Gauntlet, Are you kidding me?

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Comments

  • CoolB76 wrote:
    This is worse then finishing on the bubble in poker. from 10 3*'s to 1 standard token.
    I highly doubt it's actually 10 3*. At best I would say 1 guaranteed 3* and the rest random, but probably just a normal 10 pack with higher rates for the featured characters
  • Square wrote:
    Ridiculous. There are ten gold tokens. Are you worried about competition Groot?


    Gr00t never worried about competition....Gr00t waiting for competition.
  • This reminds me of a Louis ck interview where he points out people reading the "free Wi-Fi not working" sign in an airplane and getting pissed off. You had no idea the plane would even have Wi-Fi, but now that it's broken, you feel entitled to it.

    It's the exact same event except for people who want to grind insanely for a bigger prize. Jesus.
  • Druss
    Druss Posts: 368 Mover and Shaker
    edited February 2015
    yeah its a gauntlet!

    I think most of the community wanted a gauntlet.

    Throwing in an extra token & 100 iso just sweetens the deal

    The top 10 thinggie only affects the top 0.1% so why worry?
  • Asmodai-o_O
    Asmodai-o_O Posts: 17 Just Dropped In
    I don't think it's a guaranteed 3*, in my experience as an event token it's likely a guaranteed 2*. The 3* refers to the reward rank. Health pack has 1*, the boost has 2*. Have fun buying health packs to zerg through the gauntlet for your 10 pack of 2*. icon_e_confused.gif
  • It probably is guaranteed star.pngstar.pngstar.png in that 10pack. That would be good reason to limit it to so few people. Also, the lightning round top rewards are guaranteed star.pngstar.pngstar.png , so it's not like they don't exist elsewhere, this is just the first time it's been a 10pack.

    All that said, I'm going to enjoy dinner with my family this evening and play through the Gauntlet at my typical relaxed pace.
  • The best part is that the gauntlet hasn't actually changed. Everybody essentially gets a guaranteed standard token, and the fastest get a 10-pack, but otherwise it'd business as usual. Maybe that is the problem with game right now: It's not a problem with progression or gameplay. It's that as soon as you add any real competition, the player-base froths at the mouth.
  • dkffiv
    dkffiv Posts: 1,039 Chairperson of the Boards
    The part that sucks is that they're adding an ISO sink to their most loyal/competitive players. To get the edge you're going to need to AP boost the easy nodes just to clear them x seconds faster. I've decided I'll do my best without boosting more than I would normally have to (which is usually the second half of the final sub) and see what happens. I normally clear the gauntlet within a day but I'll be damned if I'm wasting ISO on easy matches or spending HP on health packs.
  • dkffiv
    dkffiv Posts: 1,039 Chairperson of the Boards
    Square wrote:
    PPPlaya wrote:
    The idea is cute but all of those tenpacks are going to be won by 270 XForce 270 4hor.
    Scaling. This is not how it will be.

    That's exactly how its going to be. Xforce 4hor has a much easier time handling 395 Jugg Hood whatever than 2* Mag Storm with a 166 Jugg/Hood.
  • I love this event. I can ignore the dangling ten pack carrot and enjoy myself.

    Sincerely
    The weak link in the gr00t family
  • SymmeTrey
    SymmeTrey Posts: 170 Tile Toppler
    I doubt they are guaranteed 3*'s. The Anniversary pack had a 3* image on it as well and everyone got all excited but it just had increased odds of gold, as in 20% vs. 15% or whatever the normal number is.
  • simonsez
    simonsez Posts: 4,663 Chairperson of the Boards
    I don't care a whole lot, but it's hard not to look at this as a clever cash grab. Offer a real nice prize that only 10 people can win, and you'll get a few hundred people buying boosts and health packs like maniacs trying to finish as fast as they can. Congrats to those who manage to win, and as for all the rest of you who try and fall short, they gotcha.
  • I'd prefer they have a way to set the playing field at least somewhat even (scaling that makes more sense, no boosts allowed) before putting something like that but it doesn't bother me that much because all the same problems applies to any other event.

    Would it really have been that much work to impose a challenge condition on the event where you get 10 pack for completing all of them?
  • rbdragon
    rbdragon Posts: 479 Mover and Shaker
    I don't think the prize is the issue imho, it's the fact that they added any kind of competitive aspect to the Gauntlet, which was praised for being the only non-competitive PVE available.

    That's the part that bothers me....we know D3 reads the forums, so they had to know the main reason people liked the Gauntlet was it was non-competitive. It's just another example of them fixing what wasn't broken.
  • rbdragon wrote:
    I don't think the prize is the issue imho, it's the fact that they added any kind of competitive aspect to the Gauntlet, which was praised for being the only non-competitive PVE available.

    That's the part that bothers me....we know D3 reads the forums, so they had to know the main reason people liked the Gauntlet was it was non-competitive. It's just another example of them fixing what wasn't broken.

    The non competitive part of Gauntlet isn't anything special. I wouldn't mind if it was competitive on a fair level and besides every other PvE event is competitive so if this is really a big deal why do people even still play the competitive PvE? Realistically what's going to happen is for 90% of the people by the time you're halfway through you'd see the top 10 already filled out (assuming nodes aren't repeatable for score) and then you no longer to try to compete anymore. Aside from adding the inexplicably lucky as part of the guys who can finish at the top (which matters less now that high level match damage comes in, because this is the part you need luck to avoid having your support killed early), Gauntlet is still dominated by someone who is either super rich or has super low scaling or both and that's still the same as any other event. I don't like this more because of a wasted opportunity because I'd have loved to have an additional layer of challenge on top of the Gauntlet for additional rewards, and we only got the latter part instead.
  • IamTheDanger
    IamTheDanger Posts: 1,093 Chairperson of the Boards
    Completely agree with the posts that say Gauntlet should remain non-competitive. For me that was the best part. And ten packs are never a "guarantee " anyway. Unless this is something new, which it might be. But if it is a new kind of ten pack of guaranteed 3*s then I personally would have preferred that it be introduced in a different event. Then again, if, due to scaling, the first players that finish the Gauntlet are the ones in 2* land, then ten 3*s would be great for them. A way to help them advance. So the players that need it are the ones getting it. I don't remember the rankings from the last few events, but it would not matter anyway since most players were playing it casually to begin with. Question now is, how much will it change that?

    So I guess what I'm trying to say is that I have no idea what I'm saying icon_lol.gif . Execpt that the non competitive aspect of the Gauntlet was my favorite part.
  • Completely agree with the posts that say Gauntlet should remain non-competitive. For me that was the best part. And ten packs are never a "guarantee " anyway. Unless this is something new, which it might be. But if it is a new kind of ten pack of guaranteed 3*s then I personally would have preferred that it be introduced in a different event. Then again, if, due to scaling, the first players that finish the Gauntlet are the ones in 2* land, then ten 3*s would be great for them. A way to help them advance. So the players that need it are the ones getting it. I don't remember the rankings from the last few events, but it would not matter anyway since most players were playing it casually to begin with. Question now is, how much will it change that?

    So I guess what I'm trying to say is that I have no idea what I'm saying icon_lol.gif . Execpt that the non competitive aspect of the Gauntlet was my favorite part.

    I never thought that just because Gauntlet was non competitive made seeing random 2* fighting level 200s while I have 395s for half of the last bracket somehow made it okay. It sucked and whether these guys get maybe a 3* out of it from the pack doesn't really change things that much.
  • Nooneelsesname
    Nooneelsesname Posts: 124 Tile Toppler
    Bowgentle wrote:
    Lol.

    Two posts from the most hardcore, T1 PVE alliance: "This sucks!!!!111111111111"

    Rest of the forum: "We don't care."

    May need to chill a bit, Grooties icon_e_smile.gif

    Post from most hardcore, T1 PvE alliance:

    It's gauntlet plus a lottery ticket with ten winners per sub. It's getting more three star covers into the community in a non-competitive way, which is what everyone wants. A more generous reward structure would be cool, but so would more iso and hp in general. Oh wait, they're doing that in the daily rewards. I'm happy.
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    dkffiv wrote:
    The part that sucks is that they're adding an ISO sink to their most loyal/competitive players. To get the edge you're going to need to AP boost the easy nodes just to clear them x seconds faster. I've decided I'll do my best without boosting more than I would normally have to (which is usually the second half of the final sub) and see what happens. I normally clear the gauntlet within a day but I'll be damned if I'm wasting ISO on easy matches or spending HP on health packs.

    You mean their most competitive and loyal players who have most of the covers and dont actually need the 10 pack? Please, if the reward was like 10 star lord covers then sure you can complain. A 2500 iso 10 pack for the top .00001 % is obviously there just for fun and for the crazies who want to spend 1k hp in boosts for a 10 pack. This type of complaining just dorsnt make sense when you consider the event as a whole, and is a knee jerk reaction to what is clearlymeant to be a "just for fun" bonus from the devs. Would you rather they remove this and you be down an extra 100 iso and standard token?
  • adamLmpq wrote:
    Just play it the old way and ignore the top ten rewards. Stress averted.

    That's what I plan to do. Don't need the placement covers, but Gauntlet is fun just by itself.