Morphee-moi-mal wrote: About Wolverine 2* this morning : "IceIX Feedback: Wolverine isn't a tank. That's Colossus or Thor's job. Taking damage just isn't what he does" So why does Wolverine 3* can still obviously regenerate as wolverine 2*. Patches and updates are all about craziness & nonsense. Worse & worse.
Celerity wrote: My Patch is still only 60 but I've been pretty happy having 5/5/3. I use him with OBW and pop the green when I'm ready to make a purple match, it usually works out. The effect is not exactly symmetrical because you're going to be using him with someone like OBW or Doom who doubles the strike damage, and the AI is likely to miss good cascades or match environmental tiles. Again, green is his build-around move, so I wouldn't really want to use him on teams where his green isn't being maximized.
nihilium wrote: But can someone explain his red a bit Better to me? What's the potential there?
nihilium wrote: I'm starting to think he's one of those chars you have to build it team around to really be able to use his full potential. That's why I don't want to just discard his green skill. But can someone explain his red a bit Better to me? What's the potential there?
poomermon wrote: nihilium wrote: I'm starting to think he's one of those chars you have to build it team around to really be able to use his full potential. That's why I don't want to just discard his green skill. But can someone explain his red a bit Better to me? What's the potential there? At max level Patch deals 216 damage per his tile. There are 64 tiles on the board and 7 possible different tiles so there are 9 of any tile on board on average. If you have maxed out patch he will have all red, green and yellow tiles bear his icon. Therefore maxed out patch red skill will deal 9 x 3 x 216 damage on average = 5832 dmg! That is enough to down almost anyone with a single hit. Plus you get two 148 Strike tiles for allies, 74 for enemies. To compare IM40 unibeam does only 3559 dmg at max level. I'm actually thinking about leveling up my patch and team him with punisher and OBW. He can tank quite well with his yellow and use his red to finish people off.
Narkon wrote: I think people can't understand right now with the event running how squishy OBW is. Since he is buffed by the event her health is close to 4500 while unbuffed it is 3115. A fully maxed Patch gives tiles that deal 148 damage so giving 6 to the opponent you essentially give them 6*148 --> +900 damage to each match. Against enemies with tile damage 60-67, even one match from them will deal ~1100 damage. How are you planning to use OBW to attack when she will be down after 3 enemy matches?
Celerity wrote: It's not supposed to be half. His red tiles are half, his green tiles are the same strength for yourself and the enemy.