himatako wrote: Mystique + MNMag + Storm team works really really well for me in Combined Arms. From this, I can easily go with 3/5/5 I have her at 2/4/4 and her blue is already very helpful. Most of the time it fills purple and black enough for me to cast MNMag's purple multiple times and completely max Black AP at 30. 5/5/3 Storm is there to cause more cascade chaos + AP collection when you're lucky and get yellow & green AP. You can easily get a never-ending turn with these three. And when there's only one enemy left, my favourite combo is Shapeshift + Magnetic Flux. I have Magnetic Flux at 5 so it only take 1 turn to activate. This mean more AP collection and huge damage. You can even throw in Masterstroke for more damage after spending your own green, red and yellow AP. This makes me regret selling Mohawk Storm, since I can see Mystique + MNMag + Mohawk Storm as a great team for some overpowered PvE nodes in future events.
Ryz-aus wrote: simonsez wrote: NorthernPolarity wrote: Yeah. If you check my simulator post which is buried on the second page, the chance of cascade increases from 54 to 71%, and the average tiles destroyed almost doubles from 4 to 7 on a standard board. Its a huge deal. Agreed. Looking at the poll, a lot of people haven't seen your numbers. Using her more in the pve, this really understates the difference - because of the pairing with mnmags to turn purple into blue, you will easily be firing mystique blue multiple times. Those later firings will be on boards that are heavily biased to purple/black from your previous powers, so your cascade odds go up and mnmags becomes easier to fuel. I don't think I've ever had the second firing of mystique blue not cascade or setup multiple match 5s. The result is you will consistently end up with an endless turn - even more than you could with the old Cmags blue. I think this is the best pairing now for overpowered pve opponents (over cap/im40).
simonsez wrote: NorthernPolarity wrote: Yeah. If you check my simulator post which is buried on the second page, the chance of cascade increases from 54 to 71%, and the average tiles destroyed almost doubles from 4 to 7 on a standard board. Its a huge deal. Agreed. Looking at the poll, a lot of people haven't seen your numbers.
NorthernPolarity wrote: Yeah. If you check my simulator post which is buried on the second page, the chance of cascade increases from 54 to 71%, and the average tiles destroyed almost doubles from 4 to 7 on a standard board. Its a huge deal.
ark123 wrote: Ryz-aus wrote: simonsez wrote: NorthernPolarity wrote: Yeah. If you check my simulator post which is buried on the second page, the chance of cascade increases from 54 to 71%, and the average tiles destroyed almost doubles from 4 to 7 on a standard board. Its a huge deal. Agreed. Looking at the poll, a lot of people haven't seen your numbers. Using her more in the pve, this really understates the difference - because of the pairing with mnmags to turn purple into blue, you will easily be firing mystique blue multiple times. Those later firings will be on boards that are heavily biased to purple/black from your previous powers, so your cascade odds go up and mnmags becomes easier to fuel. I don't think I've ever had the second firing of mystique blue not cascade or setup multiple match 5s. The result is you will consistently end up with an endless turn - even more than you could with the old Cmags blue. I think this is the best pairing now for overpowered pve opponents (over cap/im40). Yep, my mq is 4/5/4 now and I used this on hard all day to get 2nd place. The other slot goes to essential or hood - you'll fill out mnmags red midway through the combo from the line matches, and you can fire off his red and use hood black for a nice ap boost and 3k damage midway through. Saved my skin a bunch of times. Also if you use mq's blue once, the board gets enough purple and blacks for hood's power to kick in, so even if the board sucks, you can sometimes get the combo going. Used masterstroke 17 times in one turn once =D What makes it better than patch/mags/storm is that once the combo gets going, it's very hard to fizzle. And since you can get blue OR purple to start the combo, you're twice as likely to not get doom boards.
orbitalint wrote: Anyone else wish you could double up on Mags when playing with Mystique? Classic and MN. After the 10th infiltration, there are so many TU tiles that I can hardly place some of these polarity shifts anymore, lol. I want them all to go boom! First world problems, I know
mageofshadow wrote: Try Mohawk Storm? I know it's a yellow so it doesn't play nicely with masterstroke but you still might get it off once or twice.
SangFroid wrote: Sure but Mowhak also has green that you can fir to cascade and grab AP I think she is a better partner for Mystique and MNMags....lol it must be a parallel universe but she actualy is better than CMags in this one unique case...
Lerysh wrote: CMags is eliminated by the MNM use. Mororo is ok-ish for gathering the tiles and keeping the chain up, but she sucks as a damage dealer. And you are fighting against your own ability to get green. My favorite choices for MQ/MNM are BP, then XF, then Daredevil, then Blade, then Daken. Mororo doesn't even make the top 5.
john1620b wrote: Lerysh wrote: CMags is eliminated by the MNM use. Mororo is ok-ish for gathering the tiles and keeping the chain up, but she sucks as a damage dealer. And you are fighting against your own ability to get green. My favorite choices for MQ/MNM are BP, then XF, then Daredevil, then Blade, then Daken. Mororo doesn't even make the top 5. Don't forget Captain Marvel. She's my fav to pair with MNMags and Mystique. The black that is generated can stun-lock the entire team, so if you end up breaking the infinite combo, you can do 2 tile matches to generate enough AP to start it again.
Lerysh wrote: My favorite choices for MQ/MNM are BP, then XF, then Daredevil, then Blade, then Daken. Mororo doesn't even make the top 5.
ark123 wrote: john1620b wrote: Lerysh wrote: CMags is eliminated by the MNM use. Mororo is ok-ish for gathering the tiles and keeping the chain up, but she sucks as a damage dealer. And you are fighting against your own ability to get green. My favorite choices for MQ/MNM are BP, then XF, then Daredevil, then Blade, then Daken. Mororo doesn't even make the top 5. Don't forget Captain Marvel. She's my fav to pair with MNMags and Mystique. The black that is generated can stun-lock the entire team, so if you end up breaking the infinite combo, you can do 2 tile matches to generate enough AP to start it again. Meh. If you're bringing someone to use black, just reach for xforce. The combo doesn't really need it though. Masterstroke takes huge chunks out of characters. I still say it's better to bring in another enabler, like OBW when she's boosted or hood, or someone who tanks purple/blue.
NorthernPolarity wrote: BP is 100% winmore. None of his abilities help you get to the combo, they just make the game quicker once you're already off. But once you've gone off, you've already won so BP doesn't help the team in any meaningful way.
Goobady wrote: So I beat the entire third gauntlet with 1*Storm and level 94 Magstique against all 395s.
Goobady wrote: So I beat the entire third gauntlet with 1*Storm and level 94 Magstique against all 395s. Only Doom took more then 2 tries, most took 1. I didn't use any boosts but if I has used BP stock I don't think I'd have ever lost. NP is right that it is irrelevant who does the most damage with black, all that matters is helping get the combo off. Spiderman is actually pretty great if he is higher level since he can prevent tons of damage while matching purple and tanking.