JCTthe3rd81 wrote: Personally, being a protective mother, I think she should produce protect tiles. Not just 1 or 2 little regular ones either. Like Falcons purple, only a LOT more powerful. After all, putting up invisible force shields is one of her most popular abilities, not to mention one that she uses an awful lot in the comics. Or maybe she could wrap an enemy in a force bubble, stunning them for a few turns. Or both. But as a 4*, and one of the most powerful characters in Marvel, she should, IMO, do a level of damage equal to, or greater than Xforce.
A single 400 tile is MUCH better than 10 40 tiles. She already produces shield tiles.
Phantron wrote: As long as the game grossly favors offense there's not much value for a defensive specialist. At the very least boosts need to be eliminated for offense (or defense can boost, not even sure how that's supposed to work though) and even then, starting with a defensive move immediately ready is just not the same as having an offensive move immediately ready. Even if you could instruct the AI to lock bubbles optimally and start with a Force Bubble, it's still not nearly as useful as starting with just about any decent offensive 3 match move.
Mattfal wrote: Troll power: 21ap force away: invisible woman throws a force bubble at target character, which carries them away from the battlefield
Alexraven wrote: A single 400 tile is MUCH better than 10 40 tiles. She already produces shield tiles. Not in my opinion. I'm much more concerned about facing Cmags or Falcon and having them lay out a ton of Protect tiles then I am about facing Cage. Because that one tile, while strong, is only one match away from being gone. the other two (and i'd even include Bullseye and Spidey in here to a lesser extent) you're looking at having to match a bunch of tiles to get rid of it all. And what I was proposing would make it so you would have to match them twice to truely get rid of them, giving people that edge over 3* powerlevel that they are wanting. Can you imagine facing Cmags or Falcon, having them dump protect tiles everywhere, and then know you have to match them twice to get rid of them?
Alexraven wrote: Lerysh wrote: A single 400 tile is MUCH better than 10 40 tiles. She already produces shield tiles. Not in my opinion. I'm much more concerned about facing Cmags or Falcon and having them lay out a ton of Protect tiles then I am about facing Cage. Because that one tile, while strong, is only one match away from being gone. the other two (and i'd even include Bullseye and Spidey in here to a lesser extent) you're looking at having to match a bunch of tiles to get rid of it all. And what I was proposing would make it so you would have to match them twice to truely get rid of them, giving people that edge over 3* powerlevel that they are wanting. Can you imagine facing Cmags or Falcon, having them dump protect tiles everywhere, and then know you have to match them twice to get rid of them?
Lerysh wrote: A single 400 tile is MUCH better than 10 40 tiles. She already produces shield tiles.
Lerysh wrote: Alexraven wrote: Lerysh wrote: A single 400 tile is MUCH better than 10 40 tiles. She already produces shield tiles. Not in my opinion. I'm much more concerned about facing Cmags or Falcon and having them lay out a ton of Protect tiles then I am about facing Cage. Because that one tile, while strong, is only one match away from being gone. the other two (and i'd even include Bullseye and Spidey in here to a lesser extent) you're looking at having to match a bunch of tiles to get rid of it all. And what I was proposing would make it so you would have to match them twice to truely get rid of them, giving people that edge over 3* powerlevel that they are wanting. Can you imagine facing Cmags or Falcon, having them dump protect tiles everywhere, and then know you have to match them twice to get rid of them? You can easily protect your 1 shield tile from being matched, it's much harder to protect 10. On defense I can see the shotgun being more practical since the AI won't protect the tile, but on offense 1 400 is better than 10 40s.