Gauntlet, Are you kidding me?
Comments
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Monsoon wrote:The rewards are a joke, how do you even determine who places in the top ten as if you finish the event we all have the same amount of points? Is it a race to the finish, or those that completed the event with the least amount of moves? Seriously, if we have the same amount of points as the people in 1st -10th place, why should they have a 10pack reward and the rest of us get a single RT?
Because everyone loves Gauntlet, and loves how chill of an event it can be while others wanted more rewards, so they threw in a different sorta fun kind of challenge to win a unique reward, and it doesn't effect those who don't care. I think it was a decent idea. They get the 10 pack becuase they won the race. Good for them.0 -
I'm kind of wondering how d3 could have pulled this off with lesser ire. Perhaps if they announced the rewards early, then people could have complained from the get go and it wouldn't be as bad when it actually happened.
If they said they were 'considering' rewards for the top 10, then people could probably have debated about it, and most people probably would have said "Sure, sounds like fun," or "Sure, it doesn't affect me."
If they had hidden the rewards, and the top-10 were secretly given these 10-packs, it might have also worked.
I'm just really hoping they don't run the next gauntlet without these rewards, or if they do, then specifically say there are no ranking rewards due to negative feedback from the last gauntlet; and watch as new negative feedback rolls in.
I think d3 is smarter than that; this is such a non-issue.
It's sort of amazing how fragile a person's pride can be.0 -
daibar wrote:I'm kind of wondering how d3 could have pulled this off with lesser ire. Perhaps if they announced the rewards early, then people could have complained from the get go and it wouldn't be as bad when it actually happened.
If they said they were 'considering' rewards for the top 10, then people could probably have debated about it, and most people probably would have said "Sure, sounds like fun," or "Sure, it doesn't affect me."
If they had hidden the rewards, and the top-10 were secretly given these 10-packs, it might have also worked.
I'm just really hoping they don't run the next gauntlet without these rewards, or if they do, then specifically say there are no ranking rewards due to negative feedback from the last gauntlet; and watch as new negative feedback rolls in.
I think d3 is smarter than that; this is such a non-issue.
It's sort of amazing how fragile a person's pride can be.
The correct way to handle this would be to not have the top 10 at all.
Stupidity doesn't protect you from backlash. This is quite similar to how D3 didn't see that changing the stack refresh system to 2H 24M was going to lead to a soul crushing experience. If you don't understand that a significant portion of your players are crazy and an even bigger portion of them are looking for any excuse to troll and/or quit, you shouldn't be in this industry to begin with. That doesn't mean you necessarily have to care too much about either of those two groups, but you shouldn't be testing their patience for no apparent reason, which is what happened in this case. Giving stuff out in secret is going to lead to a massive fallout because people can't keep a secret and you'll just add more fuel to the fire when people eventually figures this out. And if they did make an announcement that next event won't have placement rewards that's even dumber because that's testing the 'any reason to quit' crowd twice. They should just quitely remove the reward next time and pretend this never happened.
Now I'm sure you're wondering why should we care about the guys who are always looking for a reason to quit/troll? Well those are also the guys on the fence that are most likely to make a swing on whether you make more or less money. This game has a very slow pace of content so you can assume someone who is solidly in support of the game probably isn't going to suddenly quit (because he should've already quit if he's bothered by this stuff), but the lack of pace of content also means it is unlikely to grab any brand new players (how am I supposed to tell people how great this game is when they've a high chance to join during a Heroic Juggernaut PvE event?), so the guys on the fence do matter a lot. Even if you can't cater to their whims, there's absolutely no reason to confront them for no reason, which is what they did.0 -
rednailz wrote:Because everyone loves Gauntlet, and loves how chill of an event it can be while others wanted more rewards, so they threw in a different sorta fun kind of challenge to win a unique reward, and it doesn't effect those who don't care. I think it was a decent idea. They get the 10 pack becuase they won the race. Good for them.
Maybe the statement 'everyone loves Gauntlet' should come with the caveat of 'everyone with a decent roster' as those of us stuck in 2* land usually skip it, because it's pointless. The only reason I'm even competing this time is because MNMags and DareDevil are both boosted to a level where they're useful.
As for, 'it doesn't effect those who don't care', it can, as it can make them even more competitive in PVP depending on what they pull. Maybe if they'd made the brackets smaller it'd have been more interesting, as 10,000 pretty much means only those with no life and more then happy enough to spend HP on health packs had a hope to win.0 -
Phantron wrote:daibar wrote:I'm kind of wondering how d3 could have pulled this off with lesser ire. Perhaps if they announced the rewards early, then people could have complained from the get go and it wouldn't be as bad when it actually happened.
If they said they were 'considering' rewards for the top 10, then people could probably have debated about it, and most people probably would have said "Sure, sounds like fun," or "Sure, it doesn't affect me."
If they had hidden the rewards, and the top-10 were secretly given these 10-packs, it might have also worked.
I'm just really hoping they don't run the next gauntlet without these rewards, or if they do, then specifically say there are no ranking rewards due to negative feedback from the last gauntlet; and watch as new negative feedback rolls in.
I think d3 is smarter than that; this is such a non-issue.
It's sort of amazing how fragile a person's pride can be.
The correct way to handle this would be to not have the top 10 at all.
Stupidity doesn't protect you from backlash. This is quite similar to how D3 didn't see that changing the stack refresh system to 2H 24M was going to lead to a soul crushing experience. If you don't understand that a significant portion of your players are crazy and an even bigger portion of them are looking for any excuse to troll and/or quit, you shouldn't be in this industry to begin with. That doesn't mean you necessarily have to care too much about either of those two groups, but you shouldn't be testing their patience for no apparent reason, which is what happened in this case. Giving stuff out in secret is going to lead to a massive fallout because people can't keep a secret and you'll just add more fuel to the fire when people eventually figures this out. And if they did make an announcement that next event won't have placement rewards that's even dumber because that's testing the 'any reason to quit' crowd twice. They should just quitely remove the reward next time and pretend this never happened.
Now I'm sure you're wondering why should we care about the guys who are always looking for a reason to quit/troll? Well those are also the guys on the fence that are most likely to make a swing on whether you make more or less money. This game has a very slow pace of content so you can assume someone who is solidly in support of the game probably isn't going to suddenly quit (because he should've already quit if he's bothered by this stuff), but the lack of pace of content also means it is unlikely to grab any brand new players (how am I supposed to tell people how great this game is when they've a high chance to join during a Heroic Juggernaut PvE event?), so the guys on the fence do matter a lot. Even if you can't cater to their whims, there's absolutely no reason to confront them for no reason, which is what they did.
Define significant portion of player base. You have to really put in effort to try and not to get t150 to not get t150. And that's just in the vet brackets. I'm pretty sure most changes (like the t10 for 10,000) don't raise an eyebrow and a vast majority of the player base.0 -
Lloyd Christmas wrote:I don't care if D3 wants to turn the gauntlet into a foot race, people don't have to compete in that aspect if they don't want to. The problem I have is that if you would like to compete in that aspect of the new gauntlet but you don't even get that choice because you enter into the bracket at #9965. Really!? The bracketing is ridiculous and makes no sense to me at all. If that's what you want to do with event then at least make it to where everyone has the ability to compete if they choose.
Agreed. It's all about perspective. All PVEs can be noncompetitive, if you choose to look at them that way. Luck of the bracket draw, play how you much you want, have no expectations on rewards, then be happy with you get as a reward. If you expect D3 to give out 1, 2, or 3 covers for just playing a PVE, you are expecting too big of a change from a system that has been in place for too long, and one that D3 does not have that much of an incentive to change.Xenoberyll wrote:lukewin wrote:... after I am made aware of a fresh bracket...
that sentence thereis the problem imho. D3P has stated they want to reduce the ammount of external coordination needed to win stuff, yet here we are.
Agreed. But what they want, and what I want are 2 different things. They put out their format. I learn their format. Then I make adjustments to play, based on their format and my desired results. I can not get them to change their format, but I can make enough tweaks to my gameplay, so that I am making the most of their format. I started the PVE Current bracket is at ____ threads for this purpose. They can frown on as much stuff as they want, datamining, external communication, but it's still gonna happen. If they outright ask for it to quit, pretty sure the same stuff will go on, just via external communication only.DrStrange-616 wrote:My hat's off to transitioners who got top 10; I can't even finish the thing.
Scaling works out in our favor. I have finished both previous Gauntlets and am waiting to join the 3rd sub once I hear a new bracket is open. We may not be able to compete high level PVP or PVE, when the vets wanna come out (see MR&G1, with Thor rewards), but we can finish some Gauntlets. I personally would rather be on the other side of the fence, not being able to complete a Gauntlet, but able to crush/compete in the other multiple events going on.0 -
Monsoon wrote:rednailz wrote:Because everyone loves Gauntlet, and loves how chill of an event it can be while others wanted more rewards, so they threw in a different sorta fun kind of challenge to win a unique reward, and it doesn't effect those who don't care. I think it was a decent idea. They get the 10 pack becuase they won the race. Good for them.
Maybe the statement 'everyone loves Gauntlet' should come with the caveat of 'everyone with a decent roster' as those of us stuck in 2* land usually skip it, because it's pointless. The only reason I'm even competing this time is because MNMags and DareDevil are both boosted to a level where they're useful.
As for, 'it doesn't effect those who don't care', it can, as it can make them even more competitive in PVP depending on what they pull. Maybe if they'd made the brackets smaller it'd have been more interesting, as 10,000 pretty much means only those with no life and more then happy enough to spend HP on health packs had a hope to win.
I'm no expert on scaling, but if you have a low roster the first sub in gauntlet should be pretty doable with a 2* roster. Especially given stormnedo, which can be used to take down teams well above thier level. MMAGS is plenty useful unboosted. If you have OBW and Ares as well, no reason why you can't clear most to all of the first sub. Mine were only scaled up to 108 in teh final node of first sub. Although I can see a lot of people with only 2* having trouble even beating the hood/sentry/hulk node, understandable.
Guess you have a choice, put in the time and effort to earn the covers like everyone else instead of complaining that every one else has it easy, or find a different game.0 -
daibar wrote:If they had hidden the rewards, and the top-10 were secretly given these 10-packs, it might have also worked.
A bit optimistic there aren't you. I can assure you the forums would be aflame if they secretly gave out packs.
All the whining is insignificant. If everybody got a free 100HP randomly right now people would be complaining that they didn't get 200. That's how the cookie crumbles and has always crumbled.0 -
Phaserhawk wrote:However the one glaring issue is this.....how the hell is this even competive when your bracket is already filled?
The only way this event works with this format is if a timer starts as soon as you complete your first battle and stops when you finish your last. Top times when the event ends get the prizes. Whether that's doable from a technical standpoint, who knows. The current model just is not very well thought out, and was probably just tossed out casually as a cookie for the hardcore that might drum up a little more interest without any real consideration of whether it was "fair" or what the consequences of public opinion would be.0 -
Why is there community scaling in this run of the event? Did someone forget to flip off a switch?0
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rednailz wrote:Monsoon wrote:rednailz wrote:Because everyone loves Gauntlet, and loves how chill of an event it can be while others wanted more rewards, so they threw in a different sorta fun kind of challenge to win a unique reward, and it doesn't effect those who don't care. I think it was a decent idea. They get the 10 pack becuase they won the race. Good for them.
Maybe the statement 'everyone loves Gauntlet' should come with the caveat of 'everyone with a decent roster' as those of us stuck in 2* land usually skip it, because it's pointless. The only reason I'm even competing this time is because MNMags and DareDevil are both boosted to a level where they're useful.
As for, 'it doesn't effect those who don't care', it can, as it can make them even more competitive in PVP depending on what they pull. Maybe if they'd made the brackets smaller it'd have been more interesting, as 10,000 pretty much means only those with no life and more then happy enough to spend HP on health packs had a hope to win.
I'm no expert on scaling, but if you have a low roster the first sub in gauntlet should be pretty doable with a 2* roster. Especially given stormnedo, which can be used to take down teams well above thier level. MMAGS is plenty useful unboosted. If you have OBW and Ares as well, no reason why you can't clear most to all of the first sub. Mine were only scaled up to 108 in teh final node of first sub. Although I can see a lot of people with only 2* having trouble even beating the hood/sentry/hulk node, understandable.
Guess you have a choice, put in the time and effort to earn the covers like everyone else instead of complaining that every one else has it easy, or find a different game.
Thing with the first sub is it rewards a 2* magneto... Anyone who is winning that sub already has a 2* magneto and is combining it with 2* storm.
I have a 2* roster and transitioning to 3* land (couple of 106 3*) and cruised through the first sub. But a 2* magneto doesn't help. I have one fight left in my second sub (Essential 09 - Daredevil) and after that I will join the third sub. My scaling is already at 135-145. This node uses Storm meaning a 2* transitioning players best combo team is out of the question. I actually really enjoy the challenges of the Gauntlet and know that I shouldn`t be capable of finishing it yet since my roster is still developing, but I think that aspect of the game really ticks some people off.0 -
gobstopper wrote:Why is there community scaling in this run of the event? Did someone forget to flip off a switch?0
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Koko81 wrote:rednailz wrote:Monsoon wrote:rednailz wrote:Because everyone loves Gauntlet, and loves how chill of an event it can be while others wanted more rewards, so they threw in a different sorta fun kind of challenge to win a unique reward, and it doesn't effect those who don't care. I think it was a decent idea. They get the 10 pack becuase they won the race. Good for them.
Maybe the statement 'everyone loves Gauntlet' should come with the caveat of 'everyone with a decent roster' as those of us stuck in 2* land usually skip it, because it's pointless. The only reason I'm even competing this time is because MNMags and DareDevil are both boosted to a level where they're useful.
As for, 'it doesn't effect those who don't care', it can, as it can make them even more competitive in PVP depending on what they pull. Maybe if they'd made the brackets smaller it'd have been more interesting, as 10,000 pretty much means only those with no life and more then happy enough to spend HP on health packs had a hope to win.
I'm no expert on scaling, but if you have a low roster the first sub in gauntlet should be pretty doable with a 2* roster. Especially given stormnedo, which can be used to take down teams well above thier level. MMAGS is plenty useful unboosted. If you have OBW and Ares as well, no reason why you can't clear most to all of the first sub. Mine were only scaled up to 108 in teh final node of first sub. Although I can see a lot of people with only 2* having trouble even beating the hood/sentry/hulk node, understandable.
Guess you have a choice, put in the time and effort to earn the covers like everyone else instead of complaining that every one else has it easy, or find a different game.
Thing with the first sub is it rewards a 2* magneto... Anyone who is winning that sub already has a 2* magneto and is combining it with 2* storm.
I have a 2* roster and transitioning to 3* land (couple of 106 3*) and cruised through the first sub. But a 2* magneto doesn't help. I have one fight left in my second sub (Essential 09 - Daredevil) and after that I will join the third sub. My scaling is already at 135-145. This node uses Storm meaning a 2* transitioning players best combo team is out of the question. I actually really enjoy the challenges of the Gauntlet and know that I shouldn`t be capable of finishing it yet since my roster is still developing, but I think that aspect of the game really ticks some people off.
I love the challenge myself, and have yet to finish more than half of the 3rd sub, maybe I could get a few more in, but not worth the frustration for me. I poke at it here and there when I'm nearly at the end of what I can do.
I've found some combos you wouldn't normally use can come in handy. I love the challenge or seeing a wolvie, so I can't cheap out with patch or xforce. forces some fun. Although it you're mostly 2* then having no storm would be devistating. I was using her last gauntlet to take down some teams that a 3* roster couldn't.
I agree the reward for ending the first sub is lame. I don't see why the challenge of gauntlet rubs some people the wrong way...play at your pace, no alliance placing preassure and at the very least get some iso (to probably spend on more boosts in gauntlet..lol)0 -
Trisul wrote:gobstopper wrote:Why is there community scaling in this run of the event? Did someone forget to flip off a switch?
I'm mostly through 3rd and sort of given up at this point since I don't need DP Purple (did clear the final non-essential node though), but looking at the second Punisher Essential Node (with Luke Cage on the other side), it's gone up from 284 to 296 since last night, which includes me wiping to it a few times when I've decided to try again on a whim. It's not huge community scaling, but I wouldn't know what else it could be to account for the level jump since I haven't beaten or even tried other nodes.0 -
Phantron wrote:The correct way to handle this would be to not have the top 10 at all.
Stupidity doesn't protect you from backlash. This is quite similar to how D3 didn't see that changing the stack refresh system to 2H 24M was going to lead to a soul crushing experience. If you don't understand that a significant portion of your players are crazy and an even bigger portion of them are looking for any excuse to troll and/or quit, you shouldn't be in this industry to begin with. That doesn't mean you necessarily have to care too much about either of those two groups, but you shouldn't be testing their patience for no apparent reason, which is what happened in this case. Giving stuff out in secret is going to lead to a massive fallout because people can't keep a secret and you'll just add more fuel to the fire when people eventually figures this out. And if they did make an announcement that next event won't have placement rewards that's even dumber because that's testing the 'any reason to quit' crowd twice. They should just quietly remove the reward next time and pretend this never happened.
Now I'm sure you're wondering why should we care about the guys who are always looking for a reason to quit/troll? Well those are also the guys on the fence that are most likely to make a swing on whether you make more or less money. This game has a very slow pace of content so you can assume someone who is solidly in support of the game probably isn't going to suddenly quit (because he should've already quit if he's bothered by this stuff), but the lack of pace of content also means it is unlikely to grab any brand new players (how am I supposed to tell people how great this game is when they've a high chance to join during a Heroic Juggernaut PvE event?), so the guys on the fence do matter a lot. Even if you can't cater to their whims, there's absolutely no reason to confront them for no reason, which is what they did.0 -
Trisul wrote:gobstopper wrote:Why is there community scaling in this run of the event? Did someone forget to flip off a switch?0
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gobstopper wrote:Trisul wrote:gobstopper wrote:Why is there community scaling in this run of the event? Did someone forget to flip off a switch?
I believe you are correct. Not a fan of community scaling at all. Defeats the purpose of the event.0 -
rednailz wrote:Monsoon wrote:rednailz wrote:Because everyone loves Gauntlet, and loves how chill of an event it can be while others wanted more rewards, so they threw in a different sorta fun kind of challenge to win a unique reward, and it doesn't effect those who don't care. I think it was a decent idea. They get the 10 pack becuase they won the race. Good for them.
Maybe the statement 'everyone loves Gauntlet' should come with the caveat of 'everyone with a decent roster' as those of us stuck in 2* land usually skip it, because it's pointless. The only reason I'm even competing this time is because MNMags and DareDevil are both boosted to a level where they're useful.
As for, 'it doesn't effect those who don't care', it can, as it can make them even more competitive in PVP depending on what they pull. Maybe if they'd made the brackets smaller it'd have been more interesting, as 10,000 pretty much means only those with no life and more then happy enough to spend HP on health packs had a hope to win.
I'm no expert on scaling, but if you have a low roster the first sub in gauntlet should be pretty doable with a 2* roster. Especially given stormnedo, which can be used to take down teams well above thier level. MMAGS is plenty useful unboosted. If you have OBW and Ares as well, no reason why you can't clear most to all of the first sub. Mine were only scaled up to 108 in teh final node of first sub. Although I can see a lot of people with only 2* having trouble even beating the hood/sentry/hulk node, understandable.
Guess you have a choice, put in the time and effort to earn the covers like everyone else instead of complaining that every one else has it easy, or find a different game.
I burnt through the first one no problem, even in the past the first one isn't a problem...the problem is the rewards are junk (last month the reward was Moonstone, so yeah, yay...), so the only reason to do it, is to open up progression of the 2nd event - Alpine Tactics. Now with AT at least there is a gold card, some HP and a 3* cover. As usual, the gold card is garbage, I don't have Punisher and I'm not interested in adding yet another character to the roster, so at least I picked up 50 HP. Now GD is where I'm at, in fact, I unlocked my Hood reward, so even if I don't get all the way to Deadpool, at least it wasn't a total waste, because yes, the 2nd gold card also netted me another garbage pull, in fact both cards 'rewarded' me with MNMag covers! But in past Gauntlet events, forget about it! Two events ago, I was stuck on the 2nd fight of the 2nd node, in which they were 115/7 levels and I didn't have any maxed 2*s yet.
Putting in the time and effort isn't the issue, it's whether or not the event is even doable. Besides how is 'putting in time and effort' as you put it, a challenge for those out there who were finished with the complete event within 4-5 hours?! At least with a normal event, you have to play for days and placing top isn't a sprint, but a marathon.0 -
Seeing as how they had brackets of 10000.....maybe the ten packs should have been awarded to the top 100? Sorry if this had bee said but didnt read through all comments. Had the brackets been 1000 then maybe ok for top 10.0
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rednailz wrote:gobstopper wrote:Trisul wrote:gobstopper wrote:Why is there community scaling in this run of the event? Did someone forget to flip off a switch?
I believe you are correct. Not a fan of community scaling at all. Defeats the purpose of the event.
Oh, so that explains the ridiculous leap in the difficulty compared to previous Gauntlet iterations.
Way to go Demiurge for screwing over another event and making it a pain.0
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