Vankysher wrote: Anderson Bio-Technic V already scaled at 116/117/117 and killed my teams. Ares & Empiricist at ~7200 hp ea coupled with Bullseye's annoying protect tiles made this a battle of attrition. AWolv got one shot by the Empiricist Merciless Crush as I couldn't get rid of the countdown tile. OBW was one shot by Ares sunder. Thor managed to take out Bullseye & the Empiricist due to the fortunate build up of AP OBW AR'd before she died. In the end Ares Sundered him twice and down he went. Maybe I should run my 0/4/2 LCap instead of AWolv just to get rid of those protect tiles?
FlaDoc wrote: Vankysher wrote: Anderson Bio-Technic V already scaled at 116/117/117 and killed my teams. Ares & Empiricist at ~7200 hp ea coupled with Bullseye's annoying protect tiles made this a battle of attrition. AWolv got one shot by the Empiricist Merciless Crush as I couldn't get rid of the countdown tile. OBW was one shot by Ares sunder. Thor managed to take out Bullseye & the Empiricist due to the fortunate build up of AP OBW AR'd before she died. In the end Ares Sundered him twice and down he went. Maybe I should run my 0/4/2 LCap instead of AWolv just to get rid of those protect tiles? Don't let Ares join the fight. Mags/Storm can keep him locked down as long you have pink/blue . Start with a +3 pink/blue boost & life gets a lot easier. I am not sure what your roster looks like, but in my case I brought along Dr. Doom to tank pink/blue for my glass cannons. This worked on a 215/216/216 version of this node. Hope this helps.
fmftint wrote: Why does the Anderson Bio-Technic map launch with a node hidden off screen to the left?
j12601 wrote: fmftint wrote: Why does the Anderson Bio-Technic map launch with a node hidden off screen to the left? Is that a mobile thing? It looks fine on steam.
Phantron wrote: The last sub is 2D, which leaves 24 hours for the main nodes. It's anyone's guess what format they'll be this time around. I'm guessing it's going to be repeatable non rubberbanding because it seems to make the most sense. Out of the 4 possible choice we have: Non repeatable no rubberband - Victory lap where the outcome is decided in the first 2 hours after the nodes open up (because nobody can gain on anyone else) Non repeatable rubberband - Victory lap as soon as the overall main bracket leader is done (nobody can possibly get any higher than this and it might as well be fixed points at this point for anyone else) Repeatable no rubberband - Grindfest Repeatable rubberband - Bloodbath
Vankysher wrote: Anyone have suggestions for Scotland Yard IX? The boosted Juggy is killing any combos I run since Falcon is required making my offensive options a bit limited. I've tried AWolv/Thor, MNMag/cStorm and have yet to clear that node even once despite it showing as "Normal" for me.
Phantron wrote: Vankysher wrote: Anyone have suggestions for Scotland Yard IX? The boosted Juggy is killing any combos I run since Falcon is required making my offensive options a bit limited. I've tried AWolv/Thor, MNMag/cStorm and have yet to clear that node even once despite it showing as "Normal" for me. Without knowing your exact roster I'm guessing you don't have Daken 3* and you don't have Inspiration on a high level, so it's essentialy a 2on3 and the characters that'd appear best out of the available roster would be OBW + whoever is your best damage guy (Thor or Wolverine most likely). Don't worry about special tiles because you need both Daken 3* and a very high level Inspiration to make it work.
ClydeFrog76 wrote: Event rewards: 50K - 1K ISO 70K - 500 ISO I'll never understand that. Surely should be equal or higher? We're grinding our butts off here, throw us a frickin' purple bone
haysoy wrote: I'm at 34k with 2d2h left. Is it possible for me to hit the 80k yellow Falcon reward still?