Prodigal Sun: Dec. 15 - Dec. 22
Comments
-
lukewin wrote:
Well I can hope the bug hits me next sub or D3 fixes it for everyone.0 -
The trivial designation refers to the game's designation which is a function of the node's level relative to your roster. No event that involves a 'hard' difficult node is ever rated trivial the entire way (the entire normal bracket of Simulator Basic can be trivial, for example, but that's because no nodes on the normal difficulty is considered hard by the game). By the way I'm seeing my nodes go up with level 50 last night to about level 55, so it's not like they just turned off scaling altogether. There's something really weird going on for sure.0
-
Phantron wrote:The trivial designation refers to the game's designation which is a function of the node's level relative to your roster. No event that involves a 'hard' difficult node is ever rated trivial the entire way (the entire normal bracket of Simulator Basic can be trivial, for example, but that's because no nodes on the normal difficulty is considered hard by the game). By the way I'm seeing my nodes go up with level 50 last night to about level 55, so it's not like they just turned off scaling altogether. There's something really weird going on for sure.
Hey I see you poking around the top ten in bracket. Keep it up.0 -
Doesitgoboom wrote:
Hey I see you poking around the top ten in bracket. Keep it up.
Don't think I'll be anywhere close at the end because I'm not changing my schedule for Elektra, though of course having super easy scaling does make everything considerably easier. Just trying to keep pace for top 50 right now.0 -
Phantron wrote:The trivial designation refers to the game's designation which is a function of the node's level relative to your roster. No event that involves a 'hard' difficult node is ever rated trivial the entire way (the entire normal bracket of Simulator Basic can be trivial, for example, but that's because no nodes on the normal difficulty is considered hard by the game). By the way I'm seeing my nodes go up with level 50 last night to about level 55, so it's not like they just turned off scaling altogether. There's something really weird going on for sure.
I think personal scaling is still in force, just global scaling seems to be turned off or very very limited, because after each pass I notice the last node goes up in level after I clear it0 -
PRAISE SHUMA GORATH THEY "FIXED" THE SCALING!!!
REMEMBER EVERYONE THIS ISNT A BUG ITS SCALED DOWN TO THE FEATURED CHARACTER ;P0 -
Also interesting, some nodes seem to suffer no point degradation as you play the others? There's one non-essential node in China under the two essentials that gives as many points as them despite of being one of the easiest nodes and in one of my clears I forgot about it until I had cleared all the others (I usually do the highest-value nodes first). When I went to it, it was giving the same amounts it would give on an untouched run.
Also, rubberbanding seems to be completely turned off. My most valuable node gives 483 points and has given me exactly that despite of me being 50th, 23rd, 12th or 9th when I have played it.0 -
Pylgrim wrote:Also, rubberbanding seems to be completely turned off. My most valuable node gives 483 points and has given me exactly that despite of me being 50th, 23rd, 12th or 9th when I have played it.
Your placement relative the to leader has zero effect on the rubber band. You can be second and have the band active or 150th with none. In fact the rubber band this subs kicks in a bit later than it has in the passed few events but that might be because they changed the refresh timings.0 -
My PvE and all PVP events are mission. I only have the standard missions on PvE.0
-
Is anyone else having issues with the event showing up? My shard ends in 1.5 hours and nothing is showing up. I've re-started the app and my iPad, but it's still blank.0
-
I wish I had bugged scaling, in slice 5. It's jumping like 15 levels each refresh, up to 260 now.
Probably will hit 395 before the end of the sub0 -
Spoit wrote:I wish I had bugged scaling, in slice 5. It's jumping like 15 levels each refresh, up to 260 now.
Probably will hit 395 before the end of the sub0 -
Cambear2 wrote:Is anyone else having issues with the event showing up? My shard ends in 1.5 hours and nothing is showing up. I've re-started the app and my iPad, but it's still blank.
I haven't had this problem but apparently you should redo your main node (someone had mentioned it in this post somewhere sorry if i'm not giving credit where its due)0 -
Slice 1, Los Angeles, there are only 5 nodes that you can access if you don't have Loki. There are 3 more that appear when you've done Loki 1, including Loki 2.
So, that's 2 non-essential nodes unavailable unless you have the essential character. :tinykitty10: Have they ever done that before?0 -
0
-
0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.2K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements