrote:I'm a bit more interested in D3's opinion than yours.
D3's "opinion" is that they set these rewards based on the %age of people hitting them. After they last tweaked the scoring system, and scores increased, they re-added the 4* at 1300. If too few were hitting 1300, they'd make it 1200 or whatever. Much easier than bolting on more mechanics.
Going back to my Ultron Round 2 point.
Everyone with a 4* roster can hit 1300 for another 4* easily in the proper slice.
Anyone who can hit 1k is able to hit 1300 - the better the roster, the fewer shields it takes.
I think it's pretty clear from that that 1300 is not meant to be attainable by everyone without some effort.
Just because the top 5% can hit 1300 easily (except in dry slices) doesn't mean it's supposed to be trivial for everyone.0 -
Bowgentle wrote:raisinbman wrote:aesthetocyst wrote:raisinbman wrote:I'm a bit more interested in D3's opinion than yours.
D3's "opinion" is that they set these rewards based on the %age of people hitting them. After they last tweaked the scoring system, and scores increased, they re-added the 4* at 1300. If too few were hitting 1300, they'd make it 1200 or whatever. Much easier than bolting on more mechanics.
Going back to my Ultron Round 2 point.
Everyone with a 4* roster can hit 1300 for another 4* easily in the proper slice.
Anyone who can hit 1k is able to hit 1300 - the better the roster, the fewer shields it takes.
I think it's pretty clear from that that 1300 is not meant to be attainable by everyone without some effort.
Just because the top 5% can hit 1300 easily (except in dry slices) doesn't mean it's supposed to be trivial for everyone.0 -
raisinbman wrote:lukewin wrote:raisinbman wrote:here's the thing i don't understand - time slices separate scores but apparently you can still attack/get attacked by people outside your time slice? I'm really confused to where the line is drawn then. And I unfortunately have to agree with simonsez(feels gross) - seed teams should be there when people are shielded....its not my fault the high point mafia is controlling whether I can get to 1300 or not
Something else I was thinking of is does D3 even want me to get to 1300, much like D3 said the "right amount" of alliances got hulkbusters during Ultron 2.0.
Yes, you don't understand. You can't attack / get attacked across time slices. You can attack / get attacked across brackets in the same time slice.
Just because the 1300 reward is there, doesn't mean everyone is supposed to get it. I could get it if I wanted to shield hop and use multiple shields, but I choose not to, because I don't think it's worth the HP for something that I hope to eventually get later at 1k, since I plan on playing the game for a while. The 1300 reward is an incentive for those that are able to get it, not a reward that is supposed to be obtainable by all. I'm glad they left the 4* at 1k and added the 4* at 1300, because the 4* used to be at 1300 only, I think 1300, and that would mean that I wouldn't be able to add 4*s to my roster on a consistent basis.
Nice response raisenbmoan. You don't understand the basics of the game (time slices,brackets,who can attack who), you open a thread about 3* PvP progression play because you can't do it when *alot* of 3* rosters can.
Then you give a mean response to lukewin who knows alot about this game and gives you good info. I thought you were retired from the forums? Maybe the week long ban wasn't enough.0 -
acescracked wrote:raisinbman wrote:lukewin wrote:raisinbman wrote:here's the thing i don't understand - time slices separate scores but apparently you can still attack/get attacked by people outside your time slice? I'm really confused to where the line is drawn then. And I unfortunately have to agree with simonsez(feels gross) - seed teams should be there when people are shielded....its not my fault the high point mafia is controlling whether I can get to 1300 or not
Something else I was thinking of is does D3 even want me to get to 1300, much like D3 said the "right amount" of alliances got hulkbusters during Ultron 2.0.
Yes, you don't understand. You can't attack / get attacked across time slices. You can attack / get attacked across brackets in the same time slice.
Just because the 1300 reward is there, doesn't mean everyone is supposed to get it. I could get it if I wanted to shield hop and use multiple shields, but I choose not to, because I don't think it's worth the HP for something that I hope to eventually get later at 1k, since I plan on playing the game for a while. The 1300 reward is an incentive for those that are able to get it, not a reward that is supposed to be obtainable by all. I'm glad they left the 4* at 1k and added the 4* at 1300, because the 4* used to be at 1300 only, I think 1300, and that would mean that I wouldn't be able to add 4*s to my roster on a consistent basis.
Nice response raisenbmoan. You don't understand the basics of the game (time slices,brackets,who can attack who), you open a thread about 3* PvP progression play because you can't do it when *alot* of 3* rosters can.
Then you give a mean response to lukewin who knows alot about this game and gives you good info. I thought you were retired from the forums? Maybe the week long ban wasn't enough.0 -
simonsez wrote:acescracked wrote:Why not just have 38 point seed teams from zero all the way to 1300 then?
But yes, I agree with you that I'd love to see PvP revert to one big shard again. It'd be best for everyone, except for the current alliances who rule a shard.
That's the other effect slices have. You want a high score have to follow the big alliances. But, if you hit them too much they can target you much easier.0 -
raisinbman wrote:I'm a bit more interested in D3's opinion than yours.
You think you would show a little bit more respect to the person your alliance is named for.0 -
Ebolamonkey84 wrote:raisinbman wrote:I'm a bit more interested in D3's opinion than yours.
You think you would show a little bit more respect to the person your alliance is named for.
You'd think people who were ignored(and know they're ignored) wouldn't respond to threads who's OP won't respond to them.
You'd think people would be able to read and analyze a statement that says "I want to hear from D3".
But humans will human.0 -
raisinbman wrote:Ebolamonkey84 wrote:raisinbman wrote:I'm a bit more interested in D3's opinion than yours.
You think you would show a little bit more respect to the person your alliance is named for.
You'd think people who were ignored(and know they're ignored) wouldn't respond to threads who's OP won't respond to them.
You'd think people would be able to read and analyze a statement that says "I want to hear from D3".
But humans will human.0 -
However suggested one big time shard, I still remember those days of every other PvP ending at 5am and each PvE ending the same. I have no desire to return to those dark days.0
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There are tons of people who can hit the 1k without shield hopping that have only 3* rosters, once you get past 900 everyone can see you in their queues(I've gotten hit by people with 0)
P.S. You'd think someone who's "retired from the forums" wouldn't even be posting much less cluttering up the pages with useless opinions that he thinks are the only opinions that matter and putting massive blocks of quotes in one line responses....maybe that's just me though0 -
raisinbman wrote:You'd think that person's opening statement wouldn't be insulting.
You'd think people who were ignored(and know they're ignored) wouldn't respond to threads who's OP won't respond to them.
You'd think people would be able to read and analyze a statement that says "I want to hear from D3".
But humans will human.
His opening statement was a factual statement followed by a correction of your misconception.
Not sure who that is referring to. I feel like I try to reasonably engage you without being too rude, and you responded to me so I assume I have not made your list.
If you want to hear from D3, you are in the wrong place. They rarely come here anymore. Lukewin's statement about the 1300 progression is consistent with D3 attitude in the past of what percentage of a population should be able to hit those milestones. Although, it is somewhat confusing that they have certain aims for how many people should be able to get PVP progression, but they make PVE progression so easy that you can get it 2/7 of the way through an event.0 -
Ebolamonkey84 wrote:raisinbman wrote:You'd think that person's opening statement wouldn't be insulting.
You'd think people who were ignored(and know they're ignored) wouldn't respond to threads who's OP won't respond to them.
You'd think people would be able to read and analyze a statement that says "I want to hear from D3".
But humans will human.
His opening statement was a factual statement followed by a correction of your misconception.
Not sure who that is referring to. I feel like I try to reasonably engage you without being too rude, and you responded to me so I assume I have not made your list.
If you want to hear from D3, you are in the wrong place. They rarely come here anymore. Lukewin's statement about the 1300 progression is consistent with D3 attitude in the past of what percentage of a population should be able to hit those milestones. Although, it is somewhat confusing that they have certain aims for how many people should be able to get PVP progression, but they make PVE progression so easy that you can get it 2/7 of the way through an event.
I don't care if I hear from D3 or not, this thread was dead until I answered someone's question and added my idle thoughts.
And we're back to an actual discussion, my earlier Ultron comparison:
Is 1300 in PVP supposed to be Ultron for 4* difficulty or is it something I should be able to reach, a la PVE?
But really, D3 is the only one who can answer this question.
Ah, life.....0 -
lukewin wrote:raisinbman wrote:here's the thing i don't understand....
Yes, you don't understand....
Sorry that agreeing with you is insulting you.0
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