Prodigal Sun: Dec. 15 - Dec. 22

18911131419

Comments

  • Moon Roach wrote:
    Ben Grimm wrote:
    fmftint wrote:
    Ben Grimm wrote:
    18 nodes? That means you have to average a node every ten minutes for 36 hours to keep pace. That's completely freaking insane.
    18 IF you have Loki. Earlier someone said there are 3 nodes/sub off track that only unlock after you clear Essentials

    I did a clear over lunch, and there's one essential, and then three more nodes open up (including a second essential) after you clear the last regular node, if I remember the sequence of events right. That's the case in both subs.

    That turns out not to be the case. Wolveroach doesn't have Loki, so can't clear the essentials. This is what that account saw.

    In Los Angeles, there are only 5 nodes that you can access if you don't have Loki. There are 3 more that appear when you've done Loki 1, including Loki 2.

    The other sub all nodes are visible once you get to the end of the chain.

    They didn't open up right after I did Loki 1. Maybe you have to do it plus one of the regular missions, and it opens after whichever is last?
  • Moon Roach
    Moon Roach Posts: 2,863 Chairperson of the Boards
    Ben Grimm wrote:
    They didn't open up right after I did Loki 1. Maybe you have to do it plus one of the regular missions, and it opens after whichever is last?

    Dunno. Wolveroach can't do Loki 1, so is stuck with only 5 nodes in that sub. The grind is hard enough without the essential character, hiding another two nodes is just a slap in the face. I think that's the phrase du jour. Clusterfuck also springs to mind.

    If the sub is still going when I get home I'll take a screen shot and post it.
  • xequalsy
    xequalsy Posts: 231
    Moon Roach wrote:
    Ben Grimm wrote:
    They didn't open up right after I did Loki 1. Maybe you have to do it plus one of the regular missions, and it opens after whichever is last?

    Dunno. Wolveroach can't do Loki 1, so is stuck with only 5 nodes in that sub. The grind is hard enough without the essential character, hiding another two nodes is just a slap in the face. I think that's the phrase du jour. tinykitty also springs to mind.

    If the sub is still going when I get home I'll take a screen shot and post it.
    IIRC from the information from last time the event was run, the first time the event was run there was some sort of community meter that unlocked those two nodes. I guess they're now tied up with the first essential instead? I think it was the case both last time and this time that I had to do one of the essentials to unlock the extra nodes.
  • Carnage_78
    Carnage_78 Posts: 304 Mover and Shaker
    Moon Roach wrote:
    The grind is hard enough without the essential character, hiding another two nodes is just a slap in the face.

    Yeah...this is very frustrating...basically there is 4 essential nodes in the Los Angeles sub which is a major disadvantage for not having Loki...I am not complaining about the essential system here...I get it...you get an edge if you have the character...but this is way more than an edge...how am I suppose to compete with only 5 out of 9 nodes! icon_eek.gif

    I've been able to stay in the Top 20 overall without the essential character up until now...but this is just ridiculous! Will my hard work just melt because of a badly thought of sub?

    At least in Wakanda the Iron Man nodes did open for me so I can keep up in that one... icon_cool.gif

    Which brings me to the question...were the 2 Thor nodes suppose to open in Los Angeles as well like the Iron man ones in Wakanda? Is it a bug or was it the same last time that event ran?
  • StevO-J
    StevO-J Posts: 751 Critical Contributor
    fmftint wrote:
    raisinbman wrote:
    So even though scaling reset, it looks like they turned it back on? Or its half on? I don't even understand what's going on with scaling....
    At this point....

    I don't think anyone knows what is going on anymore

    I'm in the 3rd slice and had normal scaling for the first two subs, but the current subs (LA and Wakanda) were all trivial and half trivial/easy respectively upon opening. Levels are slowly creeping upwards, but I think that's just personal scaling. I was just trying to stay in the top 50 but with three clears done in these subs i'm now in the top 10 to my own surprise, so I think this could be due to other people not having easy nodes. Now I'm not sure if I'm going to try to finish top 50 or try to push for top 10 (or top 5 even). Previous PVE the easy nodes were there to stay for the entire event, but maybe it'll be corrected for this one.

    Makes me think it's safe to say that scaling is a big mess indeed.
  • hex706f726368
    hex706f726368 Posts: 421 Mover and Shaker
    jmb2070 wrote:

    Hey I see you poking around the top ten in bracket. Keep it up.

    Hey, I see you trying to take my spot at first icon_cool.gificon_lol.gif

    I know anything can happen with a Pve this long... It sucks that it's between holidays too


    Can not catch you as long as you hit every refresh. I have missed one each night due to sleep. So I will settle in the top 5 at least.

    I'll just watch from a couple spots down from you two and hope your (and Bruthos!) ISP goes down for 36 hours... icon_rolleyes.gif

    icon_razz.gif
  • In the first iteration there is a 'mayhem meter' based on the total points obtained in the bracket by the community and if it hits a certain goal then the additional missions open up. I'm pretty sure we missed at least half of the maniac meter so when this event is ran again they took it out and just made the nodes unlock after beating the essential for some reason.

    The number of nodes to do is pretty insane even with bugged scaling. I think the extra nodes should be a one time deal with 500 iso each. To be fair some of the enemy mix is interesting, but I can do without interesting encounters when there are 18 nodes or whatever the reported number is to do in one cycle.
  • GuiltTrip wrote:
    erniedog wrote:
    Is there a forum for mercs? We have 5-6 high PVE scores going in our alliance but will not get top 50 as a team. We've talked about some of us with the high scores joining another alliance to get Electra cover then hop back to our original alliance. Any alliances out there in the 50-60 range that could use 5 players between 50k and 80k currently to push them into top 50?

    Sigh. I feel for you and the others that are trying their best but really don't have a shot at the alliance cover. But please keep in mind that doing this means an alliance will be kicking 5-6 members to make room for higher scores. And this is why this event is going to suck again. It is going to turn into the "what are alliances willing to do for a 4* cover" event.

    Our alliance runs the same 20 from the start of an event to the end, unless someone leaves the alliance. During the 4hor event, we got top 50 in every sub (and there were no "main" missions), yet we finished out of the top 50. How so? All the kicking and mercing that goes on in the final hours. So far our alliance has been top 50 on the subs, but I am sure that we may run into the same thing again.

    I feel for you. We run the same 20 for PvP all season and unless you finish top75 on average it gets very dicey for Season top100. For a PvE top50, you probably need to be averaging top25 in the subs to feel comfortable at finishing in the overall top50. It is a broken system and it punishes teams that do the right thing.

    The only good news for this one is that it shouldn't be as competitive as 4Thor, but it is still going to be bad.
  • Pylgrim
    Pylgrim Posts: 2,332 Chairperson of the Boards
    Phantron wrote:
    In the first iteration there is a 'mayhem meter' based on the total points obtained in the bracket by the community and if it hits a certain goal then the additional missions open up. I'm pretty sure we missed at least half of the maniac meter so when this event is ran again they took it out and just made the nodes unlock after beating the essential for some reason.

    The number of nodes to do is pretty insane even with bugged scaling. I think the extra nodes should be a one time deal with 500 iso each. To be fair some of the enemy mix is interesting, but I can do without interesting encounters when there are 18 nodes or whatever the reported number is to do in one cycle.

    This. With that amount of nodes, double-tapping before going to sleep is an unbearable chore. I fell asleep midway though, and sure enough, that costed me sliding off the top 10.
  • Phantron wrote:
    In the first iteration there is a 'mayhem meter' based on the total points obtained in the bracket by the community and if it hits a certain goal then the additional missions open up. I'm pretty sure we missed at least half of the maniac meter so when this event is ran again they took it out and just made the nodes unlock after beating the essential for some reason.

    The number of nodes to do is pretty insane even with bugged scaling. I think the extra nodes should be a one time deal with 500 iso each. To be fair some of the enemy mix is interesting, but I can do without interesting encounters when there are 18 nodes or whatever the reported number is to do in one cycle.
    It's nice to get the extra potential ISO and standard cover, though. But I wouldn't feel bad if the nodes were a one time deal.
  • fmftint wrote:
    raisinbman wrote:
    So even though scaling reset, it looks like they turned it back on? Or its half on? I don't even understand what's going on with scaling....
    At this point....

    I don't think anyone knows what is going on anymore

    It's very inconsistent is the only thing I can say... won't notice much scaling early in the sub but towards the end, the last 12 hours, there seems to be a massive jump. I know for my wakanada sub there was a big jump when there was just twelve hours to go, in the last few hours there has been a very steady increase due to global scaling...

    The Los Angeles sub doesn't seem to have any scaling on it whatsoever
  • fmftint wrote:
    raisinbman wrote:
    So even though scaling reset, it looks like they turned it back on? Or its half on? I don't even understand what's going on with scaling....
    At this point....

    I don't think anyone knows what is going on anymore

    It's very inconsistent is the only thing I can say... won't notice much scaling early in the sub but towards the end, the last 12 hours, there seems to be a massive jump. I know for my wakanada sub there was a big jump when there was just twelve hours to go, in the last few hours there has been a very steady increase due to global scaling...

    The Los Angeles sub doesn't seem to have any scaling on it whatsoever

    I'm just REALLY confused. I thought for sure we were just lucky and scaling would be 'turned back on', but it "is on"....just not fully?

    Is this intended, new PVE? I know D3 hasn't said anything but is it bracket-based like PVP? Time slots control community scaling now?

    They really need to acknowledge/address this....as much as I love having not to put effort in, the disrepency in nodes is unfair. Especially for a 4*. I personally haven't encountered it(first sub I did, but everything else nope).
  • They have posted in the thread in General Discussion about this, that they are "on it".

    No idea what that means, of course.
  • They have posted in the thread in General Discussion about this, that they are "on it".

    No idea what that means, of course.

    I mean, turning the scaling on suddenly while some people have just finished killing a cycle and some haven't would be the dickiest of all **** moves.
  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    Slice one just rolled over, 2 more subs open. I guess the solution to broken scaling is to flood us with nodes
  • ZeiramMR
    ZeiramMR Posts: 1,357 Chairperson of the Boards
    Something that I only noticed yesterday, did the joining of sub-brackets change? It used to be that you didn't join the sub until you played your first match in it. But now it looks like you are entered either as soon as they begin or as soon as you look inside the sub (I think the former?)
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    fmftint wrote:
    Slice one just rolled over, 2 more subs open. I guess the solution to broken scaling is to flood us with nodes
    It's just how the event is designed. After these two nodes there should be one final node - Thunderbolts mountain.
  • fmftint
    fmftint Posts: 3,653 Chairperson of the Boards
    ark123 wrote:
    They have posted in the thread in General Discussion about this, that they are "on it".

    No idea what that means, of course.

    I mean, turning the scaling on suddenly while some people have just finished killing a cycle and some haven't would be the dickiest of all **** moves.
    Scaling is back on for me, and AGRESSIVE. Slice one Hell;s Kitchen opened with nodes Normal and Hard
  • fmftint wrote:
    ark123 wrote:
    They have posted in the thread in General Discussion about this, that they are "on it".

    No idea what that means, of course.

    I mean, turning the scaling on suddenly while some people have just finished killing a cycle and some haven't would be the dickiest of all **** moves.
    Scaling is back on for me, and AGRESSIVE. Slice one Hell;s Kitchen opened with nodes Normal and Hard

    Indeed, the nodes are all at normal levels, they're either rated as normal/hard or trival for ones where you have a forced teammate
  • I'll be pleased if they fixed scaling sooner rather than later. I spent an hour or so grinding the last 2 subs without using any health packs, and probably could have ground them all down to zero without using any if I started earlier - that's not ideal unless you've got 2-3hours spare to play MPQ non-stop every time subs finish.

    The rewards system is just stupid for this event. I decided not to grind non-stop every 3 hours from the opening of every sub, but it's clear that 10 of the people in my bracket did - so they're 12k points ahead and a lock for the 2nd/3rd individual cover. Fair enough. However, I'm now a lock for finishing in the ****? 11-50 zone, being almost 15k points ahead of 18th place, let alone whoever is down in 30-50th. It doesn't seem quite right...

    On the other hand, Elektra is a bit 'meh' it seems and I can enjoy my weekend safe in the knowledge that I'm pretty much guaranteed top 50 without being perma-attached to my mobile \o/