vudu3 wrote: NorthernPolarity wrote: BP is 100% winmore. None of his abilities help you get to the combo, they just make the game quicker once you're already off. But once you've gone off, you've already won so BP doesn't help the team in any meaningful way. BP tanks blue and black for Mystique. That's important. He has almost as much health as the other two characters combined. He's great for soaking up any ability damage you may take when setting up the infinite combo.
NorthernPolarity wrote: BP is 100% winmore. None of his abilities help you get to the combo, they just make the game quicker once you're already off. But once you've gone off, you've already won so BP doesn't help the team in any meaningful way.
Phaserhawk wrote: I ran Magistique + Luke Cage, his red can prevent loads of early match damage, which is the problem, once you prevent that you just have to get the lock in before they start to go off. Goobady wrote: So I beat the entire third gauntlet with 1*Storm and level 94 Magstique against all 395s. Only Doom took more then 2 tries, most took 1. I didn't use any boosts but if I has used BP stock I don't think I'd have ever lost. NP is right that it is irrelevant who does the most damage with black, all that matters is helping get the combo off. Spiderman is actually pretty great if he is higher level since he can prevent tons of damage while matching purple and tanking. I chuckled when you said Doom took more than 2 tries. Yeah, when you boost purple and black for him bad things will probably happen, lol.
Goobady wrote: So I beat the entire third gauntlet with 1*Storm and level 94 Magstique against all 395s. Only Doom took more then 2 tries, most took 1. I didn't use any boosts but if I has used BP stock I don't think I'd have ever lost. NP is right that it is irrelevant who does the most damage with black, all that matters is helping get the combo off. Spiderman is actually pretty great if he is higher level since he can prevent tons of damage while matching purple and tanking.
Arondite wrote: I know 5 in blue is a must, how many covers should go in her other skills?
Mystique (Raven Darkholme) - Coming 3/23/15Infiltration - Old - Cost: 9 Mystique infiltrates an organization giving herself ample opportunity to unravel plans. Transforms 4 random basic tiles that are Red, Green, or Yellow into Purple, or Black tiles. Level 2 - Transforms 6 tiles. Level 3 - Transforms 7 tiles. Level 4 - Transforms 8 tiles. Level 5 - Transforms 10 tiles.Infiltration - New - Cost: 10 Mystique infiltrates an organization giving herself ample opportunity to unravel plans. Transforms 4 random basic tiles that are Red, Green, or Yellow into Purple, or Black tiles. Level 2 - Transforms 5 tiles. Level 3 - Transforms 6 tiles. Level 4 - Transforms 7 tiles. Level 5 - Transforms 9 tiles.
onimus wrote: What, 1 less tile? Of all the nerfs, this is the one you're upset about?
akiratang wrote: 9 to 10 seems marginal but its actuat pretty big. I would much prefer if they kept it at 9 and transformed less tiles.
Chrono_Tata wrote: Just for comparison's sake, post-nerf MMags will generate 8 tiles of 2 colours, 3 of which can be targeted, for just 9AP. How does it make any sense for Mystique to generate 9 randomly placed tiles of 2 colours for 10AP?