dearbluey wrote: Just confirming here, I'm on the last sub and a red Sentry cover is the reward.
DuckyV wrote: dearbluey wrote: Just confirming here, I'm on the last sub and a red Sentry cover is the reward. My alt will be pleased! ...if they can clear to it.
dearbluey wrote: DuckyV wrote: dearbluey wrote: Just confirming here, I'm on the last sub and a red Sentry cover is the reward. My alt will be pleased! ...if they can clear to it. It's a little iffy for me - two of my 5 maxed 3* characters are unusable because they have Thor and Wolverine in the node. Still, could be worse.
ballingbees wrote: Slice 1, normalised scaling. Sentry red is the final reward. Middle route is definitely the most difficult of the 3, bottom route is easiest. If you're clearing it Gauntlet style just to get Sentry, start by clearing the middle one first, because clearing nodes increases the scaling of all other nodes somewhat. Loki essentials not required to unlock the Sentry reward node.
Spoit wrote: ballingbees wrote: By normalized you mean no more non-scaling right, not that they've pulled back a bit on the completely ridiculous overscaling that is having us have 395s before even halfway through the sub
ballingbees wrote: By normalized you mean no more non-scaling right, not that they've pulled back a bit on the completely ridiculous overscaling that is having us have 395s before even halfway through the sub
loroku wrote: "Normalized" scaling meaning: yes, there is scaling and it's very hard, not super easy. Sadly. And yes, this means the final node is stupid hard - it's like a gauntlet node toward the end. Mine was over 20 levels above my most boosted characters, which is higher than even Hell's Kitchen. I advise you do it early and don't grind until it's done. Also don't be afraid to burn boosts: I went in with an all+3 and 2x match damage just to make sure I got it. The only good thing is that the enemy team doesn't do anything with black or pink, so as long as you protect green/red/yellow (and to a lesser extent, blue) you can pull it out. Also just wanted to say this event is almost actually ok, but the 2nd set of 2 subs just kills it for me. If it were only 5 1/2 days and fewer subs, I think it might even be fun, but 7 days is just disaster. I am sure the reasoning - besides "we can't actually give you covers because that makes the game too easy, right? even tho it's stupid over-the-top impossibly hard and you'll never catch up, we can't give you any sort of reasonable amount" - is that if you make it last a week anyone can play. But that's just **** - if it is, in fact, the reasoning - because it just makes you have to play MORE for LESS. Besides, only the final sub really matters for the extra 3* reward. 7 days is just way too many.
locked wrote: The normalized scaling kicked in at the perfect time for me since I couldn't clear optimals of Hell's Kitchen and Washington subs thanks to traveling, but the scaling prevented most people from earning best points in Hell's Kitchen. Now only minor clearing left to do, most rosters get the short end of the stick when locked out of using Captain America, Thor, Hulk and Wolverine. Although boosted Ares is still better than a good third of 3*s.
loroku wrote: This even is a marathon, not a sprint. It will be won by those who are willing to sleep the least and click the most. A few extra seconds at the start doesn't mean anything when people are getting fatigued 5 days in.
Seasick Pirate wrote: Enemies aren't ridiculously tough for me, but they're destroying me nonetheless. On Thunderbolt Mnt., the Hulk/B.Panther/Spy node is wrecking me when I don!'to think it should. Just wasted 3 health packs, and a bunch of boosts loosing this one twice in a row. I'll probably stay away from now on, but what's a good plan of attack for this one?