SolidQ wrote: onimus wrote: Classic D3. They made 3* better than latest 3 of 3 4* characters. I don't understand devs
onimus wrote: Classic D3.
SolidQ wrote: https://www.youtube.com/watch?v=joaZxU5Hu0w - someone show video Prof X
scottee wrote: I'm not sure people realize how OP the original yellow was.
scottee wrote: I'm probably going 5/3/5 though still, because 5 in purple is not great if you only have protect tiles to buff
Moon 17 wrote: I think the greatest disappointment is that Professor X can turn himself invisible for half the price of Invisible Woman, and then while he's invisible he does extra stuff. I'm really hoping they vault her during the next season and bring her powers in line with the times. Also, I'm hoping the Shapeshifter is Husk. 'Cause, you know, Women's month.
Demiurge_Miles wrote: Hey All, Since Invisible Woman doesn't get a lot of screen time and since it looked like there was some confusion, I figured I'd jump in to give a refresher on how Invisibility works in MPQ. Professor X makes an Invisibiltiy tile, and has the status effect of "Invisible" while it is on the board. This means that after making any match, he will immediately jump to the back of the team, leaving someone else in front. While invisible, a character can't be targeted, meaning you can't choose to bring them to the front. However, they are still vulnerable to team damage attacks, which have no target. Conclusion: Team damage and Board shake are the way to deal with an invisible character.
scottee wrote: I'm probably going 5/3/5 though still, because 5 in purple is not great if you only have protect tiles to buff. Level 3 purple is still close to maxed Falcon range (282 vs 230 per buff).
dkffiv wrote: Demiurge_Miles wrote: Hey All, Since Invisible Woman doesn't get a lot of screen time and since it looked like there was some confusion, I figured I'd jump in to give a refresher on how Invisibility works in MPQ. Professor X makes an Invisibiltiy tile, and has the status effect of "Invisible" while it is on the board. This means that after making any match, he will immediately jump to the back of the team, leaving someone else in front. While invisible, a character can't be targeted, meaning you can't choose to bring them to the front. However, they are still vulnerable to team damage attacks, which have no target. Conclusion: Team damage and Board shake are the way to deal with an invisible character. The main confusion was if they're the last person alive, are they hit or are they immune to all non team damage abilities. I am fairly certain that when my character was invisible I wasn't getting hit but its entirely possible that if the last enemy is invisible, the player is allowed to hit them with whatever.
notamutant wrote: If you want to see Master Plan abuse in action, watch my youtube video. https://www.youtube.com/watch?v=joaZxU5Hu0w