locked wrote: Just looked at the poll again. So many 5/3/5 votes? Who are you people
vudu3 wrote: locked wrote: Just looked at the poll again. So many 5/3/5 votes? Who are you people I've thought more about this and while I'm currently favoring 4/4/5 I may change my vote to 5/3/5. 3/5/5 is definitely not for me. Mystique is never going to be the primary damage dealer on my team. She's always going to play second fiddle to a RGY user. So while 5 in Infiltration will help Mystique gain purple and black AP it's really going to hinder my ability to collect RGY AP which will ultimately hurt my team. I think the only reason to go 3/5/5 is if you plan to generally run her with X-Force and want to use Infiltration to gain black AP for Surgical Strike while a the same time not completely nerfing Masterstroke for the rare cases when you may use it.
NorthernPolarity wrote: vudu3 wrote: locked wrote: Just looked at the poll again. So many 5/3/5 votes? Who are you people I've thought more about this and while I'm currently favoring 4/4/5 I may change my vote to 5/3/5. 3/5/5 is definitely not for me. Mystique is never going to be the primary damage dealer on my team. She's always going to play second fiddle to a RGY user. So while 5 in Infiltration will help Mystique gain purple and black AP it's really going to hinder my ability to collect RGY AP which will ultimately hurt my team. I think the only reason to go 3/5/5 is if you plan to generally run her with X-Force and want to use Infiltration to gain black AP for Surgical Strike while a the same time not completely nerfing Masterstroke for the rare cases when you may use it. Your post suggests that mystique is "not going to be the primary dmg dealer on your team", so whats the point of going 5 black if you arent going to use it as a main source of damage? Actually, if you are thinking this way then what purpose does mystique have on your team at all? Mystique is first and foremost a blurple generator: shapeshift is cute but its proven to just not be an ability that you really care about or prioritize highly on most, if not all teams. Masterstroke is an okay damage generator but there are obviously better options for that as well: infiltration is really the main reason youre bringing mystique along since no other character can generate blurple and cause cascades that efficiently. 5/3/5 under your logic doesnt make a lot of sense to me: you can just collect all the rgy ap before casuing infiltration if you are that worried.
Phaserhawk wrote: For me it's a debate of 3/5/5 or 5/5/3. The former is more about damage and the later is about control, either one is decent as it has infiltration maxed which is really where her power lies. To me she plays very similar to C.Mags where her blue/his red cascade you hope to build up enough to generate enough to launch mag projectile or master stroke. The fact that infiltration accelerates her into the other skills is just too important to ignore
Lerysh wrote: You put "run her with X-Force" and "Lead in to Masterstroke" in teh same paragraph. Those are divergent ideas. They both can't use the 11 black. As a partner to XF/Deadpool 5/5/3 would be superior to 3/5/5 no?
Quebbster wrote: Lerysh wrote: You put "run her with X-Force" and "Lead in to Masterstroke" in teh same paragraph. Those are divergent ideas. They both can't use the 11 black. As a partner to XF/Deadpool 5/5/3 would be superior to 3/5/5 no? That depends. If Surgical Strike hits the black AP it can be very convenient to have another outlet for it since the board will now be dry of black AP and another Surgical won't have much effect.
turul wrote: Quebbster wrote: Lerysh wrote: You put "run her with X-Force" and "Lead in to Masterstroke" in teh same paragraph. Those are divergent ideas. They both can't use the 11 black. As a partner to XF/Deadpool 5/5/3 would be superior to 3/5/5 no? That depends. If Surgical Strike hits the black AP it can be very convenient to have another outlet for it since the board will now be dry of black AP and another Surgical won't have much effect. applies to any color if storngest-color-enemy remains alive.
skydivearcher wrote: Playing around with 355, 445 and 535 (seem to be getting a lot of her covers lately so was able to transition around)... come to the conclusion she is viable regardless how you build her, it all depends on which strategy you most perfer. As a feeder for black and purple attacks then her infiltration is a must... however in certain situations like story events where you are denied the use of xforce, her black is rather powerful, base damage is ok, charged up with shapeshift the damage can pretty much take out a fair number of the range of characters available aside the obvious 3 star high health characters... but the real bonus is the fact it also drains the opposing team of AP. don't rate the purple AP drain that great because that countdown tile can get matched pretty quickly more often than not... However the 2 turn stun at rank 5 can't really be sniffed at. great for dealing with the likes of 3* Capt Marvel or Hulk... With xforce available her viability is kinda meh, but there are some situations where a broader colour Ap drain from masterstroke is better than a primary highest damage drain xforce's surgical strike... Soo all in all, she's got a few viable builds for varying situations...and not a be all and end all single build
hurcules wrote: skydivearcher wrote: Playing around with 355, 445 and 535 (seem to be getting a lot of her covers lately so was able to transition around)... come to the conclusion she is viable regardless how you build her, it all depends on which strategy you most perfer. As a feeder for black and purple attacks then her infiltration is a must... however in certain situations like story events where you are denied the use of xforce, her black is rather powerful, base damage is ok, charged up with shapeshift the damage can pretty much take out a fair number of the range of characters available aside the obvious 3 star high health characters... but the real bonus is the fact it also drains the opposing team of AP. don't rate the purple AP drain that great because that countdown tile can get matched pretty quickly more often than not... However the 2 turn stun at rank 5 can't really be sniffed at. great for dealing with the likes of 3* Capt Marvel or Hulk... With xforce available her viability is kinda meh, but there are some situations where a broader colour Ap drain from masterstroke is better than a primary highest damage drain xforce's surgical strike... Soo all in all, she's got a few viable builds for varying situations...and not a be all and end all single build 2 turn stun is useful for that stun-before-massive damage skill on Hulk and Cap Marvel, as you said, but 1 turn stun at 3 purple can achieve the same effect. And I do agree that Masterstroke came in handy especially when Surgical Strike against black strongest colour teams. Which why I still think 3/5/5 is the better build.
wymtime wrote: Here is one thing not a lot of people are talking about. In PVP Speed is the key and after X-force who can kill someone fast. If you look at the 3* Deadpool can do good damage fast with ALOT but needs someone else to kill people. Mystique can be a fast cold blooded killer in PVP. at 3,5,5 she can generate the purple and black to max out masterstroke and down a target, while depleting the board of red,yellow,green. This is why I am moving her up on my priority list for ISO and going 3,5,5 for a build.
vudu3 wrote: Because Mystique's abilities have great synergy with each other you ultimately want to pair her with a strong RYG users to cover the other half of the spectrum. Or you can say 'the hell with RYG' and go all in on purple/blue/black. Pair her with MN Mags and use his purple to create loads of blue. Use her blue to create loads of purple and black. Rinse and repeat or use Shapeshift into Masterstroke for a boat load of damage.
Mau-- wrote: wymtime wrote: Here is one thing not a lot of people are talking about. In PVP Speed is the key and after X-force who can kill someone fast. If you look at the 3* Deadpool can do good damage fast with ALOT but needs someone else to kill people. Mystique can be a fast cold blooded killer in PVP. at 3,5,5 she can generate the purple and black to max out masterstroke and down a target, while depleting the board of red,yellow,green. This is why I am moving her up on my priority list for ISO and going 3,5,5 for a build. Who would you pair her with? Hood maybe? I think her issue is the lack of synergy with others. Captain Marvel can feed her black and Colossus could help her with his yellow.